Category Archives: Tutorial

Hitbox viewer for KOF 98UMFE and 02UM by Odabugs

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Following the hitbox viewer for KOFXIII, Odabugs has released a hitbox viewer for the Steam versions of KOF 98UMFE and KOF 2002UM.

There are still a few minor kinks to work out, but you can download the viewer now to check out the various hitboxes in the two games.

To be able to analyze how the hitboxes of different moves interact with each other will no doubt raise the level of play over time, so go ahead and download the hitbox viewer here.

 

 

KOFXIII frame data for the entire cast

XIII

Previously, the frame data for KOF XIII has been missing for a few of the cast.  If you play one of those characters, today is a day to celebrate!  TSS Atma has just completed the frame data for the entire cast.  Check it out over at the link below, and send him some feedback.

https://docs.google.com/spreadsheets/d/172l3_VnNhnc-BDJK6mQqJew9EVZYVCR7F2aSrzhh65U/

If you are into frame data, you might also want to check out our hitbox videos for the entire cast:

 

Persona combo-maker releases KOF XIII Duo Lon combo video

He’s really out-done himself this time, good luck trying to follow this effort:

The King of Fighters XIII combo video showcasing what Duo Lon is capable of, be that old, new, practical or impractical.

If you thought KoF XIII combos were difficult, Duo Lon makes every other character look like easy mode. Even with the help of tool assist, Duo Lon was five times more difficult than any other character I did, even by hand. Without the help of tool assistance, this video would never come to existence. There’s mainly three main reasons why Duo Lon is much more difficult than any other character:

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KOF XIII – Duo Lon: OS against an invincible command grab by GuttsCL

Yay for new tech.

Our favorite Chilean tutorial video maker, GuttCl, is at it again.  Most likely inspired by ideas discussed in this recently released video, a bunch of other tutorial videos have been uploaded with actual applications of the Option Select.

Strangely, GuttCl has not put up any description of the exact input to trigger this Option Select.  An update will be edited in once this happens.  Enjoy the videos and challenge yourselves to come up with some new uses.

KoFXIII: Corner Cross Up Off Ground Normals

TSS AtmaDP recently uploaded a very interesting tech video which shows how you can cross up a crouching opponent who is placed fully in the corner:

First; the opponent must be brought to the corner offensively, not just pushed in through running or walking into the character sprite.

Second; the last hit must not be a neutral jump attack or special move as shown in the video. The jump attack must be able to go over a crouched opponent.

Third; if the opponent stands up blocking before the cross-up, the cross-up loses its ability.

Test it out yourself in practice mode!

Juicy Bits – KOF13 Character Basics: Goro Daimon Tutorial Video

Juicebox recently recorded and uploaded another video to his extremely useful tutorial series: Juicy Bits; this time focusing on Goro Daimon!

Tell us what you think of this video in our comments section!

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