The blog appears to belong to this person’s twitter account: https://twitter.com/rim_0706
Currently we don’t know who translated it from Japanese to English (or from Japanese to whatever language, translated to English), if anyone has information, please share that with everyone, and give that person thanks!
So far, it’s just start-up frames and frames on block for characters K’, Athena, Love Heart, Nakoruru, Terry, and Robert!
While playing King of Fighters XIII, there were many different players submitting their findings for frame data. TSS|Atma has been the most consistent and accurate of all the players, and the most organized as well.
Now, TSS|Atma is busy at work compiling frame data from characters featured in the King of Fighters XIV Demo! So far he has finished data for Kyo, Iori, Nelson and Shun’ei!
The Frame Data for KOF 2002UM is now available. The frame data for most moves are translated into English with inputs. It is Alpha Ver. due to missing some moves and data in chart. Most of moves are done by using practice mode with command option. If you know about your characters and willing to help on frame data of 2002UM, please post comments on following forum link.
Previously, the frame data for KOF XIII has been missing for a few of the cast. If you play one of those characters, today is a day to celebrate! TSS Atma has just completed the frame data for the entire cast. Check it out over at the link below, and send him some feedback.
TheSecretSociety36 has uploaded various non-HD and HD combos for Claw Iori on their channel. These combos may prove practical to all Claw players who are not utilizing them yet so give the video a watch to potentially add more to the arsenal.
He’s really out-done himself this time, good luck trying to follow this effort:
The King of Fighters XIII combo video showcasing what Duo Lon is capable of, be that old, new, practical or impractical.
If you thought KoF XIII combos were difficult, Duo Lon makes every other character look like easy mode. Even with the help of tool assist, Duo Lon was five times more difficult than any other character I did, even by hand. Without the help of tool assistance, this video would never come to existence. There’s mainly three main reasons why Duo Lon is much more difficult than any other character: