Dream Cancel Forum

Other Fighting Games => Classic King of Fighters => King of Fighters 2k2/UM => Topic started by: krazykone123 on November 07, 2010, 05:48:40 PM

Title: KOF 2002UM - Ryo
Post by: krazykone123 on November 07, 2010, 05:48:40 PM
Throws:
Tana Otoshi - close ;bk/ ;fd+ ;c
Tomoe Nage - close ;bk/ ;fd+ ;d

Command Moves:
Hyouchuu Wari - ;fd+ ;a
Joudan Uke - ;fd+ ;b
Gedan Uke - ;df+ ;b

Special Moves:
Ko Ou Ken - ;dn ;df ;fd+ ;a/ ;c
Kohou - ;fd ;dn ;df+ ;a/ ;c
Hien Shippu Kyaku - ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Zansetsuken - ;fd ;bk ;fd+ ;a/ ;c
Mouko Raijinsetsu - ;dn ;df ;fd+ ;b/ ;d
Kohou Shippuken - ;dn ;db ;bk+ ;a/ ;c

Desperation Moves:
Haohshokohken - ;fd ;bk ;db ;dn ;df ;fd+ ;a/ ;c
Ryukohranbu - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;a/ ;c

Super Desperation Moves:
Tenchi Haohken - ;dn ;df ;fd ;dn ;df ;fd+ ;a ;c

HSDM:
Retsu Ryuuko Ranbu - ;dn ;df ;fd ;df ;dn ;db ;bk+ ;a + ;c
Geki Ryuuko Ranbu - ;dn ;df ;fd+ ;c. ;a
Title: Re: KOF 2002UM - Ryo
Post by: sibarraz on November 07, 2010, 06:32:12 PM
Can you connect a Kohou or a Hien shippu Kyaku after a Kohou Shippuken ?

And also, how friggin imposible is to do the geku ryukko ranbu?, I tried lots of times and always appears a Ko Ou Ken, hell, even with macross from 7 tries only 2 are the Max 2
Title: Re: KOF 2002UM - Ryo
Post by: Remxi on November 08, 2010, 02:14:04 AM
Yes you can connect pretty much anything after qcb+P e.g. qcf+P, hcb+K, qcfx2+AC SDM, run up dp+A, run up dp+C SC to qcf,hcb+A DM or even run up and start a new combo with c.C.

His qcf+C~A HSDM is notoriously hard to do consistently, but it does have the added bonus of being unblockable compared to the other HSDM input.
Title: Re: KOF 2002UM - Ryo
Post by: sibarraz on November 08, 2010, 03:28:01 AM
I still can't run after the shypukken

Anyway, here are some ryo combos

http://zoome.jp/LKH/diary/30
Title: Re: KOF 2002UM - Ryo
Post by: Dark Chaotix on November 12, 2010, 11:33:19 AM
I can only connect dp+A after qcb+A and not C version. And dp+C is too slow to connect with, unless im too slow?
Title: Re: KOF 2002UM - Ryo
Post by: Remxi on November 12, 2010, 01:55:01 PM
Might be char specific, I tested it on Kyo and it worked.
Title: Re: KOF 2002UM - Ryo
Post by: Shinra Shiranui on January 13, 2011, 09:22:12 PM
http://www.youtube.com/watch?v=hj3gL4-keBA&feature=mfu_in_order&list=UL

Ryo Master Class Tutorial
Title: Re: KOF 2002UM - Ryo
Post by: sibarraz on October 17, 2011, 05:49:36 AM
I'm using Ryo as my first character since I think that he doesn't need the meter that much

He has 2 combos combos that I like:

cr b, cl a, hcb + d
Cr c, qcf +a, dp + a on corner

I think that I should need to dominate more his link from crouching b to standing C
Title: Re: KOF 2002UM - Ryo
Post by: desmond_kof on October 17, 2011, 08:49:29 AM
I always LOL when I mistakenly do a f,b,f + A/C and they get sucked into it...

Also, his qcf + B is safe, but can be anti-aired or rolled if you see it (which anyone should).

His qcb + A/C I've found out is invincible when he strikes or something. Before I thought he had auto guard frames, but its a little invincibility.
Title: Re: KOF 2002UM - Ryo
Post by: PhoeniX on October 17, 2011, 03:30:27 PM
I think that I should need to dominate more his link from crouching b to standing C

crouching B to standing C isn't a link. It is crouching B to close standing C.

But, crouch C is just as quick as close C, so you can just link cr.B, cr.C instead. It's a pretty easy link, it is definitely important to be able to use it.
Title: Re: KOF 2002UM - Ryo
Post by: desmond_kof on October 17, 2011, 08:14:46 PM
Yeah, cr.b, cr.c into whatever seems to be more viable than cl.c, IMO.
Title: Re: KOF 2002UM - Ryo
Post by: desmond_kof on March 01, 2015, 06:57:01 PM
Does anyone know how to operate his qcf+C,A HSDM? What is it? I never seen it before because I cant seem to get it out. Even in the master class video the guy can't do it.
Title: Re: KOF 2002UM - Ryo
Post by: Amedø310 on March 02, 2015, 04:48:36 AM
Does anyone know how to operate his qcf+C,A HSDM? What is it? I never seen it before because I cant seem to get it out. Even in the master class video the guy can't do it.

I would just smash it out after qcf+A/C and even then, it less likely to come out. The move just feels impossible to do consistently.
Title: Re: KOF 2002UM - Ryo
Post by: lfrd on March 06, 2015, 11:51:05 AM
Does anyone know how to operate his qcf+C,A HSDM? What is it? I never seen it before because I cant seem to get it out. Even in the master class video the guy can't do it.

I would just smash it out after qcf+A/C and even then, it less likely to come out. The move just feels impossible to do consistently.
Same here. It's more consistent and easily super cancelled from dp+C in kof 2001.
Title: Re: KOF 2002UM - Ryo
Post by: The Good Loser on April 01, 2015, 12:24:21 AM
Hey guys, thought I'd give you a heads up about Ryo's second MAX 2, i came across the same issue in practice mode.

yet here lies salvation. (https://www.youtube.com/watch?v=2_Jo3GHKIpk)
Title: Re: KOF 2002UM - Ryo
Post by: lfrd on April 10, 2015, 11:10:40 AM
Hey guys, thought I'd give you a heads up about Ryo's second MAX 2, i came across the same issue in practice mode.

yet here lies salvation. (https://www.youtube.com/watch?v=2_Jo3GHKIpk)
Thanks. I'll try it later.

Update: I can't do it with d+C but I've done it from d+D twice.
Title: Re: KOF 2002UM - Ryo
Post by: Amedø310 on July 10, 2016, 03:37:33 AM
Ryo's Hitboxes: https://drive.google.com/folderview?id=0B2WAxkcvfTKdaWRLRDZhU3dzN0E&usp=sharing (https://drive.google.com/folderview?id=0B2WAxkcvfTKdaWRLRDZhU3dzN0E&usp=sharing)

Please read this for more details: http://dreamcancel.com/forum/index.php?topic=425.msg73547#msg73547547#msg73547 (http://dreamcancel.com/forum/index.php?topic=425.msg73547#msg73547547#msg73547)

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Each version of Ryo's lighting punches does a different number of kicks on whiff.

A version does 8 punches on whiff.

C version does 16 punches on whiff.