Dream Cancel Forum

Other Fighting Games => Classic King of Fighters => King of Fighters 2k2/UM => Topic started by: nilcam on December 27, 2010, 10:16:26 PM

Title: KOF 2002UM - EX Kensou
Post by: nilcam on December 27, 2010, 10:16:26 PM
Throws:
Inch Blast - close ;bk / ;fd + ;c
Psychic Slam - close ;bk / ;fd + ;d
                      
Command Moves:
Tiger Takedown Punch - ;fd + ;a
Reverse Mass Kick - ;fd + ;b
        
Special Moves:
Arrow Dash Blast - ;qcb + ;a / ;c
Dragon Drubbing - ;dp + ;a / ;c ( ;c rapidly)
Dragon Scale Tackle - ;rdp + ;a / ;c
Earth Dragon Fang Nibble - ;hcf + ;a
Heaven Dragon Fang Nibble - ;hcf + ;c
Arrow Kick - ;qcf + ;b / ;d
Dragon Uppercut - ;rdp + ;b / ;d
Dragon Talon Tear - ;qcb + ;a / ;c in air

Desperation Moves:
Dragon God Kick - ;qcf, ;hcb + ;b
Dragon God Drubbing - ;qcf, ;hcb + ;d
Super Dragon Fist - ;qcf ;qcf + ;a / ;c
                      
Super Desperation Moves:
Dragon God Drubbing - ;qcf, ;hcb + ;b + ;d

HSDM:
Arrow Dash Dragon Crunch - ;qcf, ;bk, ;fd + ;a + ;c
Title: Re: KOF 2002UM - EX Kensou
Post by: Shinra Shiranui on January 16, 2011, 01:28:01 AM
http://www.youtube.com/watch?v=cjcPdYyZ4Bo

EX Kensou Master Class Tutorial
Title: Re: KOF 2002UM - EX Kensou
Post by: jinxhand on January 17, 2011, 05:18:36 AM
I've been trying and trying to get ;qcb + ;c canceled into his ;qcf ;bk ;fd + ;a + ;c . I'm able to cancel it from other moves and combos, it just seems that this move doesn't cancel into it at all... Are there any possible shortcuts into getting this off???
Title: Re: KOF 2002UM - EX Kensou
Post by: krazykone123 on January 17, 2011, 07:54:27 PM
I've been trying and trying to get ;qcb + ;c canceled into his ;qcf ;bk ;fd + ;a + ;c . I'm able to cancel it from other moves and combos, it just seems that this move doesn't cancel into it at all... Are there any possible shortcuts into getting this off???

qcb+P into HSDM? you can't directly cancel special attacks into HSDM's bro.

Did you mean his air qcb+P into HSDM or qcb+P (SC) qcfx2+P DM instead? because those work.
Title: Re: KOF 2002UM - EX Kensou
Post by: Dark Geese on January 17, 2011, 10:40:12 PM
Just FYI something to note, his Dragon Scale tackle attack is safe, a lot of his game should revolve around this attack, it covers a lot of range, and for what I know now cannot be punished.

Title: Re: KOF 2002UM - EX Kensou
Post by: jinxhand on January 18, 2011, 12:49:33 AM
I've been trying and trying to get ;qcb + ;c canceled into his ;qcf ;bk ;fd + ;a + ;c . I'm able to cancel it from other moves and combos, it just seems that this move doesn't cancel into it at all... Are there any possible shortcuts into getting this off???

qcb+P into HSDM? you can't directly cancel special attacks into HSDM's bro.

Did you mean his air qcb+P into HSDM or qcb+P (SC) qcfx2+P DM instead? because those work.

Yeah my bad... For some reason that day I was thinking that could cancel--- brain fart I guess...

I am liking his mix up options though... How safe is this Dragon Scale???
Title: Re: KOF 2002UM - EX Kensou
Post by: Dark Geese on January 19, 2011, 07:59:55 PM
I've been trying and trying to get ;qcb + ;c canceled into his ;qcf ;bk ;fd + ;a + ;c . I'm able to cancel it from other moves and combos, it just seems that this move doesn't cancel into it at all... Are there any possible shortcuts into getting this off???

qcb+P into HSDM? you can't directly cancel special attacks into HSDM's bro.

Did you mean his air qcb+P into HSDM or qcb+P (SC) qcfx2+P DM instead? because those work.

Yeah my bad... For some reason that day I was thinking that could cancel--- brain fart I guess...

I am liking his mix up options though... How safe is this Dragon Scale???

As far as frame data can't tell you specifically, I don't get into that as much, but the pushback on it is enough that without meter you certainly for what I know cannot punish it!!!
Title: Re: KOF 2002UM - EX Kensou
Post by: jinxhand on January 19, 2011, 08:27:46 PM
If this move can keep you far enough from grapplers with huge throwing ranges then I'm sold...
Title: Re: KOF 2002UM - EX Kensou
Post by: Dark Geese on January 19, 2011, 10:13:19 PM
If this move can keep you far enough from grapplers with huge throwing ranges then I'm sold...


It pretty much does!
Title: Re: KOF 2002UM - EX Kensou
Post by: Nikolai VolKOF on January 20, 2011, 10:30:56 AM
Dark geese up in this piece!
Title: Re: KOF 2002UM - EX Kensou
Post by: jinxhand on January 26, 2011, 10:25:07 PM
I've gotta test move against characters with range and "ranbu" supers... I'm convinced that the frames keep him safe, but I can't help but think that there's one super or special that can catch Kensou and hit him... Maybe even a normal-- a really fast normal...

I haven't been able to test this yet, but does the first hit from ;qcb + ;a / ;c eat projectiles??? I apologize for the questions, but I'm trying to soak up as much useful info as I can...
Title: Re: KOF 2002UM - EX Kensou
Post by: MAASKYO on November 07, 2011, 02:24:03 PM
does he has an attack that have frame advantage on block..??
or any setups for counter hits( crouch ;c . st  ;d and j ;c) ...??