Dream Cancel Forum

Pao Pao Cafe => Social Club => Topic started by: Saitsuofleaves on December 16, 2011, 08:04:12 AM

Title: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 16, 2011, 08:04:12 AM
I got bored, so I made an RPG thread that doesn't involve MMOs.

Go to town.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 16, 2011, 08:10:44 AM
FINAL FANTASY XIII SUCKS


and i haven't beat an rpg since like forever
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 16, 2011, 08:19:21 AM
FINAL FANTASY XIII SUCKS


and i haven't beat an rpg since like forever

Well I was hoping to focus on the positive.

And yeah, i'm a bit behind on RPG beating, last one I actually polished off was...KH:BBS.  Would've been Shin Megami Tensei: Devil Survivor but it kicked my ass all around the damn town.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 16, 2011, 08:22:37 AM
FINAL FANTASY XIII SUCKS


and i haven't beat an rpg since like forever

Well I was hoping to focus on the positive.

And yeah, i'm a bit behind on RPG beating, last one I actually polished off was...KH:BBS.  Would've been Shin Megami Tensei: Devil Survivor but it kicked my ass all around the damn town.
oh yeah i played devil survivor once then i broke my ds
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: The Fluke on December 16, 2011, 08:30:09 AM
I'm playing "Wizardry; Labyrinth of lost souls"

Lots of grinding. No real bosses yet, but they are supposed to come around. Sweet game for someone who likes dungeon crawling. Difficulty is kind of uneven, some enemies can be really scary.. Others, not at all. Yet that probably just helps the game, it is not supposed to be a free ride.

Otherwise, chrono trigger ftw.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 16, 2011, 08:33:01 AM
Thinking about getting around to Chrono Trigger...but after not playing it for so long, most of it has been spoiled for me...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 16, 2011, 08:59:55 AM
i have to say i haven't really been able to enjoy jrpg's as much as i used to the last game i really enjoyed was persona 3 and 4
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: sibarraz on December 16, 2011, 04:00:36 PM
Screw Haters, XIII is the shit and XIII-2 will even more awesome
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 16, 2011, 05:49:21 PM
I swear if it turns into a XIII war in here, I'm kicking someone's ass.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 16, 2011, 06:34:05 PM
Screw Haters, XIII is the shit and XIII-2 will even more awesome
you call this awesome?

Final Fantasy XIII-2 Soundtrack - Crazy Chocobo (http://www.youtube.com/watch?v=hEUOOgNzOv4#ws)
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 16, 2011, 06:35:32 PM
I swear if it turns into a XIII war in here, I'm kicking someone's ass.
gamers are made to argue about trivial shit bro
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: The Fluke on December 16, 2011, 10:05:51 PM
Screw Haters, XIII is the shit and XIII-2 will even more awesome
you call this awesome?

Final Fantasy XIII-2 Soundtrack - Crazy Chocobo (http://www.youtube.com/watch?v=hEUOOgNzOv4#ws)

Aww, that's just sad..
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on December 17, 2011, 02:44:34 AM
Screw Haters, XIII is the shit and XIII-2 will even more awesome

Agreed

SMT Devil Survivor was awesome and it did a great job of integrating the elements of the prior SMT games into a SRPG style system, also it's day progression system was nice in how your descions on what to do at a particular time have an actual affect on the story and i'm really looking forward to the sequel.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 17, 2011, 03:53:35 AM
I like SMT: Devil Survivor...but I'm terrible at Grid Based RPGs...not to mention Monster Collecting Games, so both of them combined...just taunting me.  I'm surprised I made it as far as I did.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 17, 2011, 04:16:44 AM
grindy rpg's dont bother me much mainly because im using to having to do a lot more in a mmo so all that stuff is pretty much easy mode for me
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 17, 2011, 04:20:42 AM
grindy rpg's dont bother me much mainly because im using to having to do a lot more in a mmo so all that stuff is pretty much easy mode for me

I can deal with grinding, I said Grid.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 17, 2011, 04:50:33 AM
grindy rpg's dont bother me much mainly because im using to having to do a lot more in a mmo so all that stuff is pretty much easy mode for me

I can deal with grinding, I said Grid.
oh..............well

[spoiler]FUCK YOU ANYWAY[/spoiler]
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Delta on December 17, 2011, 06:04:07 AM
I think i'm going old to play RPGs, before i could play these suckas for 50+ hours, now i can't even reach 30 hours before getting bored.

And yes i know 50+ hours is nothing for an RPG since some people can play for hundred of hours a game.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 17, 2011, 06:25:42 AM
Nah, I could go all day on an RPG...you know, if I actually like the game enough to do so.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 17, 2011, 06:49:55 AM
ready to get this pc upgraded so i can play dat dragon age wit dem mods
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on December 17, 2011, 07:18:09 AM
Nah, I could go all day on an RPG...you know, if I actually like the game enough to do so.


I'm sort of the same where sometimes if I don't have anything else to do I end up going for 5 or 6 hours without even really noticing how much time had gone by.

Also has anyone played Disgaea 4? I ask since i'm considering buying it but i've played the crap out of 2 and 3 and from what i've heard and seen it isn't really all that different and I was wondering what everyone else's opinion on it is.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 19, 2011, 06:26:59 PM
Kingdom Hearts 3D, Jump Festa 2012 trailer (ENGLISH SUBTITLES, HD 720p) (http://www.youtube.com/watch?v=Zlex8ja2eNI#ws)

Since I'm a huge KH fan, after watching the trailer, I have these insightful thoughts.

...HOLY SHIT!
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 19, 2011, 10:48:27 PM
ugh kingdom hearts i really liked the first one but  after the second one and various spins offs it just got meh
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 19, 2011, 10:54:41 PM
ugh kingdom hearts i really liked the first one but  after the second one and various spins offs it just got meh

That's a lot of people's opinion, and honestly, it's probably the right one, but meh, I'll take my decision to suffer.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on December 30, 2011, 01:04:34 AM
ugh kingdom hearts i really liked the first one but  after the second one and various spins offs it just got meh

That one on the DDS was dope I thought...

Anyway, I'm surprised no one mentioned the following"

Shadow Hearts (any of them including Koudelka) - My favorite was SH2
Blue Dragon
Eternal Arms
Lost Odyssey
White Knight Chronicles (the offline mode)
Grandia 2 & 3
Mass Effect 1 (not so much part 2, and I'll eventually explain why)
Chrono Trigger
Chrono Cross (I liked it, despite how the story kinda didn't truly follow the first one)
Legend of Dragoon (very linear, but still worth mentioning)
Eternal Eyes

...sigh... If I have to mention a FF game, I guess FFIV (Yes the one with Cecil) and FFVIII... Both I thought were better than VII. VII only really got jizzed over because it was the first 3d FF game, and because of Aeris (or Aerith if you had the glitch thing happen to you). The materia system was good, but once you found the strongest materia in the game, you could run through the game easy. The only real challenge imo were the Emerald and Ruby Weapons...

I can't think of anything else right now... My list is actually longer than that, but I got beats in my head right now...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on December 30, 2011, 01:33:25 AM
I agree that FFVII shouldn't have been put on such a pedestal at the same time...people shit on it too much now.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: The HuBBs on December 30, 2011, 06:56:47 PM
Pier Solar bitches. thats where its at!
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 30, 2011, 11:11:02 PM
the witcher 1 and 2 are the shit  easily my favorite rpg for the last few year
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on December 31, 2011, 01:33:33 AM
Oh yeah, Ogre Battle!!!

(http://firsthour.net/screenshots/ogre-battle-march-of-the-black-queen/ogre-battle-rally-map-enemies-fight-it-out.png)
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 01, 2012, 12:42:30 AM
Oh yeah, Ogre Battle!!!

(http://firsthour.net/screenshots/ogre-battle-march-of-the-black-queen/ogre-battle-rally-map-enemies-fight-it-out.png)

Yes Ogre Battle is criminally overlooked time and time again as all most people know is baby's first edition AKA Final Fantasy Tactics. Also I agree with you about FFVII and how it is a good game just not the holy grail so many people make it out to be,although i'd personally also throw Chrono Trigger in that catagory as well.

Also i'd like to throw in Fire Emblem as it is one of my favorite franchises in all of video games and how even though it's a Nintendo franchise it always gets overlooked by the masses due to the niche genre.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 01, 2012, 08:51:04 AM
Chrono Trigger's music, storyline, and creativity was what made me put that game above most FF games... I mean, sure there were some clichés aplenty, but it I felt the story was more engaging, and you actually had to put in some work in that game... No random battles, you ran into a mob, you'd fight it... Not to mention the time travel...

Fighting Lavos was dope the whole way through... Fighting Sephiroth was dope in the 2nd battle, but I preferred the 1st boss battle song, even though everyone sweated "One Winged Angel"... It pumped me up for a boss battle without feeling like I was at Carnegie Hall or something...

I'm not even gonna front, I love Shin Megami Tensei: Dark Nocturne!!! The music is the first thing that gets me, and how it totally matched the areas you would run/fight in...

But in all honesty, I still feel drawn toward Shadow Hearts: Covenant. Everything about that game was great imo... It was very far from linear, too...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: FataCon on January 01, 2012, 09:16:02 AM
The lack of Xenogears and Valkyrie Profile in this thread angers me.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 01, 2012, 09:50:31 AM
Oh yeah, it hit me!!! Saga Frontier!!! I can play that game forever!!!
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 02, 2012, 12:05:54 AM
The lack of Xenogears and Valkyrie Profile in this thread angers me.

Yeah well the praising of Xenogears makes me angry and i've never gotten around to playing Valkyrie Profile.

Regarding Chrono Trigger i acknowledge that each of it's individual parts were well done it's just that for whatever reason the characters, plot and atmosphere never really clicked with me particularly the time travel elements and strangely I don't mind random encounters in most games so that bit didn't really make a difference to me, I don't really know what exactly it is that keeps it out of the top tier for me exactly.. maybe I just missed out since I didn't play it until long after it's release or what.

Since FF has already been mentioned several times i'll just say that overall I find 12 is by far my favorite with a battle system that integrated elements from MMOs, traditional JRPGs and some brand new elements like the gambits.A story that is more intriguing than other FF games, has depth to it and actually has good english voice acting/translation work. Add in the wide open world which I can distinctly remember just wandering around for hours the night I got it all the way through to the end and just perfectly captured what I've always liked about JRPGs.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 02, 2012, 12:22:44 AM
I'm the complete opposite...of everything regarding XII.  I don't think it's a bad game per say but...I felt very little connection with the story, the battle system felt way too autopilot, especially once you got more competent gambits, then it was just complete auto pilot.

Quickenings were somewhat fun...until you realized that they'd screw you a lot more than help you unless you were on a deadline to defeat an enemy (like the Demon Walls).

Story didn't feel very deep, it felt like everyone fell into stereotypical roles for better or for worse.

Idk, I just feel there was a lot more potential and they just missed out on it. 
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 02, 2012, 04:48:15 AM
I always find it strange when everyone says XII was like autopilot given whenever people have to input attacks themselves in most traditional JRPGs they complain about it saying their just inputing the same thing over and over again or if you give the AI control of other characters then they act like complete idiots and don't do what you want them to do or like in XIII where everyone freaked out about only controlling the party leader.
In regards to quickenings if you used them well enough they were actually pretty broken since as long as one character has a single mist segment full you could start a new chain and just shuffle until you get mist charges and continue the cycle a bunch of times.
The story still had better dialogue/writting than the average game and wasn't overwrought with love stories or stupid character arcs like a lot of other games(particularly most other FF games).
Plus like I mentioned before it had a much more open feel almost like a Western RPG in a sense that most of the world was open to roam about given you can survive the fights.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 02, 2012, 05:43:58 AM
Except I never really complained about inputting the same attacks or whatever.  If I had, I probably wouldn't have gotten into RPG's in the first place.  As for the XIII thing, it was only weird to get used to.  Only had a problem with it when I lose a boss battle, and have to restart and since the AI doesn't retain the knowledge of the failed fight, they do the wrong magic commands again...slight annoying, but gives you the urge to get it right the first damn time.

And I don't mind the lack of love arcs (pretty much the premier thing that annoyed me about VIII), but the arc itself seemed...listless.  I can deal with it somewhat if at least the characters are fine, but again...I don't think they really stood out all too much, outside of bad ways.  Vaan goes without saying.  Basch wasn't very different from a Steve Rogers type, only with a bit of a wisdom role too.  Balthier's cool, but I don't see him as any more special as any other cool/anti-hero/swag types in other games.  And so on.  I didn't really feel any actual character development, which is crucial in a RPG, or at least a FF game.

The Open World was fine, I liked the open world, but shit got brutal.  Too much grinding, now let me explain.  When you play a RPG, mostly a JRPG, you're going in knowing, somewhere down the line, grinding's gonna be happening.  I felt like I had to do it much too often in the game.  I shouldn't have to spend as much of the game grinding as actually progressing through the story.  That probably didn't help my disposition towards the story either.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: FataCon on January 02, 2012, 06:17:55 AM
Yeah well the praising of Xenogears makes me angry

Because..?
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 02, 2012, 08:13:07 AM
Yeah well the praising of Xenogears makes me angry
Because..?
Okay for starters Tetsuya Takahashi always has this bad tendency to a) be more needlessly convuluted than Hideo Kojima b)He also presented many vague plot events and scenes that really only end up confusing people and just muddle the overall plot and pacing, kinda like the last 4 seasons of Lost c)He shoehorns in "psychological" or "philisophical" elements that yell out I once took a class on this and now I can write these grandiose characters who really just come off as cliche like Fei's split personality was just unessecary . Also the actual gameplay became repetitive after you knew the best combos and the gear battles also usually came down to is my equipment good enough? did I make enough money to win? Also the Tower of Babel was abyssmal and is among the worst dungeons ever.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: FataCon on January 02, 2012, 09:03:49 AM
Okay for starters Tetsuya Takahashi always has this bad tendency to a) be more needlessly convuluted than Hideo Kojima b)He also presented many vague plot events and scenes that really only end up confusing people and just muddle the overall plot and pacing, kinda like the last 4 seasons of Lost c)He shoehorns in "psychological" or "philisophical" elements that yell out I once took a class on this and now I can write these grandiose characters who really just come off as cliche like Fei's split personality was just unessecary . Also the actual gameplay became repetitive after you knew the best combos and the gear battles also usually came down to is my equipment good enough? did I make enough money to win? Also the Tower of Babel was abyssmal and is among the worst dungeons ever.

Point A: Takahashi's first majorly credited work is Xenogears. Afterwards, he's only done Xenosaga and Xenoblade. While I will agree that Xenosaga isn't very enjoyable from a story standpoint, I felt that Xenogears was a lot more simplistic than people make it out to be.

Point B: It was actually a lot of the minor plot elements that really fleshed out the story and characters in-between major plotlines. If you didn't find the scenes where Elly learns the truth about Solaris' food processing plant conceptually disturbing, or Billy's revelation of the truth behind the Ethos, well then I can see how the story might have bored you.

Point C: You have to realize that themes in Xenogears are nowhere near as blatant as they are in MGS. They are undertones rather than propaganda. A good story has to have themes; Xenogears just happens to be centralized around religion and existentialism. Perhaps it's not your cup of tea.

As far as the whole Fei/Id thing, I'd say it was pretty reasonable for the psychological theme to come into play. After all: [spoiler] Karen/Miang tore him up as a kid through torturous experiments.[/spoiler] Besides, it's better for characters to have faults rather than become major character archetypes/stereotypes. Most of the characters, protagonists and antagonists alike, had pretty well done personalities, to be honest. There are enough twists and turns in the story which allow for emotional diversity for the cast over the course of the game.

Point D (you didn't make a Point D but gameplay seemed separate so I will discuss it as such): I'd wager that 90% of RPG's are repetitive and simple after grinding. Through a good amount of Xenogears, you don't have access to the whole playable cast until near the end of the game. This meant that you had to keep learning the best way to utilize your party under given circumstances throughout the game. You might have to handle only having 2 or 1 character in your party. Deathblows were also learned through experimentation (although characters shared the same commands for them), and some boss battles like Ramsus/Miang weren't simply "spam your strongest attacks". Fuel management also gets pretty important near the end of the game, regardless of having fully upgraded gears. I'll admit, the Tower of Babel wasn't that great, but I still think the Chrysler Building from PE and Ultimecia's Castle in FFVIII (a game which I hate) were infinitely worse.

Xenogears is not a perfect game, and I can definitely understand that you just might not have enjoyed it. I do think it is a great game though, and one of my favorites as far as personal experience goes. I am just saddened by the fact that it was overshadowed by a lot of other games at the time (ironically, FFVII, which is also a SquareSoft game).
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 02, 2012, 10:14:11 AM
Well the food processing plant part was good its just that throughout it the line "Soylent Green is PEOPLE!" kept going through my head reminding me that this isn't exactly a brand new idea and in regards to Billy his story arc was well done and it stripped away most of the things I felt bogged down the majority of the game it's just that it accounted for a very small portion of the game .Also I don't have any issues with a plot centered around things like religion it's that Takahashi tried to incorporate too many things at once which in my opinion led to a very muddled message that you had to unravel opposed to naturally making sense. To clarify the Fei/Id part it felt like a bit slapdash since most of the time Id was around was when Fei was flipping out and killing people and felt like something out of a second rate anime opposed to an attempt at psychological depth. In terms of gameplay I just feel like it did little to diversify your options in terms of magic or varying physical attacks outside deathblows

Except I never really complained about inputting the same attacks or whatever.  If I had, I probably wouldn't have gotten into RPG's in the first place.  As for the XIII thing, it was only weird to get used to.  Only had a problem with it when I lose a boss battle, and have to restart and since the AI doesn't retain the knowledge of the failed fight, they do the wrong magic commands again...slight annoying, but gives you the urge to get it right the first damn time.

And I don't mind the lack of love arcs (pretty much the premier thing that annoyed me about VIII), but the arc itself seemed...listless.  I can deal with it somewhat if at least the characters are fine, but again...I don't think they really stood out all too much, outside of bad ways.  Vaan goes without saying.  Basch wasn't very different from a Steve Rogers type, only with a bit of a wisdom role too.  Balthier's cool, but I don't see him as any more special as any other cool/anti-hero/swag types in other games.  And so on.  I didn't really feel any actual character development, which is crucial in a RPG, or at least a FF game.

The Open World was fine, I liked the open world, but shit got brutal.  Too much grinding, now let me explain.  When you play a RPG, mostly a JRPG, you're going in knowing, somewhere down the line, grinding's gonna be happening.  I felt like I had to do it much too often in the game.  I shouldn't have to spend as much of the game grinding as actually progressing through the story.  That probably didn't help my disposition towards the story either.

Well my point with the inputs was that the traditional alternatives were also flawed and that a new system was better than simply applying the same stales system. I don't think it's fair to say there was no character development particularly in Ashe's case where she developed from being narrow minded about things like the Archadian empire to a more well rounded thinker who didn't simply pursue destroying them. Also in the case of several other characters they were already fully developed like Basch who had a fleshed out backstory and the palyer was aware of his struggle fairly early on in the game and unless they made him into a cliched sort of Knight desperatly seeking redemption role there wasn't very much room for development.Also the villians weren't simple minded people who were pursuing countlessly repeated nihilistic plans to reduce the world to nothing and had more distinct and unique plans that didn't feel terribly stereotypical.In addition to this I didn't have any trouble with grinding and I can only think of a few points in the game where grinding is usually needed and also to further my point regarding the open world there were rewards for going out of your way like espers and game hunts in areas that you don't even go to in the main story.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 03, 2012, 06:30:54 AM
Man, I'm playing Xenogears right now and it's incredibly awful. I hate the forced platforming sections (especially the Tower of Babel being one of the worst dungeons ever made), a completely pretentious story that has a hard time finding a consistent tone, or even make sense and a battle system that is horribly repetitive and that is a chore to deal with.

Yeah, I can't help but think that it's another one of those overrated RPGs like FFVII was, but even in that case I could see where people enjoyed it. Here, I really can't.

Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 03, 2012, 08:51:00 PM
Man, I'm playing Xenogears right now and it's incredibly awful. I hate the forced platforming sections (especially the Tower of Babel being one of the worst dungeons ever made), a completely pretentious story that has a hard time finding a consistent tone, or even make sense and a battle system that is horribly repetitive and that is a chore to deal with.

Yeah, I can't help but think that it's another one of those overrated RPGs like FFVII was, but even in that case I could see where people enjoyed it. Here, I really can't.



Well, the music was great at least :)
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 03, 2012, 10:01:39 PM
anyone round here play grandia?
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 04, 2012, 12:29:04 AM
anyone round here play grandia?

Yeah the first one for the PSX was crazy imo, in terms of combat... So much over the top attacks... Grandia 2 was good, but for some reason I like Grandia 3 alot...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 04, 2012, 02:04:48 AM
anyone round here play grandia?

Yeah the first one for the PSX was crazy imo, in terms of combat... So much over the top attacks... Grandia 2 was good, but for some reason I like Grandia 3 alot...
i never had a chance to play grandia 2 cause it was near impossible to find on the dreamcast when it came out i would have got the ps2 port when it came out but ive heard that was complete ass and couldn't play grandia 3 when it came out cause my ps2 was broken by the time i got a new one the game was ghost
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 04, 2012, 05:37:59 AM
Well, the music was great at least :)

True. True.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 12, 2012, 09:33:25 PM
Since things have slowed here lately I figure i'd ask a couple questions
1) Has anyone else played the FFXIII-2 demo yet?If so what are your impressions of it?
2) What are your most anticipated RPG's of the year/upcoming releases
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 12, 2012, 09:58:34 PM
I'm avoiding the demo because I just want to play it cold (just like most RPGs when I can help it).  It's getting solid reviews, no overhyping, but no killing it.

As for the second...Mass Effect 3, KH3D.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 12, 2012, 10:12:10 PM
I hope ME3 has the best of both ME1 and ME2... I would still like to consider this game an RPG, but after playing ME2, it felt more like GOW, especially since there was really no great armor to look forward to. I mean the upgrades were dope and all, but some of it felt linear...

Anyone hype for World of --err I mean Diablo 3???

Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 12, 2012, 10:32:37 PM
Meh, I'm pretty much playing for Story (though I won't puss out and choose the Story option when playing.  Reapers are going down hard).  Gameplay never really addicted me. 

When it comes to single player games in general, I need either a story or a really good atmosphere to immerse me, otherwise I just don't give a crap.  After that, just make the gameplay not COMPLETELY suck and I'm fine.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 13, 2012, 01:28:21 AM
I hope ME3 has the best of both ME1 and ME2... I would still like to consider this game an RPG, but after playing ME2, it felt more like GOW, especially since there was really no great armor to look forward to. I mean the upgrades were dope and all, but some of it felt linear...

Anyone hype for World of --err I mean Diablo 3???



i am though its a bit of a bummer than there wont be any mod support and your forced to play online

also


(http://3.bp.blogspot.com/_4O2FHItsXm8/TOvUm5VOL7I/AAAAAAAAAc4/wx7tXoq5FY8/s1600/The%2BWitcher%2B2.jpg)


ALL OF YOU NEED TO FUCKING PLAY THIS GAME IS GOING TO BE ON XBOX SOON-ISH (LOL NOT ON PS3 CUZ THAT SYSTEM IS ASS) SO YOU ALL HAVE NO FUCKING EXCUSE BUY IT OR DIE
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 13, 2012, 01:33:23 AM
Hmph, I refuse.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 13, 2012, 01:41:19 AM
Hmph, I refuse.
bitch
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 13, 2012, 06:49:59 AM
Hmph, I refuse.
bitch

Futa-Lover.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 13, 2012, 08:14:52 AM
Hmph, I refuse.
bitch

Futa-Lover.
WHO TOLD YOU ABOUT THAT!
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 13, 2012, 08:30:08 AM
I'm the President and CEO of I'm Better Than You Inc. (Abbreviated as IBTY Inc.), it's my job to know. 

Plus, you like Juri, it all adds up.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 13, 2012, 10:50:00 AM
I'm the President and CEO of I'm Better Than You Inc. (Abbreviated as IBTY Inc.), it's my job to know. 

Plus, you like Juri, it all adds up.
THATS ALL A LIE *hides bible black dvds*
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 14, 2012, 08:56:39 PM
I'm avoiding the demo because I just want to play it cold (just like most RPGs when I can help it).  It's getting solid reviews, no overhyping, but no killing it.

As for the second...Mass Effect 3, KH3D.

I see what you mean w/demos since after playing the demo I feel like going on and now I have to wait a couple more weeks to actually play it.

When it comes to Mass Effect so far i've sort of missed the ship since I didn't play the first one and didn't feel like playing the second cause I didn't play the first one and now I just feel like playing the games but don't want to work my way up to where they currently are. Also i've lost almost all ineterest in KH an it's kind of saddening that my only interest in KH now is that Neku from The World Ends With You is going to be in it.

Anyone hype for World of --err I mean Diablo 3???

Never been a fan of the Diablo style dungeon crawler.

Just to briefly mention some of my own anticipated games include FF XIII-2, Shin Megami Tensei Devil Survivor 2 ,Tales of Graces F(I await your dissaproval) among others I can`t remember off the top of my head.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 14, 2012, 11:19:01 PM
im more dissapointed in you for wanting to play ff13 2 than tales of graces
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 15, 2012, 12:34:07 AM
FFvsXIII is the biggest reason why everyone now has abandoned KH.  No KH3 + Side Games actually mattering while being on a TON of different handheld consoles = No one really wants to give a shit anymore.

If FFvsXIII isn't a near perfect game, Nomura may have killed KH for absolutely nothing.  Hope it was worth it.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on January 15, 2012, 01:08:59 AM
i hope vs XIII is good that will be the only that restore a bit of the faith i have left in SE
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 17, 2012, 10:50:11 PM
It would give me faith in SE if they would actually release the damn game for a change instead of announcing 5 new games every time they release a new trailer for it.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on January 19, 2012, 10:15:22 PM
FFvsXIII is the biggest reason why everyone now has abandoned KH.  No KH3 + Side Games actually mattering while being on a TON of different handheld consoles = No one really wants to give a shit anymore.

If FFvsXIII isn't a near perfect game, Nomura may have killed KH for absolutely nothing.  Hope it was worth it.

Yeah I'd agree with that especially since we still have no clue as to what KH3 is even going to be and if they've even really started work on it or anything and I have little confidence in FFvsXIII given the fact that Nomura either a)really had a specific vision in mind thus causing this abomination of a development cycle or b) He din't know what to do and has wasted a lot of time and money on whatever the hell it is his team does these days.

Also I forgot to mention earlier is anyone else anticipating the darling of the internet's release? I'm of course reffering to Xenoblade, as personally even though from what I hear it's like FFXII but better excites me to no end since I actually really liked XII it just seems that Xenoblade has been hyped to death by so many people it's only going to end up being dissapointing.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 19, 2012, 10:54:49 PM
I think they have baseline plans and crap for KH3, but that's about it.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 20, 2012, 10:16:45 PM
KH3 better have Toy Story or there's no buy from here.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 20, 2012, 10:18:43 PM
Toy Story's Overrated.  There, I said it.  Like the movies, think they get too much hype.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 20, 2012, 10:35:18 PM
Wow. You've got bad taste and you don't think RE is overrated?

EDIT: Parents give you coal and whippings as a child?
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 20, 2012, 10:46:04 PM
Wow. You've got bad taste and you don't think RE is overrated?

EDIT: Parents give you coal and whippings as a child?

Uh, I think the original RE's are plenty overrated, RE4 is getting FFVII backlash (overhyped then overhated) and RE5 is pretty much just what Mercs the Game should've been.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on January 21, 2012, 09:18:11 PM
Toy Story's Overrated.  There, I said it.  Like the movies, think they get too much hype.

Agreed!!! The last movie put me to sleep, and when I woke up, I though I woke up to the best part of the movie, until I realized  [spoiler]that they wouldn't die and those dumb toys got saved by that bloody claw...[/spoiler]

Then I realized the best part of the movie were the end credits...

Well, since we're talking "toys", Clockwork Knight was dope!!! Sega was supposed to be making an rpg version, but yeah like most things with Sega you don't hear about it til years later-- if at all...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 21, 2012, 11:21:34 PM
I didn't mind Toy Story 3, but yeah, the only thing it served was closure more than anything. 

I think people tend to overreact when someone says something is overrated.  When I say Toy Story is overrated, I mean it's still a very good movie series and trilogy, but I wouldn't treat it as a scintillating piece of cinema but in no way do I think it's bad. 
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 22, 2012, 02:10:51 AM
I don't think anyone is putting it as one of the best films of all time, but you do understand how original, brilliant, funny and well done each of the films are, right? There's a reason they were hyped and given such good reviews. We could easily say the same thing about The Dark Knight.

Anyways, I would love to see Toy Story in KH3 because I wouldn't mind seeing Sora, Donald and Goofy as toys and I'm sick of seeing all the same worlds over and over again. On the same note, the Incredibles would be "incredibly" awesome as well.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 22, 2012, 02:19:18 AM
Original and funny, sure.  I wouldn't go as far as brilliant, though it's very rarely if ever I go as far to call a film brilliant.  And you probably could say the same about TDK...in fact most do.  I think of it nothing more than the best comic book/superhero movie out there, of course there's not that much competition.  I try not to overthink films in general.

And I wouldn't mind Toy Story in KH, but...meh.  My most wanted world for KH would probably be Gargoyles, which unfortunately, is extremely unlikely.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 22, 2012, 06:09:36 AM
If Tron was done, I wouldn't be surprised. Just for God's sakes DON'T DO LITTLE MERMAID AGAIN!!! >_<
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 22, 2012, 07:49:43 AM
Tron Legacy is in KH:3D
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Proto Cloud on January 22, 2012, 08:01:12 PM
That's cool, but if I have to do a dance mini-game again, I swear I'm going to kill someone.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Saitsuofleaves on January 24, 2012, 09:54:23 PM
Understandable, I hated that too.

In other news on that front, Nomura just flat out confirmed that the Young Xehanort from Dream Drop Distance is the Mysterious Figure Secret Boss from Birth by Sleep.
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: baccano1932 on September 19, 2012, 02:02:22 AM
well no one has posted in this thread for a while so lets see if anyone still cares, anyways i'm really looking forward to SMT 4 and was wondering if anyone else is looking forward to it or a particular RPG

『真・女神転生IV』セカンドトレーラー (http://www.youtube.com/watch?v=DXH5WRP36fA#ws)
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on December 20, 2012, 03:51:27 AM
Straight up, you guys need to get on that Guardians of Middle-Earth!!! Best investment of 15 bucks that wasn't a fighting game, FFXI sub, or Counter Strike: GO... It's actually pretty good... Check it out!!! My only beef is that there's no system link support, but I'm old-school I guess...
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: Xxenace on December 24, 2012, 01:39:26 AM
Straight up, you guys need to get on that Guardians of Middle-Earth!!! Best investment of 15 bucks that wasn't a fighting game, FFXI sub, or Counter Strike: GO... It's actually pretty good... Check it out!!! My only beef is that there's no system link support, but I'm old-school I guess...
or you could just play dota 2
Title: Re: Grinding, Dungeons, and Hidden Bosses Galore. RPG Thread
Post by: jinxhand on December 25, 2012, 04:27:35 AM
Straight up, you guys need to get on that Guardians of Middle-Earth!!! Best investment of 15 bucks that wasn't a fighting game, FFXI sub, or Counter Strike: GO... It's actually pretty good... Check it out!!! My only beef is that there's no system link support, but I'm old-school I guess...
or you could just play dota 2

Yeah, but I'm kinda bias towards Legolas, 'cause there's no other badass elf I've seen other than my char on FFXI... Just sayin'...

But seriously, I feel like this game is the underdog per sé, and I try to support those games (just like Masters of Belial)... Plus it's one of the first MOBAs to come out on console that wasn't an "indie" game, so I'm liking that, too...