Dream Cancel Forum

King of Fighters XIV => Character Discussion => Mui Mui => Topic started by: Mr.Minionman on August 05, 2016, 04:19:25 AM

Title: Mui Mui
Post by: Mr.Minionman on August 05, 2016, 04:19:25 AM
(http://)

Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Daientou - (close) ;bk/ ;fd + ;c
Hien Nage - (close) ;bk/ ;fd + ;d

Command Normals
Nouten Kudaki - ;fd + ;a

Special Moves
Hien-Ryu Ken - ;qcf + ;a/ ;c (*)  
Ryusougeki -
   ∟ Ryusougeki • Derivation 1 [Ryusougeki ;a or ;c] - ;qcb + ;b/ ;d (*)
   ∟ Ryusougeki • Derivation 2 [Ryusougeki ;a or ;c] - ;qcb + ;a/ ;c (*)
      ∟ Ryusougeki • Derivation 2-1 [Ryusougeki • Derivation 2 ;a or ;c] - ;qcb + ;b/ ;d
      ∟ Ryusougeki • Derivation 2-2 [Ryusougeki • Derivation 2 ;a or ;c] -  ;qcb + ;a/ ;c
Ryusenshu - ;qcf + ;b/ ;d (*)
Doraryutotshu - (close) ;qcb + ;b/ ;d (*)

Super Special Moves
Higi • Chouryuha - ;qcf ;qcf + ;a/ ;c (!)
Enten-Gouryuha - ;qcf ;qcf + ;b/ ;d (!)

Climax Super Special Move
Seiryutenmei - ;hcb ;hcb + ;a ;c
Title: Re: Mui Mui
Post by: Ginorm on August 31, 2016, 02:00:14 AM
Little different format this time. I'm changing to using LP, HP, LK, HK because I believe this is what beginners will use not the classic notation since that is what is used by the game.  This way they don't have to translate and I'm pretty sure the veterans can translate easily to A,B,C,D notation.  I will also post my video links that talk about this guide here at the top rather then in a later post. And with that here's what I got for Muimui

Link to a video explanation of this guild here (will update when uploaded): https://youtu.be/ijNLkZAAlpc

st.LP - [Even] Poke
st.HP - [~ -4] Outstanding poking tool, whiff punish very well
st.LK - [-2] Poke, only standing normal that cancels, Can combo into Tornado Kick or H.Command Throw
st.HK - [+1] Best Anti-Air Normal

cl.LP - [-1] Cancels
cl.HP - [-1] Cancels, activates much farther out than the rest of the close normals, this makes it easier to combo from MAX Mode cancels and hitting from run ups and jump in.
cl.LK - [Even] Cancels,
cl.HK - [-2] Cancels, max damage normal cancel, when you need a close if you want the most optimal damage use this, but it is much harder to use then cl.HP in things like MAX mode cancels. The timing is extremely tight going from lights into a MAX mode cancel into cl.HK. Not impossible, but for consistency I would suggest using cl.HP instead.

cr.LP - [Even] Cancels, mostly used as part of light hit confirm combos.
cr.HP - [~ -4] Cancels, good poke tool that you can use as a confirm for combos
cr.LK - [-1] Cancels, low light confirm tool
cr.HK - [-2] Cancels, Sweep

j.LP - Air 2 Air, not as good as j.LK
j.HP - Jump in that leans forward, therefore hits from farther out distances then j.HK. Mix with j.HK to make Anti-Airing more difficult, Crosses up but only at very specific distances
j.LK - Air 2 Air of choice, Cross up
j.HK - Jump in that has a far downward angle making it much easier to confirm into combos Cross up

Nouten Kudaki - [-5] f.LP
Help with hit confirming combos, particularly from cl.HP, f.LP into Rekkas or MAX cancel, Not an Overhead.

Hien-Ryu Ken - qcf+P - Up Punch

Ryusougeki - qcb+P- Rekkas

Ryusenshu - qcf+K - Tornado Kick

Doraryutotsu - hcb+K - Command Throw

Higi Chouryuha - qcfx2 + P - Beam

Enten Gouryuha - qcfx2 + K - Super Flying Attack

Seiryutenmei - hcbx2 + PP - Dragon Summon
Title: Re: Mui Mui
Post by: Ginorm on August 31, 2016, 02:05:30 AM
Combos

Meterless

cr.LK, cr.LP, cr.LP, st.LK xx H.Tornado Kick (174)

cl.HP, f.LP xx H.Rekkas (222, 232 is starting with cl.HK)

st.HK, cr.LP, st.LK xx H.Tornado (204)

1-Meter Super

cl.HP, f.LP xx H.Rekkas xx Beam Super (355 / 345 in corner)

1-Meter Max Cancel

These are Corner combos, but not really. Because of the corner carry from the normals and the reach of the first hit of the EX.Rekkas, you can be quite far away from the corner when you start this combo. Farthest distance seems to be 5 training mode squares from the corner of the stage (8 squares total from center to corners) if starting from cl.HP. If starting from lights you do need to be a closer to the corner around 3.5 squares from the corner.

cr.LP, cr.LP xx MAX, cl.HP, cl.LP xx EX.Command Throw, EX.Rekkas, H.Tornado Kick (362)
cl.HP, f.LP xx MAX, cl.HP, cl.LP xx EX.Command Throw, EX.Rekkas, H.Tornado Kick (416)

Mid screen combos when you can’t hit the other MAX Mode combo. EX Up Punch actually does less damage here then Heavy.

cr.LP, cr.LP  xx MAX, cl.HP, f.LP xx EX.Rekkas, H.Up Punch (298)
cl.HP, f.LP xx MAX, cl.HP, f.LP xx EX.Rekkas, H.Up Punch (352)


Basically the rest of the combos are just varients of the previous combos that just use more meter, but either by using the MAX version of the super, or adding a super into the MAX mode combo.

2-Meters

cl.HP, f.LP xx H.Rekkas xx MAX.Beam Super (464)
cl.HP, f.LP xx MAX, cl.HP, f.LP xx EX.Command Throw, MAX.Beam Super (494)

3-Meters

cl.HP, f.LP xx H.Rekkas xx Climax (529)
cl.HP, f.LP xx MAX, cl.HP, f.LP xx EX.Command Throw, Climax (547, corner only)

4-Meters

cl.HP, f.LP xx H.Rekkas xx Beam Super xx Climax (607)

5-Meters

cl.HP, f.LP xx H.Rekkas xx MAX.Beam Super xx Climax (703)
cl.HP, f.LP xx MAX, cl.HP, f.LP xx EX.Command Throw, MAX.Beam Super, Climax (719, corner only)
Title: Re: Mui Mui
Post by: desmond_kof on August 31, 2016, 04:30:16 AM
This is great!

I will add this info (along with my notes) to her wiki ASAP.

I do have some questions about below:



Enten Gouryuha - qcfx2 + K - Super Flying Attack
  • Have not yet found a combo to end with this with the exception of combos that end with Muimui next to the opponent with them in the corner canceling into the Beam Super and then advance canceling this. Even then it's not great
  • Both levels have no invincibility. It’s even more terrible as a wakeup Super then the Beam and you will fly past your opponent and not hit them in some cases, and just get counter hit in others. If you want to spend a bar to escape just Guard Cancel Roll


Title: Re: Mui Mui
Post by: Ginorm on August 31, 2016, 04:18:39 PM
Thanks Desmond. I did find that as well but possibly my timing was off as I kept dropping a lot of the damage and my initial conclusion it wasn't worth the bar investment.  I'll spend some more time with that since Muimui is definitely in my roster now and adjust my notes accordingly.

I thought I was able to stuff it still on a meaty high attack, but I'll go back and double check. My notes tend to be a little messy till I transfer it onto a word doc / forums, so I could've just misread them.

Also anything to counter play Nakoruru is very helpful.
Title: Re: Mui Mui
Post by: Ginorm on September 01, 2016, 04:18:34 PM
I've updated my notes, and just quoted your findings. Thanks again for that update!
Title: Re: Mui Mui
Post by: desmond_kof on October 22, 2016, 10:59:30 PM
Version 1.03 changes:
Backward Emergency Evasion = The aerial hitbox size issue has been fixed.
Far Heavy Kick (f+D) = The hitbox size has been increased. The overall recovery time has been increased. (means can hit crouching opponents now, but has longer recovery time)
Crouching Heavy Punch (cr. C) = The missing collision box has been added.
Nouten Kudaki (f+A) = Startup frames have been delayed. Has been changed into an overhead attack. (means slower start-up but now is an overhead. yay!)
Ryusenshu (qcb+K) = The damage value has been increased. The hitbox size has been increased.
Enten-Gouryuha (including MAX ver.) (qcfx2+K) = The aerial hitbox during the landing recovery frames has been removed.
Title: Re: Mui Mui
Post by: Amedø310 on November 12, 2016, 05:32:31 AM
Frame data: https://drive.google.com/open?id=0B2WAxkcvfTKdU1VYU3RyWjhKeWs
Title: Re: Mui Mui
Post by: Krusan on February 04, 2017, 08:38:07 PM
Mui Mui win quotes compilation
In English https://www.youtube.com/watch?v=7cnEhgGYf2E (https://www.youtube.com/watch?v=7cnEhgGYf2E)
In Spanish https://www.youtube.com/watch?v=uUKzaTnPhEM (https://www.youtube.com/watch?v=uUKzaTnPhEM)
Title: Re: Mui Mui
Post by: Reiki.Kito on August 10, 2017, 09:23:01 AM
Mui mui hitboxes are complete: https://flic.kr/s/aHsm1EBdjn