KOFXIII: The Engine In Depth By TSS Atma

Creator of the KOFXIII Frame Data complete document, TSS Atma just recently recorded and uploaded this VERY in depth frame-by-frame video explaining and demonstrating a few of the game’s engine behaviors and quirks; for example, how many frames it takes to break a normal throw, the game’s input buffer on normal moves, and more! Share your thoughts in the comment section below!

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