Dream Cancel Forum

King of Fighters XIV => Character Discussion => Topic started by: desmond_kof on April 11, 2018, 09:16:49 PM

Title: Post all Version 3.0 System Changes here
Post by: desmond_kof on April 11, 2018, 09:16:49 PM
Anything you can find regarding the mechanics of KOFXIV Version 3.0 should be posted here!
Title: Re: Post all Version 3.0 System Changes here
Post by: KensouADV on April 12, 2018, 03:42:47 PM
Well, acoording to the patch notes (https://www.snk-corp.co.jp/us/games/kof-xiv/news/KOF-XIV_patch_ver.3.00_en.pdf):
Quote
  • Fixed an issue allowing to keep charging charged special moves if a direction key was pressed
    at a certain timing after special moves succesfully charged .
  • Throws don't work anymore from the beginning of a guard stance and until blocking any opponent attack.
  • Emergency Evasion, Guard Cancel Emergency Evasion, and Moving Distance properties have
    been standardized for all characters.
  • Hit Stop duration on guard stances specific to guard points against certain projectiles has been changed.
  • Collision coefficients for opponents stunned in the air have been changed.