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Other Fighting Games => General Fighting Game Discussion => Topic started by: solidshark on February 22, 2011, 07:23:05 AM

Title: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on February 22, 2011, 07:23:05 AM
 Virtua Fighter 5 Final Showdown Version A  (http://www.youtube.com/watch?v=UAEQd1dTIsk#ws) - the other fighting game I can barely wait for a console release for.

KoF XIII better be first, but hopefully this sometime soon after.
Title: Re: New Virtua Figher 5
Post by: sibarraz on February 22, 2011, 07:36:38 AM
Considering that SEGA has trolled us hard since VF5 Revision D : (

Lol, there has been lots of VF5 since version C : ( Want to play with taka arashi dammit
Title: Re: New Virtua Figher 5
Post by: Xxenace on February 22, 2011, 08:21:10 AM
Considering that SEGA has trolled us hard since VF5 Revision D : (

Lol, there has been lots of VF5 since version C : ( Want to play with taka arashi dammit
lolsumoswrestlers
Title: Re: New Virtua Figher 5
Post by: The Fluke on February 22, 2011, 09:20:28 AM
Oh if there was just an updated version available for consoles with an added online mode.. The rest seems pretty much perfect to me. beyond everything else that is good about the game, the storyline in VF5 is fantastic!
Title: Re: New Virtua Figher 5
Post by: jinxhand on February 22, 2011, 10:15:24 AM
Sega waited til version B for console release for the ps3, then version C for x360... Here's hoping that if they do decide to release a future version B for console that it can be "upgradable" unlike the rushed ps3 version...

VF5R was more complete than 5FS imo... It had more of a "Dark Resurrection" feel to it but I do like 5FS' combo system and how you're easily punishable for running away... Jeffry's been crazy nerfed though...
Title: Re: New Virtua Figher 5
Post by: quash on February 23, 2011, 07:35:24 AM
i like the removal of 0f throw and throw clash, myself.
Title: Re: New Virtua Figher 5
Post by: jinxhand on February 28, 2011, 08:30:51 PM
i like the removal of 0f throw and throw clash, myself.

Yeah throw clash seemed too much of a "get out of jail" card for people who spammed everything but the kitchen sink...

Title: Re: New Virtua Figher 5
Post by: Shinra Shiranui on March 04, 2011, 12:28:25 AM
I never played to much of virtua Fighter but i heard there was one with a really good training mode so i was wondering if their going to put that same system in this one?
Title: Re: New Virtua Figher 5
Post by: jinxhand on March 04, 2011, 04:28:44 AM
I never played to much of virtua Fighter but i heard there was one with a really good training mode so i was wondering if their going to put that same system in this one?

So many people have been requesting that training mode from VF4Evo (ps2 release I recommend getting if anyone wants to learn the basics)... Here's hoping that if it does get released it comes well equipped with tons of features...
Title: Re: New Virtua Figher 5
Post by: jinxhand on May 16, 2011, 11:59:52 PM
Not a fan of bumping old threads, but since this is the only VF thread, oh well...

I've been getting a few questions regarding VF and have heard people say a few things about the game... As some of you cats might know, I used to main this heavily, and I still do go hard for this game, but I do the same for SNK games as well with the same tenacity... Anyway, I figured I'll break some questions/thoughts/ideas/misconceptions down here with VF5 as the main reference, because well, that's the latest one we can get our hands on for console:

1. VF is deep/hard/some other adjective that can be used as a euphemism:
  
     * VF in general is considered a game that's very deep. In many aspects, yes it is deep. It's very frame heavy, meaning that there are setups and situations that depending on the frame advantage (or disadvantage) you can/can't do certain moves to get out of a setup, or in some cases capitalize on a situation. But there are other things in this game that are similar to others like Tekken, Soul Calibur, and even DOA. For instance, there are specific punishing moves. In Tekken, you have jab punishers, launch punishers (and those vary depending on the frame adv/disadv), specific non-launcher move punishers (these are mainly knockdown moves and also frame dependent) and throw punishers. VF is the exact same thing... It has all of these types of punishers, and some jab punishers vary as well. For those that say the game is hard, I look at it like this: the game only has 3 buttons!!! This is half of the buttons that are used in SF, 1 less than Tekken/Soul Calibur/KOF, and about the same as DOA/WHP. Granted, the number of buttons doesn't always mean that there's a low learning curve, but it does help imo.

Real talk, if you can do Hayate's throw in DOA, EWGF x 4+ in Tekken, parry like a madman in 3S, or any other "difficult" move requiring execution, you can play VF... On the flipside to that, if all you do is j.Roundhouse to cr.Roundhouse with Ryu in every SF, or df+3, ws+3 and nothing else with Bryan in Tekken, just hit confirm Terry's cl. ;c to connect a super, or if you can't do any of the crap I just mentioned, you can play VF... It's not as hard as people make it out to be. It really depends on how willing you are to learn the game, and how willing you are to step up on your execution, thought process (are you gonna knock those bad habits of not using the best punishers, or strong combos, single flowcharts, etc.). Sure, you can play the game without really learning much on frames, as you can look at the moves just like in Tekken and get a good idea of what to punish and poke with based on animation alone, but if you wanna become really competitive, then you're gonna wanna know something about frame data... And as far as throw breaks (TE - throw escapes) go, well even the best of the best don't even input all options, maybe 1 or 2 at best. It's not something to really worry much about. There are popular or most used throws that specific characters use, and the most are 3, so you can practice those, level up in matches, and from there you'll start to see how TE works, and can incorporate it in other concepts like ETE and ETEG (don't fret!!!)...

Also, there are also characters (if you played or saw the character select in the original VF4 you'll definitely know what I'm talking about) that can be rated based on difficulty or their "learning curve", and they can translate over to VF5 in some ways. There are also what I call "entry-level" characters who are the easy to learn, hard to master type characters. Akira is a good example of this. He requires you to know the basics of the game, and can help you with things like buffering, frames, nitaku, reverse nitaku, oki, etc... You also have characters who seem easy because of their inputs (i.e.- Jeffry, Lion), but because of their lack of defensive options, or low damage output, they require you to put some thought or pizzaz into the character to really make them shine. That isn't to say that they're "weak" or "low tier", because in some sense the game is pretty balanced, which I will explain next.

2. VF is balanced:

    * VF is indeed balanaced. It's not perfect, but its to the point that you can be competitive with any character. There technically is a "tier list" but even in that one of the best players in VF (look up Chibita and VF) uses Lion, who is considered weak in VF5, so what does that tell you? You can go JWong and pick up either Pai, or Lei Fei, who are considered the strongest this time around, but you're still fair game to anybody, even if you put a bunch of time in learning these characters, because everyone has the tools to compete... There are matchups, but there really isn't any "counter picking" unless you decide to pick the strongest character, which even at that point as I explained before doesn't always work, because just as you know they're strong, other players know about that character and has studied up on them and found weaknesses and formed strats that work against said character(s).

Now every game isn't with some discrepancies... My beef with VF in general are the ground to air hitboxes. What I mean is, VF in general is grounded game, so you won't necessarily see many characters use aerial moves unless its a down attack, Kage's knee, and a few other select moves. This can be exploited in some cases, especially online, but I've witness this offline on many occassions. I main Jeffry, so its expected that whoever I fight is gonna get a knee launcher (forward+kick) at least 2-3 times a round if possible. Now granted, Jeffry isn't too far from the ground, but he should be far enough to avoid a sweep. There have been times in where I've been hit out of the air with a low attack that wasn't considered a special mid, beit a low sweep, a low kick, or some other move that's low. However, it seems that VF5FS might have fixed this, especially given the fact that jumps are higher and faster or more natural feeling(?), but I'm not in Japan, so I can't test this. Sega does a pretty good job at balancing characters in terms of damage output, moves and their properties. They should (and probably have) need to work more on the other things within the game that don't necessarily seem like "glitches" directly, but can cause a problem during gameplay although its not really "gamebreaking"...

3. VF is looks the same as it did in '92:

     * I guess that's personal preference... In all honesty, the graphics for VF can still compete imo with Tekken 6, and other 3d fighters. When you fight on a wet stage and get wet, your apparel will show that. Windy stages display how articles of clothing would flow, and it looks just as real. I will admit though, that the characters can look like action figures at times, but for the most part, Sega's got the graphic appeal down, although its not as flashy until you say, customize your character. The stages are pretty solid too imo. I know this "looking the same" reference is primarily used in reference to the character's animation, but you know what? Alot of the moves in VF have been altered in animation since VF2- that can proven. There are some moves, however that you just really can't change, like a standing punch, especially if its supposed to be based on a real fighting style... I don't see Muay Thai practicioners changing their single jab after 10 years of practicing, right? Same goes for some moves in VF, or even Soul Calibur. Stairstepping in Tekken has looked the same since T3, and there were alot of clone characters that didn't really get distinguished til TTT (I know because I'm a Tekken head- maybe not so much for T6, but I'm still a threat :) j/k). Capcom has kept the same animations for alot of their characters, especially Ryu. But does that mean he's rejected as a character?? Not at all... He in fact is one of the most popular (as in heavily used in arcades/consoles) characters in SF with the same moves, the only "new" moves he got was the donkey kick and the fake hadoken (both from different SF iterations). I'll let this one go, simply because as with people that bash other games, they don't play them, and/or they're afraid of competition, so they bash it so that others agree and keep other people from trying something else out (that, too is for another discussion)...

4. VF isn't popular:

     * Yeah, its not as popular in the states, or everywhere else that isn't Japan, except for China and maybe Korea. I feel alot of this is due to poor advertising, and the misconceptions that came with VF (too hard, stiff animation, etc)... I'll say that during certain times of VF, especially VF2 and VF4, it was readily available in many parts of the world, but the popularity wasn't as strong as TTT or 3S. However, with all the hype over VF5FS possibly being released, and with all the fans making requests, who knows how this can work out for Sega, if they even release it at all. It could screw them over because they waited so long and haven't said anything to the public about anything VF related, or it could benefit them because they actually did listen to the fans (without responding), and served them well with something that can give the other 3d fighters a run for their money, especially by balancing it for both newcomers and hardcore players alike... Either way, I'm still crushing (and getting crushed) in whatever VF we have available.

Well, I'm done for now, I can't think of any other questions/thoughts/etc. Sorry for the long schpiel, but I figured a bunch of cats are asking the same questions, I might as well answer them from my perspective. I'm not the guru of VF, as there's still much I've to learn, but I'm willing to help cats out in this and any other fighter for that matter without being an elitist (that's what commUNITY is all about!!! Learn as much, and share even more)... I'm available to answer questions pertaining to VF as well as other Sega fighters like Fighting Vipers, Last Bronx, etc (but if let's try to keep this thread strictly VF for now)... Man I go way back like Guardian Heroes and Eternal Champions, so if you wanna hit me up on that, I'm here...

And if anyone is interested in VF and has either a PS2/3 or X360, get VF4:Evolution for PS2 (its dirt cheap now), and check out the tutorial, as all of the info in it can be applied to VF5, and the only things to really learn in VF5 would be OM(offensive movement), clashing, 0-frame throws (a throwback from VF3), and I believe that's it (don't quote me on it though). VF5 is available for both PS3 and X360, but the PS3 version is ver.B, whereas X360's is ver.C. I'll list the changes on this thread eventually...
Title: Re: New Virtua Figher 5
Post by: solidshark on May 17, 2011, 02:08:17 AM
You might have me playing an old VF game soon Jinx. Thanks for highlighting why VF is so great.
Title: Re: New Virtua Figher 5
Post by: Ashspiralingblood on May 17, 2011, 04:26:00 AM
Vitua fighters mechanics are pretty easy to learn, but there is so much too learn, too bad its not presented in the right way
Title: Re: New Virtua Figher 5
Post by: sibarraz on May 17, 2011, 03:38:40 PM
We bitch that SNKP is taking so long to announce KOF XIII for consoles?

Imagine the feeling of NA VF fans who must be waiting like 4 years for a hinting that maybe a new rev of VF will appear on consoles
Title: Re: New Virtua Figher 5
Post by: jinxhand on May 17, 2011, 07:25:24 PM
You might have me playing an old VF game soon Jinx. Thanks for highlighting why VF is so great.

Thanks... It's really a 3d version of KOF, and I know some people don't see it that way, but they're both equally deep and rewarding, with skill being the true factor of a win, and not tier whoring, or some other tactic (yes even against Kusanagi, Shameless, and Kula and other stronger chars in 2k2UM)...


We bitch that SNKP is taking so long to announce KOF XIII for consoles?

Imagine the feeling of NA VF fans who must be waiting like 4 years for a hinting that maybe a new rev of VF will appear on consoles

You know I've stopped sweating over XIII to be honest... Same with VF5FS... We have good games already, why bother with complaints??? ST fans and 3S fans still been playing them hardcore before SF4 was even thought of development, way before petitions, and all the other things that could have made SF4 a reality... Why can't we do the same for both KOF and VF??? They can be just as appealing and flashy and rewarding to both hardcore and casual players alike, it just needs exposure-- ALOT of exposure... And I'm sorry, JWong playing KOF/NGBC/whatever isn't gonna do it... Ryan Hart playing it isn't gonna do it... We need a bunch of high level cats from all fighting venues, especially SNK-only cats, to showcase why KOF is good, and VF as well... This goes for other FG scenes of games that don't get much exposure, like JJBA, FHD, Breakers Revenge, Samsho, FF, etc...
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 23, 2011, 05:28:35 PM
Want further proof that the world is ending the 2012?

There you had (http://www.eurogamer.net/articles/2011-08-23-virtua-fighter-5-final-showdown-unveiled)
Title: Re: New Virtua Figher 5
Post by: Xxenace on August 23, 2011, 05:54:47 PM
Want further proof that the world is ending the 2012?

There you had (http://www.eurogamer.net/articles/2011-08-23-virtua-fighter-5-final-showdown-unveiled)
horry shit
Title: Re: New Virtua Figher 5
Post by: solidshark on August 23, 2011, 07:46:50 PM
Is it finally true?

Where's Jinx? We need to crack the champaign together. Only thing is I really hope there's a boxed version eventually coming out.
Title: Re: New Virtua Figher 5
Post by: DarKaoZ on August 23, 2011, 07:47:49 PM
WTF!? As a Downloadable Game!? Why SEGA why!?

Give me it on Disc! VF5FS deserves a Disc release, Damn it!

Annoucement Trailer:

Virtua Fighter 5 Final Showdown Announcement Trailer (http://www.youtube.com/watch?v=p_qjJ6eI1Og#ws)
Title: Re: New Virtua Figher 5
Post by: Xxenace on August 23, 2011, 08:27:54 PM
cant you people just be glad its finally coming out
Title: Re: New Virtua Figher 5
Post by: DarKaoZ on August 23, 2011, 08:35:37 PM
cant you people just be glad its finally coming out

I'm glad, don't get me wrong. But VF fans deserve a full flesh release of the game with store pre-order bonuses and all, not just a DL version of it.

VF fans have waited years for this game, they deserve more than just "here the game, can you shut-up?" kind of strategy from SEGA. But then again, that is my opinion.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 23, 2011, 08:46:07 PM
cant you people just be glad its finally coming out

this

Even though I could understand darkaoz sentiments, tell me 3 years ago than KOF will had a full fledged release and VF not and I will told you that you were crazy
Title: Re: New Virtua Figher 5
Post by: Xxenace on August 23, 2011, 09:02:07 PM
cant you people just be glad its finally coming out

I'm glad, don't get me wrong. But VF fans deserve a full flesh release of the game with store pre-order bonuses and all, not just a DL version of it.

VF fans have waited years for this game, they deserve more than just "here the game, can you shut-up?" kind of strategy from SEGA. But then again, that is my opinion.
true but thing and im sure you know this as well not many people in the states play VF so say if sega did release they game at a full 60 dollars and it it didn't sell well compared to most other fighting games i would think that would give sega even more reason to not release another version here in the states  i dont think sega is using the here kid take it and get the fuck out my face strategy i think they're playing it smart i much rather have a game be released as a dl-only game with a price of say 15 to 30 bucks  and have a little bit of success instead if realease it for 60 and have only just the fans buy it for to fall on its face soon after plus i think its a good way for lesser known games to get a few sales and makes it so the the game isn't hard to find after a few years of course this is just all my opinion
Title: Re: New Virtua Figher 5
Post by: MetalThrashingMadman on August 23, 2011, 11:46:10 PM
Just because this will be a downloadable game it doesn't mean it will be half-assed. Like many I'll just be glad to finally get this game. LONG LIVE VIRTUA FIGHTER!!!
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 24, 2011, 12:13:51 AM
It will be an arcade game or a game on demand type?

Still, for 15 bucks, I will be glad if we got all the content that vf5 online gave us

Arcade mode
quest mode
training mode
customise clothes
Online

The only thing missing was a tutorial like the one that appeared on vf4, and the game will had all the content that I want, it will be better than basing the extra content of the game on a beat em up like t6
Title: Re: New Virtua Figher 5
Post by: The Fluke on August 24, 2011, 12:18:34 AM
VF5 for the ps3 is the only fighting game my younger brother likes to play, and it actually is fun to play with him aswell because he puts some genuine thought and effort into it when we do play. Most of my friends have otherwise dismissed it for one or another reason so i haven't really played it all too much and am not all that deep in to it, but with the added online i could probably get them to give it a shot aswell and get some offline play aswell.

I've been thinking of trying tekken 5 or 6 for some time, mostly since i didn't really expect a vf game that i could play against humans (sort of) in.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 24, 2011, 01:31:01 AM
I hope that the game includes the frame data in game, was a nice addition
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 24, 2011, 07:55:50 AM
Is it finally true?

Where's Jinx? We need to crack the champaign together. Only thing is I really hope there's a boxed version eventually coming out.

I'm doing backflips and such... I have 2 fighters to get hyped about now.

As for the game being downloadable, well Sega's sales on disc have sucked hard. I mean you can go into Gamestop right now and pick up VF5 for probably less than $5 now. Having VF5FS as DLC would be the only way Sega can play it safe. No refunds, no reason to change the game pricing. They've done pretty good with one of those games on sale on psn, and now its available on xbl, I can't remember the game though...

It's taking so long to come out because like SNK, they too were waiting for the "smoke" to clear. As of now, the only 2012 games to worry about is TxSF I believe... VF has done better in the arcades vs Tekken, so they're probably assuming the same for console (?)...
Title: Re: New Virtua Figher 5
Post by: Xxenace on August 24, 2011, 08:04:54 AM
im seriously gonna need to have somebody teach me VF im straight ass at it
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 24, 2011, 04:21:28 PM
As far as I know T6 did better than VF5 on the arcades for like 3 years

Btw xxenace, I recall watching a clip of the anime from your sig when the blue haired girl was raping some adult guys on a sort of virtua fighter spin off
Title: Re: New Virtua Figher 5
Post by: Xxenace on August 24, 2011, 06:48:36 PM
As far as I know T6 did better than VF5 on the arcades for like 3 years

Btw xxenace, I recall watching a clip of the anime from your sig when the blue haired girl was raping some adult guys on a sort of virtua fighter spin off
yeah lucky star
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 25, 2011, 12:36:51 AM
im seriously gonna need to have somebody teach me VF im straight ass at it

http://virtuafighter.com/wiki/doku.php?id=vf5:start (http://virtuafighter.com/wiki/doku.php?id=vf5:start)

This is the best place to start. I'm aight, but I guess cats consider me aight online, so I can help out with whatever you (or anybody else) may need. I'll try to be on this week for matches and chatting. Honestly, if you can get KOF down, it will be just as easy to understand VF. It's not as hard as people suggest. It's alot to learn overtime, but that doesn't make it difficult at all.

Title: Re: New Virtua Figher 5
Post by: DarKaoZ on August 25, 2011, 01:28:39 AM
The problem I see with DL release of the game is that not many people will know about it. Having a box with a cover at a gaming store it by itself an advertisement tool for the game to sell and at least it will keep the awareness of the game alive way more than the DL version will.

Also it's really annoying/hard to show this to other people, because it's not in a media in which you can take it to someone else house. For the case of the 360, you could take the HDD, but that is not that simple with the new ones now. So having a disc version will help VF5 sell more, meaning that there will be way more people playing this game online and making the VF community bigger. Heck, even Pre-ordering the game will help ease out the payments to the game, since you can pay it slowly, unlike selling it online which means you will have to pay the $20 to $40 dllrs in one go.

Well that is my point of view on why it's important for SEGA to release VF5FS in disc format.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 25, 2011, 02:17:48 AM
I don't know, I could see SEGA point of view on all this, I'm sure that they had a big reason on why there was not follow up of VF 5 online after what, 4 years?

They had lots of chances, after vf 5: Online Edition which was the revision C, they released revision d, then virtua fighter 5 R on 2008, 3 other revisions of 4, FS and FS Revision: A. I don't know if the game was a flop or what, but there must be a strong reason on why SEGA decided to not release a new revision of VF5, moreso in a era where fighting games revived from a more mainstream point view on the western.

Hell, some game has spoiled people so much that maybe will not be a good idea to release virtua fighter on disc, people will want a compelling story mode, more extras, minigames, or things like that, and maybe sega knows that they will not afford to make those things to the point of gain some profit of it.

Plus there is the whole stigma that VF is just for hardcore fans (that elitist attitude is harming the game IMO) that the characters are boring, that the game is boring (hell, seth killian buried the game on commentary at EVO when it was revealed that fuudo was a former vf player, and seth replied that he changed to the side where the fun was) and that hardly the game will pick up in western markets (yeah I know that VF4: EVO was a greatest hits and sold like 1 million copies, but Im sure that this was helped for the fact that was a cheap game after a short span)

So yeah, at the moment, we should be glad that the game is released at all, and final shodown none less, hell maybe we could get the latest update arcade next year, even you could think that SEGA is trying to make a quick buck for VF5 or that this is a thank you for the VF community who is really devoted to the game here, there are tons of options, but I could see why the game is DLC, and at the moment IMO is for the better, maybe this will help to create some hype for VF 6 with a full fledged release.

With soe marketing this game will be fine, at least if fighting games fans buy it just because is cheap, maybe it will suceed and gain some more fans
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 25, 2011, 02:27:07 AM
I agree with you. More than likely if sales go great, they'll release a disc version of the game. As of now, they're kinda in the same predicament as SNK in terms of funds. Sure, the arcades have been going well, but they're not Koei, where 90% of their income is from Japan only, and they still seem to be fine, even after the merger with Tecmo. As for the arcade rating vs other games (Tekken 6, etc), check out the Arcadia listings for the past year. Both R and FS have been on the charts, with R doing better than T6. SF4's probably the only fighter that's done better than VF. Gundam is always popular, and they have 2 games on their charts, and stay at number 1.

I wish they had a demo available like they did for VF5, at least to hold us down while we wait. I mean tons of people are willing to get the game just because of Jean and/or Taka alone, so having the demo with one of the best stages and best songs with those 2 as playable characters would be a great way to advertise. If Sega's smart, they'll try to do overkill on the advertising anyway, since that's one reason no one knows about the game as much as say people in Japan or even China.

Alot of people are complaining about it being released as digital only. I honestly don't care what format it comes in, since I don't mind hauling my xbox 360 slim anywhere. I might go with ps3 though, since I don't have many fighters for it (ah3, kofxii, mk2, kof95)...
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 25, 2011, 02:37:40 AM
Im buying a ps3 next year so I will buy it for both, just like XIII, more players, the better

I hope that it comes with all the customisation and shit that appears on screen

Those are special titles or what?

and about the arcadia magazine top 10

http://iplaywinner.com/news/2010/1/1/arcadia-magazine-top-10-arcade-games-in-japan.html (http://iplaywinner.com/news/2010/1/1/arcadia-magazine-top-10-arcade-games-in-japan.html)

This was from the begginning from 2010, I read the one where KOF XII was released and list was nearly the same, all the 2009 and 2010 was dominated by T6 with a lot of difference

http://blacknoah.blogspot.com/2010/12/top-10-arcadia-magazine-for-december.html (http://blacknoah.blogspot.com/2010/12/top-10-arcadia-magazine-for-december.html)

Same by the end of 2010

http://www.neoempire.com/?p=9012 (http://www.neoempire.com/?p=9012)

And recently last month VF 5 surpassed Tekken 6.

Still, the game is runnning wild in japan, now is time to play it here!
Title: Re: New Virtua Figher 5
Post by: Sonikku on August 26, 2011, 01:06:03 AM
FINALLY THANK YOU SEGA T_T now my only wish is for a new jet set radio
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 26, 2011, 02:34:18 AM
The only thing that I hope is that SEGA includes a tutorial mode in the game

It was sad to see no one in VF5
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 26, 2011, 05:53:13 AM
I'm almost positive they're gonna push some tut on this one. The ps3 ver. (ver.B) was mad rushed, so they left out alot of things, and the AI was dumbed down heavily. The x360 ver. (ver.C) was good imo, it was missing some much needed elements in training mode like the record function, which was also in VF4EVO I believe...

Sega has mentioned that there's more to come with regards of FS. They said that there's "no plans" for putting a spectator mode in the game, but I feel like they're gonna pull a fast one on that. I remember back when 5 was coming out for x360, and I was telling cats that there was gonna be an online mode. Sega went from no online, to online, but xbox aware only (who the eff uses that anyway, like what Otogi?), to full xbox live functions with a lobby. I was calling it back when they were saying no, since Sega does crap like that alot (remember the Saturn release date?).

They've made major changes to the game, specifically with newcomers in mind. With that said, I'm sure those newcomers weren't Japanese newcomers, since quite honestly the game is easy to learn, albeit alot to learn, its still teachable. It had to have been newcomers overseas, since that's where most of the complaints come from. The real test for Sega was making a game that allowed people to pick it up and play, while still making it solid enough for the arcade community, so that the sales won't drop considerably before considering a console release. This is their "all-or-nothing" attempt like SNK's with KOF XIII. Since that's the case, we the (potential) consumers will have to see how much of an all-or-nothing attempt they're willing to make for the overseas community.

For those interested, now's the time to start practicing/learning. If you respect the game enough and are open-minded to take a crack at it, its a good time to pick it up in preparation for FS. Take advantage of the scene revival that's now taking place. You may or may not actually be apart of those forums, but it has a wealth of info, and everyone there is friendly and willing to help anyone learn the game (pretty much like this site).

I'll probably start posting more VF matches on my page, especially when FS drops. I've got 2 so far, but I know I can upload more this weekend.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 26, 2011, 07:08:18 AM
Lack of spectator mode is fine IMO, this is a game where some delay could really fuck off lots of things, I think that in this game is more than other cases
Title: Re: New Virtua Figher 5
Post by: DarKaoZ on August 26, 2011, 07:18:10 AM
IIRC VF5 for 360 had an great netcode, so I don't think we should worry about the netcode.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 26, 2011, 07:46:42 AM
Yep, but for a game like VF5, you still require something REALLY good to work properly. at least I recall that for version C was fine

I would prefer to see some replay channel with the option to upload videos to some server and then download them

btw

2011-8-10_19_20_TAKA-ARASHI_vs_PAI_ID_H300_FRM_ESC.wmv (http://www.youtube.com/watch?v=O3SaOSyuDYM#ws)

Those hype videos which appear before a match on some videos, I has never understood, those appear on the game? are customizable? I had never understood this well

Virtua Fighter anime season1 eng dub opening (http://www.youtube.com/watch?v=dAE0J09QaDE#)

And now that the game will finally arrive, I strongly believe that the VF community should focus on spamming emails to sega demanding the return of the squirrel as a prop for sarah or pai chan in their costumes
Title: Re: New Virtua Figher 5
Post by: Custle on August 26, 2011, 01:49:34 PM
I liked VF4E so much, that I would say it is best 3D fighter ever. When I buy PS3, Final Showdown is so going to be in my collection.
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 26, 2011, 09:19:28 PM
@sibarraz - Those promo vids that play before the match can very well be customized from the background, to the character specific animation desired. You have to pick 3 animations, but they can be the same. They always play before a match and can be seem on the actual machine itself.

As far as the netcode goes, its great, but there are still some latency issues that change the game slightly. For instance, Lau has a flip kick move 9+K which is -15 on block that for some that doesn't mean much, but once you understand the game, -15 on block means a free grab (P+G which for many is 12f), for Akira it can mean a free double palm (ws46+P or 11_3346+P which is 13f and does a ton of damage), or for some it can mean a free launcher to a combo/oki. Online though, sometimes that move can come out safe at times, depending on the lag. There are a few chars who have some lag tactics, but many times if you know what to punish it with, you can still be able to pull it off more times than most.

VF5FS matches will be streamed today during PAX from 6PM - 8PM PST. Here's the link for those interested:

http://www.twitch.tv/iplaywinner (http://www.twitch.tv/iplaywinner)

Some cats from the VFDC community are trying to show up to participate and put on a good show, while learning more of the games mechanics first hand.

That VF anime wasn't bad. I have the whole thing somewhere in my house. That squirrel was funny imo. I did like that intro though. I'm thinking about turning part of that into an avatar.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 27, 2011, 04:20:45 PM
Thanks Jinxhand, this lead me to a new question though

Where do you realise all the customisation? From the customes to the intros? You do it on the same arcade machine? There are special  machines on the arcades? The virtua Fighter Page?

I guess that the system to unlock customes is like the one that appear on quest mode right? you win money and sometimes customes or orbs to unlock the items, and at the same time icons and all those things, at least I hope that we get those intros on the console game
Title: Re: New Virtua Figher 5
Post by: Running Wild on August 27, 2011, 05:24:09 PM
For instance, Lau has a flip kick move 9+K which is -15 on block that for some that doesn't mean much, but once you understand the game, -15 on block means a free grab (P+G which for many is 12f), for Akira it can mean a free double palm (ws46+P or 11_3346+P which is 13f and does a ton of damage),

I dunno what's worse, Tekken notation or Virtua Fighter notation.
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 27, 2011, 09:19:07 PM
Thanks Jinxhand, this lead me to a new question though

Where do you realise all the customisation? From the customes to the intros? You do it on the same arcade machine? There are special  machines on the arcades? The virtua Fighter Page?

I guess that the system to unlock customes is like the one that appear on quest mode right? you win money and sometimes customes or orbs to unlock the items, and at the same time icons and all those things, at least I hope that we get those intros on the console game

Yeah, there's a separate machine for things like that. It allows you to customize your character/intros/etc, and I believe mess around with your replays and upload them to their servers. You don't actually do that on the arcade machine itself like you would for Tekken 5DR, or maybe even Tekken 6 machines.

For instance, Lau has a flip kick move 9+K which is -15 on block that for some that doesn't mean much, but once you understand the game, -15 on block means a free grab (P+G which for many is 12f), for Akira it can mean a free double palm (ws46+P or 11_3346+P which is 13f and does a ton of damage),

I dunno what's worse, Tekken notation or Virtua Fighter notation.

That's just merely buffering with the "_" meaning "or". The actual move itself is ;dn ;bk ;fd + P, but this site doesn't have arrow notation for holding a direction. Buffering makes the move easier to do, so its the same as this ;df ;df ;bk ;fd + P, but I personally use numeric notations. Those notations are just as bad as KOF though, I mean we're used to seeing ;db ;hcb ;df , but to the "casual" or those not familiar with KOF, this looks like Hieroglyphics. Tekken's notations are easier because the numbers simply correspond to the button, and you have to use things like f, df, b, db, etc (shoutout to MK9 for command notation XCOPY). Real talk, Primal Rage has the worse notations for moves though.

Anyway, some of those matches from PAX last night are up on Youtube. Some of them aren't as "pro" as some would like because cats were either playing it like ver.C, or straight up mashing Capcom style (especially that Brad and Jacky player). I'll post some links up later today.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 28, 2011, 10:27:42 PM
It will be cool if the VFDC created some vids to teach some things to new players, I don't know much things about the game to be honest, and less with all the changes that 5r and FS introduced from vainilla

There is also the fact that this game has an extensive vocabulary that is exclusively for VF gamers, so jinxhand, you knwo where to start?
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 28, 2011, 11:17:35 PM
It will be cool if the VFDC created some vids to teach some things to new players, I don't know much things about the game to be honest, and less with all the changes that 5r and FS introduced from vainilla

There is also the fact that this game has an extensive vocabulary that is exclusively for VF gamers, so jinxhand, you knwo where to start?

That link I posted earlier was straight to the wiki. That's the best place to start. I'll look to see if there's a thread for new players that helps them understand the VF lingo.

I've mentioned the tutorial thing on the forums awhile back, as well as some other people. I think that now would definitely be a good time to help the newcomers, as there are people who only made logins for the petition that are now coming back to learn the game. I'll search for some tut vids on YT, I remember seeing some awhile back.

UPDATE: Here's some links to help out. Click on the video to go straight to the youtube channel. There are more vids there.

I put the 2nd vid up rather than the 1st, because this answers gameplay questions moreso than the first one.
Teach me to VF! Virtua Fighter 5 Tutorial #2 - Offensive & Defensive Moves (http://www.youtube.com/watch?v=Qaxuw7wtAYE#)

Same case with this one. The first vid talks about bouncing, which is new to VF5 (which Namco kinda stole :) ).
VF5 Tutorials #2 (Basics how to defend) (http://www.youtube.com/watch?v=-keneb9VvlQ#)

Props to Srider, Truesonic2k (Saygah) and the other cats who own those vids and/or submitted them.

If you guys have any questions, I'll be glad to assist you guys. Hit me up on xbl also. There's a few things in VF lingo that applies to many fighters, both 2d and 3d. Some things vary somewhat, like for instance fuzzy guarding in VF is not the same as fuzzy guarding in 3S.

Here's the link to the actual system guide:

http://virtuafighter.com/wiki/doku.php?id=vf5:system (http://virtuafighter.com/wiki/doku.php?id=vf5:system)
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 29, 2011, 12:42:07 AM
That's interesting

I recall when I was trying to do the trials, I didn't get what was a deffensive or offensive mode, and not all the moves had demos to see what you should, after some searching on the internet I found out what it was, but now I could  see the difference and their use

SEGA needs to explain those things in the game
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 29, 2011, 04:39:48 AM
Yeah alot of people griped because in VF4EVO, all the moves had demos, and in VF5, only a few moves that were frame specific had demos. But that pretty much shows you how "rushed" this game was, even ver. C for the x360 was somewhat rushed, because the only thing they worked on was the netcode. Everything else from the ps3 was just plastered over, and updated to ver. C which gave Jeffry a new move, and better bounce combo, and a few characters were tweaked a bit, and some combos were changed I believe.

I guess they wanted people to read the game manual.
Title: Re: New Virtua Figher 5
Post by: sibarraz on August 29, 2011, 04:43:37 AM
The manuel make me even more confused

I guess that one of this days I will rebuy vainilla, is cheap, and I don't knwo if will work well against NA players
Title: Re: New Virtua Figher 5
Post by: jinxhand on August 29, 2011, 07:01:56 AM
The manuel make me even more confused

I guess that one of this days I will rebuy vainilla, is cheap, and I don't knwo if will work well against NA players

It should... I've fought a ton of Japanese players whose connection read between 0-2 bars and many of them ran flawlessly somehow, even when I was in Texas.
Title: Re: New Virtua Figher 5
Post by: Custle on August 29, 2011, 07:12:29 AM
I liked the practice mode and tutorials in Virtua Fighter 4 Evolution. They made everything easier to understand, instead of just reading from the manual. I hope that VF5FS would have same quality modes (and why not other games too).

And damn VF5FS has one hell of a soundtrack. I especially like the Sumo Ring theme.
Title: Re: New Virtua Figher 5
Post by: jinxhand on September 08, 2011, 08:42:24 PM
I've been thinking of trying tekken 5 or 6 for some time, mostly since i didn't really expect a vf game that i could play against humans (sort of) in.

If you have a 360, and 5 bucks to snag VF5, and xbl. You've got the ability to play humans... Some matchmaking has to be done manually (like on VFDC) but at the very least, I'll fight ya.
Title: Re: New Virtua Figher 5
Post by: The Fluke on September 09, 2011, 12:56:59 AM
If you have a 360, and 5 bucks to snag VF5, and xbl. You've got the ability to play humans... Some matchmaking has to be done manually (like on VFDC) but at the very least, I'll fight ya.

Cool, appreciate it but i'm a ps3 user so i will just have to wait for the new version
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on December 16, 2011, 05:10:55 PM
So yeah, since XIII already appeared, this is my new DO WANT game for the next year, I hope to see it released soon, did sega put an specific date?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on December 16, 2011, 06:29:03 PM
So yeah, since XIII already appeared, this is my new DO WANT game for the next year, I hope to see it released soon, did sega put an specific date?
just around the summer as far as i can tell
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on December 16, 2011, 10:44:45 PM
I can't wait for this. I may be bad at this series, but it's crazy fun.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on December 17, 2011, 09:41:51 PM
P P P K

Up+P/K

CLASSIC VF COMBO

I wish summer would hurry and get here so I can get back to playing Brad.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on December 17, 2011, 10:48:13 PM
WELCOME TO THE BRAD SHOW!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on December 25, 2011, 09:32:17 PM
So yeah, since XIII already appeared, this is my new DO WANT game for the next year, I hope to see it released soon, did sega put an specific date?
just around the summer as far as i can tell

I believe in August... I'll check to be sure though...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: BLACK STAR on December 29, 2011, 06:37:13 PM
yessir, this is MY GAME!!!

SO HYPE!  With VF and KOF, I can play more honest fighting games in tournaments and move away from things like Marvel

My Sarah is going to be so ready for this. :D
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on December 30, 2011, 12:32:16 AM
yessir, this is MY GAME!!!

SO HYPE!  With VF and KOF, I can play more honest fighting games in tournaments and move away from things like Marvel

My Sarah is going to be so ready for this. :D

She's lookin' mad fancy this time around, too... I've been practicing with her since I've always felt she was a fun and creative character to play with...

But, Jeffry and Lau are gonna do big things when this game drops... I'm pretty sure new tuts should be coming around the corner...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on January 14, 2012, 08:46:46 PM
In the opinion of you guys would I be better off tracking down a copy of or ordering 5 online for PS3 since I don't have a 360, or a copy of 4 or 4 Evolution for the PS2, in terms of learning the game system and characters?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on January 14, 2012, 10:06:07 PM
In the opinion of you guys would I be better off tracking down a copy of or ordering 5 online for PS3 since I don't have a 360, or a copy of 4 or 4 Evolution for the PS2, in terms of learning the game system and characters?

Imo, get 4EVO, and go through the tutorial... Not too much to learn in 5, except Offensive Moves (up or down + PKG), 0-frame throws (which were in VF3), and throw clashing. All of those have been removed in FS from what I remember. The only thing you have to worry about learning is the bounce combos, which were tweaked in VF5R, and eventually balanced out in FS.

I will say though, some characters got beef the hell up, like Brad and Goh, but most of those buffs were from VF4:Final Tuned, which no one outside Japan saw.

Just don't practice the combos too much, since alot of them changed. Some are still possible though, but with 5 there were better options to combo with.

If you do end up getting VF5 for the 360, you can always level up online. VFDC has a steady matchmaking/ggs thread, and I can get matches in with you, since the netcode is actually the most stable for a 3d fighter (DOA comes in 2nd).

Which character(s) are you trying to learn???
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on January 14, 2012, 10:34:29 PM
Imo, get 4EVO, and go through the tutorial... Not too much to learn in 5, except Offensive Moves (up or down + PKG), 0-frame throws (which were in VF3), and throw clashing. All of those have been removed in FS from what I remember. The only thing you have to worry about learning is the bounce combos, which were tweaked in VF5R, and eventually balanced out in FS.

I will say though, some characters got beef the hell up, like Brad and Goh, but most of those buffs were from VF4:Final Tuned, which no one outside Japan saw.

Just don't practice the combos too much, since alot of them changed. Some are still possible though, but with 5 there were better options to combo with.

If you do end up getting VF5 for the 360, you can always level up online. VFDC has a steady matchmaking/ggs thread, and I can get matches in with you, since the netcode is actually the most stable for a 3d fighter (DOA comes in 2nd).

Which character(s) are you trying to learn???

Okay i'll keep that stuff in mind, and I'm fairly certain the last time I was in my local EB games there was a copy of Evolution available and i'll be sure to pick it up if it's still there. In terms of character selection in my limited experience with the VF series i've almost stuck exclusively with Lion Rafale so i'm probably going to stick with him at least until I get the different mechanics down solid.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on January 21, 2012, 11:21:47 PM
Imo, get 4EVO, and go through the tutorial... Not too much to learn in 5, except Offensive Moves (up or down + PKG), 0-frame throws (which were in VF3), and throw clashing. All of those have been removed in FS from what I remember. The only thing you have to worry about learning is the bounce combos, which were tweaked in VF5R, and eventually balanced out in FS.

I will say though, some characters got beef the hell up, like Brad and Goh, but most of those buffs were from VF4:Final Tuned, which no one outside Japan saw.

Just don't practice the combos too much, since alot of them changed. Some are still possible though, but with 5 there were better options to combo with.

If you do end up getting VF5 for the 360, you can always level up online. VFDC has a steady matchmaking/ggs thread, and I can get matches in with you, since the netcode is actually the most stable for a 3d fighter (DOA comes in 2nd).

Which character(s) are you trying to learn???

Okay i'll keep that stuff in mind, and I'm fairly certain the last time I was in my local EB games there was a copy of Evolution available and i'll be sure to pick it up if it's still there. In terms of character selection in my limited experience with the VF series i've almost stuck exclusively with Lion Rafale so i'm probably going to stick with him at least until I get the different mechanics down solid.

Cool... I mained Lion back in VF2 til about VF4, then switched to Lau and Aoi. Lion has been beefed up in FS. I know he had to work a bit hard with mixups and combo damage to get that win. There's quite a bit of info on the VF wiki and the actual Lion thread at virtuafighter.com.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on January 22, 2012, 12:17:13 AM
How are Aoi and Wolf in the game?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on January 22, 2012, 06:18:03 AM
How are Aoi and Wolf in the game?

Aoi is actually fun. She's actually miles better than she was in VF4:EVO. While she lacks a move that produces bounce combos, she has great combos that lead to YinYang stance Oki, and some that provide hard knockdowns for down attacks. I like how she has moves that allow her to move to the side without relying on OM or DM too much. You still have to use them, but I'm just saying when you're applying pressure, moves like 3P+K are great. She has more cancels, too!!! Sadly, imo she needs counter hits to be really effective vs some characters.

Wolf... I play him from time to time, and I'll say his new running command is fun. He has fun combos. I'm not even gonna lie, most times online you'll see cats whore his DM move, because you have to know which way to TE, or have a move that can beat it out altogether. Moderate and higher level play is great though. As a Jeffry player, fighting a Wolf is more scarier, because he has better options to get throws in like Aoi, but he has damaging combos as well, and safe pokes with even more options on hit confirm. He's heavy, but lighter than Jeffry and Taka, so not too many combos can be done on him, but he can still take some damage. Oh yeah, did I mention that near the wall he can combo from his 1P+G and do massive damage!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on January 22, 2012, 07:09:29 AM
I still don't know which one main in F5, oh well

I guess wolf only if he still has the pedigree, my dream is beating fuudo using that move and then spitting water like HHH
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on January 28, 2012, 02:19:46 AM
Woot on Febuary 10th VF5 FS is finally coming to NA and big shout outs to Southtown, Iplaywinner and SEGA for making this happen.
http://iplaywinner.com/news/2012/1/27/sega-southtown-arcade-and-iplaywinner-present-the-first-ever.html (http://iplaywinner.com/news/2012/1/27/sega-southtown-arcade-and-iplaywinner-present-the-first-ever.html)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on January 28, 2012, 03:08:04 AM
For a second I thought that the game would have been released this february 10th
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on January 28, 2012, 03:39:51 AM
Good to see Sega is actually repping VF for once.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 08, 2012, 10:10:26 PM
This was posted on VFDC, which they in turn got from the Sega blogs:

"We’re pretty excited to have a series of trailers coming your way all about Virtua Fighter 5 Final Showdown. Today’s video is a lesson in history straight from Makoto Osaki and Daichi Katagiri of AM2. Sit back and relax as they walk you through the original game to the current version of Virtua Fighter 5 Final Showdown!"

Virtua Fighter 5 - Behind the Scenes - AM2 Talks History (http://www.youtube.com/watch?v=1gRhERnsV1w#ws)


Glad they're finally posting things like this on their English site... Keep it coming Sega!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Reiki.Kito on February 11, 2012, 05:04:41 AM
http://twitch.tv/iplaywinner (http://twitch.tv/iplaywinner)

IPW is playing Virtua Fighter 5: Final Showdown RIGHT now!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on February 11, 2012, 07:08:21 AM
i didn't watch all the street but its pretty fun to watch i really want to start getting into vf if i can
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 11, 2012, 07:12:04 AM
You know I'm on that joint right now, son!!!

Yeah you need to get on it man... It's as honest as KoF, but in 3d...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on February 11, 2012, 07:34:20 AM
You know I'm on that joint right now, son!!!

Yeah you need to get on it man... It's as honest as KoF, but in 3d...
ive been picking at vf 5 for a while and 3d fighters aren't exactly for strong suit (fighting games in general aren't) but if you can give me any tips i would appreciate it
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 11, 2012, 09:11:28 AM
You know I'm on that joint right now, son!!!

Yeah you need to get on it man... It's as honest as KoF, but in 3d...
ive been picking at vf 5 for a while and 3d fighters aren't exactly for strong suit (fighting games in general aren't) but if you can give me any tips i would appreciate it

Hit me up during the week... I'll be available to show some things... We can even just practice in VS mode or whatever... I'll be up on xbl chat, too...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Ashspiralingblood on February 18, 2012, 05:34:32 AM
VF 5 FS stream from AOU 2012 going on right now
http://www.aou2012-sega.com/ (http://www.aou2012-sega.com/)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 18, 2012, 08:19:07 AM
I'm actually surprised that there's diversity in the stream... Normally, there's a plethora of Akira players in those tournaments, and over here, there's a plethora of Goh players...

Despite it's general balance, in ver.C, people did tier whore with Shun, Pai, and Lei Fei though...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on February 24, 2012, 06:34:29 AM
http://www.gamespot.com/shows/on-the-spot/?event=on_the_spot20120223 (http://www.gamespot.com/shows/on-the-spot/?event=on_the_spot20120223)

1. First footage of the actual console version (digital release only - reduced price compared to disc release).
2. Tutorial/Training Modes reminiscing VF4:Evo Tutorial Modes (!!!)
3. Online Rooms (Up to 8 people)
4. 10,000+ customizable items DLC

Sega you win
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 24, 2012, 09:08:11 AM
Players in the EU can buy VF4 EVO on PSN for pretty cheap... The port runs a bit slow on like one stage (I think Jeffry's stage), but it's still a good deal for what it's worth... At the very least, you have a means of learning the game, and when FS drops, the tutorial for that can get you up to speed on the current system changes...

For those wanting to learn without the EVO tut, this can help:

http://virtuafighter.com/wiki/doku.php?id=vf5:start (http://virtuafighter.com/wiki/doku.php?id=vf5:start)


Anyone going to Norcal Regionals???
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on March 19, 2012, 07:09:02 AM
I wanted to go to NCR but not enough funds.
VF is such a wonderful game. Anyone wanna get any matches in and stop out my Aoi hit me up on live.
EmperorPaine = gamertag

If you see anything stating Las Vegas or hakkenden leader, then that is me.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on March 23, 2012, 02:19:31 AM
I wanted to go to NCR but not enough funds.
VF is such a wonderful game. Anyone wanna get any matches in and stop out my Aoi hit me up on live.
EmperorPaine = gamertag

If you see anything stating Las Vegas or hakkenden leader, then that is me.

Hey I sent you a friend invite... Which characters do you use???
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on March 25, 2012, 05:19:27 PM
Aoi.
I would like to get into Pai as well, but funk learning 2 characters.
Especially when there is so much to learn with 1. lol
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on March 29, 2012, 07:09:24 PM
Aoi.
I would like to get into Pai as well, but funk learning 2 characters.
Especially when there is so much to learn with 1. lol

There's not too much to learn with Pai... She's Lau with better defensive options... She has a better stance (actually she has 2 stances), and with that, better options from it... Her offense isn't strong, same with her throws, but she has good options from some of her throws, too... She's easier to pick up than Aoi, because with Aoi, it's constant mixup into a grab, counter hit bait, sabaki, or some method of interrupting movement, which Aikijutsu is about: interrupting to break (Aikido) with an emphasis on throws (Jujutsu/Jujitsu) utilizing both hard and soft methods...

Anyway, let's get some matches in whenever... Same goes for anyone else interested...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on March 29, 2012, 08:28:55 PM
http://www.gamespot.com/shows/on-the-spot/?event=on_the_spot20120223 (http://www.gamespot.com/shows/on-the-spot/?event=on_the_spot20120223)

1. First footage of the actual console version (digital release only - reduced price compared to disc release).
2. Tutorial/Training Modes reminiscing VF4:Evo Tutorial Modes (!!!)
3. Online Rooms (Up to 8 people)
4. 10,000+ customizable items DLC

Sega you win

Sega finally doing a solid for the fans.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on March 29, 2012, 08:36:20 PM
If it has the Tutorials and Training Modes of VF4:Evo, then I might definitely give it a look if the netcode is solid.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on March 29, 2012, 09:26:43 PM
If it has the Tutorials and Training Modes of VF4:Evo, then I might definitely give it a look if the netcode is solid.

I remember trying some of those trials out at a friends house who had the game, and they were difficult as fuck once you get to the really advanced stuff.

I also liked the arcade simulator mode (?) it had that made you play AI that resembled certain players in different game rooms in Japan. It was pretty cool. One of the few games where you can level up by just the game teaching you everything that was in it.

I will be picking up and playing VF5: FS most definitely. I played a couple of hours of it at Final Round XV, and it was fun as hell.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on March 29, 2012, 10:13:14 PM
If it has the Tutorials and Training Modes of VF4:Evo, then I might definitely give it a look if the netcode is solid.

It'd be REALLY stupid if they didn't have a good netcode. Honestly, they could just port the one in VF5 and they're good as ever.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: LouisCipher on March 29, 2012, 11:59:45 PM
It looks like fun. It doesn't look like a guessing game like SC. If it has good netcode I'm picking it up.

Is it coming out on XBLA/PSN or is it just a disc release?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on March 30, 2012, 12:15:40 AM
FS will have the training modes and tutorials that were in EVO... They said that a few times...

Anyone who's wondering about the netcode, get VF5 for xbox... You can either d/l it from xbla "Games on Demand" or just goto Gamestop and snag it for a few bucks... Before SCV, it was the best netcode for a 3D game-- still up there imo...

The trials aren't too hard once you understand buffering and the other basic things about the game... After that it all boils down to yomi/reaction training... Things got mad easier this time around though, especially with the throw escapes, so don't worry about blowing a fuse trying to understand the mechanics...

No disc release though...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: LouisCipher on March 30, 2012, 12:23:33 AM
Is there a release date? Summer 2012 is kinda' vague.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on March 30, 2012, 12:28:41 AM
Is there a release date? Summer 2012 is kinda' vague.

I got a feeling its sometime near the end of June or the beginning of July... The last VF5FS tourney in San Francisco is on the 15th of June, so I'm thinking sometime past that-- unless they bust out Sega Saturn style and release the game the same day of the final tournament...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on March 30, 2012, 02:49:16 AM
Yeah the Sega reps at Final Round said summer too but they didn't give me a date. I can't wait. :)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on March 30, 2012, 02:50:54 AM
One thing that jars me about VF is like weirdness of seeing contact.  Like the hits look and sound weird (throws are fine).  Just throws me off when watching.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on March 30, 2012, 07:14:15 AM
I've never had a problem with it and it's not ridiculous like Tekken where every hit is a damned explosion.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on March 30, 2012, 09:28:05 AM
The hitsparks (or splashes I guess) just don't sound like they lineup with the sound, or at the very least it doesn't look like contact does.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Mr Bakaboy on March 30, 2012, 12:07:20 PM
Just curious, is anybody here doing meet ups on VF5 to hype VF5FS? Never really seen a lot of hype for it. Always thought it deserved some.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on March 31, 2012, 10:34:40 PM
Just curious, is anybody here doing meet ups on VF5 to hype VF5FS? Never really seen a lot of hype for it. Always thought it deserved some.

I'm actually planning on teaching 2+ people in the game a few hours before I hold casuals at a local joint... It would be nice to attract others to play, but we'll see what happens...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Mr Bakaboy on April 02, 2012, 12:19:38 PM
^ Bug me for a match or two if you see me online. I'm sure my Lion skills are not what they used to be but I'd be up for trying it out online again. Dusted it off a week or so ago just to see if I remembered anything.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on April 03, 2012, 10:22:18 AM
You guys see the NorCal matches. Great stuff to know ahead of time. Grand Finals were sooo good (would've been better if announcer was accouncing better).

VF5: FS: Sebo vs Hatperson - NCRX Top 8 (http://www.youtube.com/watch?v=MrFv5BPnwRw#ws)

VF5:FS: DKL vs Zerochan - NCRX Top 8 (http://www.youtube.com/watch?v=4fFnbUxw-7Q#ws)

VF5:FS: Renzo vs Dennis - Grand Finals - NCRX Top 8 (http://www.youtube.com/watch?v=QxyKOtl69EI#ws)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Mr Bakaboy on April 03, 2012, 06:06:33 PM
Appreciate the matches. Especially the final match. The new character looks interesting (first time seeing him)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on April 03, 2012, 06:37:38 PM
Appreciate the matches. Especially the final match. The new character looks interesting (first time seeing him)

Jean Kujo is a new favorite for sure. You might see Jean as much as Shen in XIII.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on April 04, 2012, 04:02:31 AM
Dear god, sega lost 85 million dollars this year, that's a shitload of money

Apparently, all the games not named alien, football manager, total war and sonic will be cancelled

I doubt that this will happen with VF F5, but I wonder what will happen with a future VF 6, or worse yakuza 5

Hell, at times I think that since shenmue SEGA has lost 100 million dollars every year
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 04, 2012, 04:15:06 AM
Dear god, sega lost 85 million dollars this year, that's a shitload of money

Apparently, all the games not named alien, football manager, total war and sonic will be cancelled

I doubt that this will happen with VF F5, but I wonder what will happen with a future VF 6, or worse yakuza 5

Hell, at times I think that since shenmue SEGA has lost 100 million dollars every year
there is no way in hell sega is going to let a yakuza game get cancelled im sure people would riot in japan and i would be right there with them

also what exactly caused them to lose so much cash?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on April 04, 2012, 04:25:17 AM
Yakuza will probably live, but I highly doubt there'll be another VF from Sega ever again unless they start gaining a ton of cash.  Also, if it wasn't certain before, Shenmue is pretty much dead in the ground and has NO chance of 3.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 04, 2012, 05:25:50 AM
This is the time to show Sega that we truly support them and their games, as well as their changed marketing strategies...

I'm sure there will be a VF6, but if the general NAVF, and VF players elsewhere outside of Japan don't show support, it's gonna be an even longer time before we see VF6... I don't expect that til next gen consoles anyway, that's how Sega works (VF4:Final Tuned was the last "last gen" game to be released in arcades before working on VF5; VF4Evo for consoles was the last one for us not in Japan)...

I say this to those that say "I really like VF" but don't play or support it, as well as those who are interested in the game, or those who stay buying the next VF... We need you cats to come through this time... Sure, I might sound like a fanboy in theory with this post (but I can't be, because I'm Mr. Fighter's Megamix the enthusiast of all great fighters, lol) but we were just like this when KOFXIII dropped... We wanted (and still do want) people to buy the game and support it as much as possible, because its a good game from a respectable company...

The Sonic scene always comes through, as does the Yakuza fans... Who knows, if we support Sega enough, they might just start bringing back some heavy hitters... With NG3 possibly looking meh for the devout, Sega could come through and bust out with a Shinobi 2 (yeah the ps2 Shinobi didn't get a true sequel), or they might release Otogi 3 (I loved both Otogi games), or even snag those guys who did SoR4 and make that a reality...

All I'm saying is we gotta come through for these cats... It seems like the "big wigs" in gaming are throwing slops at the fans treating it like ambrosia, because well, "we" let them. The more smaller companies are really starting to become a threat now (not saying Sega's small, but revenue wise, Capcom and Namco got 'em on lock)... Team Ninja, SNKp, Revenge Labs (¿?), and even Arcsys are coming back with a vengeance imo... Support these people, people!!!

On a side note, I would love to see Dreamcast 2 to become a reality, but imo Xbox "is" the next Dreamcast, but that's for another discussion...

Back to VF... I got my damn shirt in the mail from Gamespot for answering those questions... The shirt is crazy nice!!!

Who's picking up Jean???

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 04, 2012, 05:34:32 AM
 me and my ragtag squad of friends are already planing on buying VF(well some people are going to bum it off the other)

was thinking about using jean through im not exactly sure who im going to replace him with


Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on April 04, 2012, 06:01:52 AM
Guess I'll have to start supporting SEGA more actively now (the fanboy in me has spoken). That's a lot to lose, and hopefully they bounce back in the future.

Big part of me is glad FS release is already set.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 04, 2012, 06:11:56 AM
http://forums.gametrailers.com/thread/would-you-want-virtua-fighter-/1280886 (http://forums.gametrailers.com/thread/would-you-want-virtua-fighter-/1280886)

also if you guys can sign this petition sure these things hardly ever work but im all for VF on pc
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on April 04, 2012, 06:45:38 AM
http://forums.gametrailers.com/thread/would-you-want-virtua-fighter-/1280886 (http://forums.gametrailers.com/thread/would-you-want-virtua-fighter-/1280886)

also if you guys can sign this petition sure these things hardly ever work but im all for VF on pc

Thanks Xxenace. More VF for everyone.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 04, 2012, 09:32:31 PM
^^ I'll second that. Jean Kujo is pretty sick and I love how awesome his animations are.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on April 05, 2012, 01:16:57 AM
Just a shame Jean's default design isn't good, but customization can fix that. Get rid of that lame silver hair and collar, give'em a slight rugged beard and we got our self a better karate man.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 05, 2012, 03:18:29 AM
Just a shame Jean's default design isn't good, but customization can fix that. Get rid of that lame silver hair and collar, give'em a slight rugged beard and we got our self a better karate man.

Or just pick his 2p costume, which is strikingly similar to Akira's 2p costume in terms of color... Akira's 2p costume was also his original before it got swapped with his "ryu" outfit...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on April 05, 2012, 04:00:38 AM
Speaking of which, long time ago I saw a customization of Akira in VF5, and he looked like Mr.Karate from Fatal Fury Wild Ambition.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 05, 2012, 05:00:55 AM
Just a shame Jean's default design isn't good, but customization can fix that. Get rid of that lame silver hair and collar, give'em a slight rugged beard and we got our self a better karate man.

I can deal with the silver hair and collar, it's the belly shirt that kills it for me.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 06, 2012, 12:36:00 AM
Speaking of which, long time ago I saw a customization of Akira in VF5, and he looked like Mr.Karate from Fatal Fury Wild Ambition.

In VF4evo my Akira looked like Paul Phoenix and Brad was made to look like Joe Higashi.

Anyway I can't wait to see what other items are available for customizing.



I can deal with the silver hair and collar, it's the belly shirt that kills it for me.

U play Benimaru???
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 06, 2012, 12:42:32 AM
I make a special exception because he's based on Polnareff.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 06, 2012, 03:29:27 AM
I make a special exception because he's based on Polnareff.

Another character with a belly shirt... I'm not sweating you though... :-)

For real though, where are my Jeffry players at?!?!?!?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 06, 2012, 04:04:37 AM
anybody wanna get a few hundred free wins of me in VF5 still trying to learn this game and stuff
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 06, 2012, 04:42:07 AM
anybody wanna get a few hundred free wins of me in VF5 still trying to learn this game and stuff

I'll be online at 8ish West Coast time...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 06, 2012, 03:45:43 PM
anybody wanna get a few hundred free wins of me in VF5 still trying to learn this game and stuff

I'll be online at 8ish West Coast time...
sorry i missed you last night kinda fell asleep reading a book >_>
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 07, 2012, 12:39:35 AM
anybody wanna get a few hundred free wins of me in VF5 still trying to learn this game and stuff

I'll be online at 8ish West Coast time...
sorry i missed you last night kinda fell asleep reading a book >_>

No sweat man... I ended up hitting quest mode to refresh my Lion gameplay... I'll most likely be on tonight around the same time if there aren't any local sessions going on...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: FreeRunner on April 07, 2012, 08:42:10 AM
People playing this game more often now?

I gotta shake that rust off, haven't played in a minute.

Glad to see other people play this, hit me up for matches sometime.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 07, 2012, 09:33:06 AM
ggs jinx i suck all kinds of ass at this game but ill be decent soon enough
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Mr Bakaboy on April 07, 2012, 12:19:27 PM
anybody wanna get a few hundred free wins of me in VF5 still trying to learn this game and stuff

I'll be online at 8ish West Coast time...
sorry i missed you last night kinda fell asleep reading a book >_>

No sweat man... I ended up hitting quest mode to refresh my Lion gameplay... I'll most likely be on tonight around the same time if there aren't any local sessions going on...

No fair, if you start practicing Lion, I'll never get any wins. :p
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 07, 2012, 06:43:05 PM
Yo, what's your tag Xxenace. I suck too, maybe we'll stand a better chance against each other.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on April 07, 2012, 06:45:04 PM
Yo, what's your tag Xxenace. I suck too, maybe we'll stand a better chance against each other.
it's Xxenace
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 07, 2012, 08:27:18 PM
ggs jinx i suck all kinds of ass at this game but ill be decent soon enough

GGs Xxenace... Your Vanessa was actually good... I think there are a few tools you need in your repertoire that would beef her up...

One's I can think of right now are 3P, 1P great mid and works against 2P spam, 3K, 1K (hop kick combo starter), a few more I can't think of right now...

I would say remember those punch moves like G~df+P, but they're not in FS anymore I think...

Easiest combo with her off of a crumple is 2P, 3K... Does decent damage...

Remember what moves allow her to switch stances. Some combos benefit from that... Speaking of combos: http://virtuafighter.com/wiki/doku.php?id=vf5:vanessa:black_book_combos (http://virtuafighter.com/wiki/doku.php?id=vf5:vanessa:black_book_combos)

If you stick with Sarah, try to remember what I was doing (I only know enough to get around with her). She has safe options from Flamingo, as well as crumple setups...

Bak, I didn't even use Lion that whole time tbh... I went from LeiFei (he's kinda like cheating though because he's really strong), to Akira, then Sarah, and I think that's it... I won't pick Jeffry though :)

I'll be on for matches later tonight as well...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 07, 2012, 09:56:09 PM
Geez, this game definitely feels much slower than Tekken. Haven't played in ages.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 07, 2012, 10:15:07 PM
Geez, this game definitely feels much slower than Tekken. Haven't played in ages.

It's slow because you actually have to do more to maneuver and when you sidestep, you have to guess right.. Tekken allows you to sidestep everything freely, and the movement is more loose...

Crouch dashing is more effective in VF than in Tekken also... Once you get moving down, things get faster, especially when the opponent knows their stuff, too... Sidesteps and dashing all over the place...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on April 08, 2012, 05:14:02 AM
I'm guessing because the movement and attacks in Tekken are so much quicker and the oki game is fierce. It's by no means a bad thing for the game, it makes it more strategic than Tekken. I wonder if FS is faster?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Mr Bakaboy on April 08, 2012, 08:01:08 AM
Jinxhand: You know I am officially scared of your Jeffery & I haven't even played him. :p
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 09, 2012, 04:32:53 AM
Jinxhand: You know I am officially scared of your Jeffery & I haven't even played him. :p

Nah you don't have nothing to worry about... Jeffry has to do so much to stay on the offensive... He's even weaker in FS imo-- It's like he has more mixup options, at the cost of a weaker threat stance... Plus he has no Splash Mountain and that does make me a sad emo panda for real...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on April 09, 2012, 04:35:50 AM
JinxHand, I see you online but I'm always in the middle of some kof training with my friend.
Next time though, I will play you in some VF. I gotta dust off my Aoi so give me a few before does anything worth wild. lol
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 09, 2012, 05:02:10 AM
JinxHand, I see you online but I'm always in the middle of some kof training with my friend.
Next time though, I will play you in some VF. I gotta dust off my Aoi so give me a few before does anything worth wild. lol

No sweat... We'll definitely get some matches in... I myself am working on a project per sé, but I'll get in some matches eventually...

Can't wait to finally have great 8 player lobbies...

Anyway, here's to those Aoi players and Lion players... Great match!!!

VF5 ver.C Y-F-W(AO) vs DaitoAkira(LI) (http://www.youtube.com/watch?v=sxk6rk7vYeU#)

And a little of what to expect in FS...

VF5FS KAGE vs AOI (http://www.youtube.com/watch?v=0uK3Ct-DS_8#ws)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on April 09, 2012, 07:23:58 AM
These close matches are just too good. I thought they added a male Aoi in the second vid till I heard the voice. Never seen Kage unmasked till now. Character customization is going to be so time-consuming.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on April 09, 2012, 06:45:41 PM
Watching those Aoi matches just got me excited.
I want this game right now. lol
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 09, 2012, 07:20:59 PM
These close matches are just too good. I thought they added a male Aoi in the second vid till I heard the voice. Never seen Kage unmasked till now. Character customization is going to be so time-consuming.

Kage's mask could be knocked off in VF3, so alot of people were wondering when the mask-less version would return...

Yeah Sega went nuts with the customization which is great, especially since most of those outfits are based on a 10 point system, with certain items being 1-3 points (I think some were 4 points I can't remember). Well, people complained about that I guess, and costume S (S meaning either swimsuit or special) was created, allowing you to basically add whatever the hell you want... On top of that, you can even play any song from older VFs while your fighting. The stages change each round, and if the wall is broken during a round, it stays broken. Granted, SC had that, too, but VF started the whole stage change thing back in VF5R...

This is probably the first 3d fighter in recent years that I felt truly took off to new heights and made significant changes without crapping on the OG players... Some complained about the 3 point throw escapes, but when you think about it, the depth is still there, and its even more important to guess right now, because the escape percentage is lower than it was in older versions... I think TTT2 comes in second in that department, especially with how they're implementing tag combos, which goes beyond DOA tag combos which I thought were the best for a 3d fighter...

Anyway, back to VF... Anyone remember that hyper fighting mode in VF4EVO??? I guarantee you that mode is back!!! Same goes for the gravity mode, and the mode where you could only do damage with throws...

EDIT: Wow, so I come to work, and check out VFDC-- lo and behold I see posted an Aoi combo video for the Xbox VF5 (ver. C)... Funny we were just talking about her yesterday... Anyway, here it is:

Aoi Combos VF5 version C (http://www.youtube.com/watch?v=jP-02-2BFjw#)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on April 25, 2012, 08:55:34 PM
http://www.eventhubs.com/news/2012/apr/25/virtua-fighter-5-final-showdown-fight-replays-show-very-detailed-information/ (http://www.eventhubs.com/news/2012/apr/25/virtua-fighter-5-final-showdown-fight-replays-show-very-detailed-information/)

That's one hell of a Replay Feature.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 26, 2012, 05:21:25 AM
That stuff is mad old for the most part, new for some I guess...

This personally should be the standard for fighters period imo...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on April 26, 2012, 06:08:19 AM
It shouldn't be an opinion, it's straight fact.

Go all the way or don't do it at all.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on April 26, 2012, 08:40:13 AM
It shouldn't be an opinion, it's straight fact.

Go all the way or don't do it at all.

Yeah you're right, but I personally don't wanna come off as an "elitist" in any way, shape, or form...

Anyway, even without the frame data, it's even more clear to see what is generally safe and unsafe with the new animations... I remember sweeps that used to be unsafe on block, but they looked safe because even if you blocked it the animation didn't stop... It would just push a bit, but the recovery would be long enough to punish accordingly...

Real talk, I wonder what the bandwagon character will be this time around... In Vanilla, it was Lei Fei for the longest, then it went to Brad, and then El Blaze, and back to Lei Fei... I'm thinking a VF3-esque bandwagon will ensue, where everyone hops on Taka just because he can't be combo'd alot, and he has strong throws and setups...


Oh yeah, Akira players (past, present, and future), there's no more excuses as to not be able to K+G:G.

If you can do one (or more) of the following, you should be able to do Akira's knee:

j/f EWGF with Mishimas
j/f Sky Rocket with Hwoarang
iMCF with Yoshi in SCV
Do 1f links in SFIV
Link Kensou's s.B, s.C chain into s.D consistently
Do j/f moves in Samsho Sen
FRC at least 1 move in GGXXAC+
Do Paul's d+4,1:1+2 in T4 consistently (that joint was unforgiving)
Do that strong ass combo with Karnov in FHD
Shoot Squall's gun sword in FFVIII
Do link combos witih P-characters in LB
Cook in the original MH

I can't think of anything else... Honestly, this move is real easy to do now... Hit up practice mode please...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on April 26, 2012, 05:59:13 PM
Meh, I understand the fear, but when it's something like this, I doubt too many people WOULDN'T want this many features for Replay Channels.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on April 26, 2012, 06:52:11 PM
If you can do one (or more) of the following, you should be able to do Akira's knee:

j/f EWGF with Mishimas
j/f Sky Rocket with Hwoarang
iMCF with Yoshi in SCV
Do 1f links in SFIV
Link Kensou's s.B, s.C chain into s.D consistently
Do j/f moves in Samsho Sen
FRC at least 1 move in GGXXAC+
Do Paul's d+4,1:1+2 in T4 consistently (that joint was unforgiving)
Do that strong ass combo with Karnov in FHD
Shoot Squall's gun sword in FFVIII
Do link combos witih P-characters in LB
Cook in the original MH

That's the only thing I can do lol.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on May 01, 2012, 01:03:59 AM
http://shoryuken.com/2012/04/30/sega-bringing-virtua-fighter-5-final-showdown-to-evo-15000-up-for-grabs/ (http://shoryuken.com/2012/04/30/sega-bringing-virtua-fighter-5-final-showdown-to-evo-15000-up-for-grabs/)

Who wants 15 Gs?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on May 01, 2012, 01:13:14 AM
It shouldn't be an opinion, it's straight fact.

Go all the way or don't do it at all.

Yeah you're right, but I personally don't wanna come off as an "elitist" in any way, shape, or form...

Anyway, even without the frame data, it's even more clear to see what is generally safe and unsafe with the new animations... I remember sweeps that used to be unsafe on block, but they looked safe because even if you blocked it the animation didn't stop... It would just push a bit, but the recovery would be long enough to punish accordingly...

Real talk, I wonder what the bandwagon character will be this time around... In Vanilla, it was Lei Fei for the longest, then it went to Brad, and then El Blaze, and back to Lei Fei... I'm thinking a VF3-esque bandwagon will ensue, where everyone hops on Taka just because he can't be combo'd alot, and he has strong throws and setups...


Oh yeah, Akira players (past, present, and future), there's no more excuses as to not be able to K+G:G.

If you can do one (or more) of the following, you should be able to do Akira's knee:

j/f EWGF with Mishimas
j/f Sky Rocket with Hwoarang
iMCF with Yoshi in SCV
Do 1f links in SFIV
Link Kensou's s.B, s.C chain into s.D consistently
Do j/f moves in Samsho Sen
FRC at least 1 move in GGXXAC+
Do Paul's d+4,1:1+2 in T4 consistently (that joint was unforgiving)
Do that strong ass combo with Karnov in FHD
Shoot Squall's gun sword in FFVIII
Do link combos witih P-characters in LB
Cook in the original MH

I can't think of anything else... Honestly, this move is real easy to do now... Hit up practice mode please...
well shit cooking was easy in monster hunter think ill go try this now
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on May 01, 2012, 06:13:04 AM
http://www.eventhubs.com/news/2012/apr/25/virtua-fighter-5-final-showdown-fight-replays-show-very-detailed-information/ (http://www.eventhubs.com/news/2012/apr/25/virtua-fighter-5-final-showdown-fight-replays-show-very-detailed-information/)

That's one hell of a Replay Feature.

It's the same one as the Arcade version. Nothing new.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on May 01, 2012, 06:18:16 AM
I don't pay attention to VF honestly.  I've played a VF game a grand total of one time.  Kind of why you don't see me putting it on a pedestal unlike most people who want to sound cool.  Well...I put it's replay feature on a pedestal because it's fucking criminal how no company is matching it.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 01, 2012, 05:11:54 PM
I don't pay attention to VF honestly.  I've played a VF game a grand total of one time.  Kind of why you don't see me putting it on a pedestal unlike most people who want to sound cool.  Well...I put it's replay feature on a pedestal because it's fucking criminal how no company is matching it.

I understand what you're saying man... Honestly, I don't expect most people to follow the game, not even now simply because in the past no one followed it (thank you Sega's advertising dept.)...

I know VF isn't for everybody-- for starters, it's a 3d game... That for some is a huge hurdle to jump... Granted, it only has 3 buttons, but with the combinations and the need for a block button because of the games core system, it can be a bit to grasp for some, unlike Tekken, where not only can you hold back to block, but there's a neutral block which works for "most" attacks...

Speaking of VF's block button, it is deceptive looking in appearance; what I mean is when you fire up VF5 and you press and hold the block button, you see this animation that looks generally slow, as if the blocking isn't instant when in fact it is instant... The animation doesn't match up with the actual speed... Things like that tend to lead people astray...

Movement in VF is like those skateboards that require you to wiggle... It looks clunky at first, but once you get the jist of it, things start looking fluid and starts feeling like you're in a Mitsubishi Lancer EVO <insert roman numeral>... People from the outside looking in won't see that unless they know at least a smidgen about the game, and even then, sometimes you have to dig deeper to really do that...

Sound-- it's important in the game, but even still, I feel like they're either keeping the old sound for nostalgia purposes, or because they feel "it's working, don't change it". That's something that can easily make people not play the game... The music is great, but the sounds are still "recycled" imo... They changed a few things here and there, like when certain hit types connect, but it's not totally changed...

My personal beef with VF are the ground-to-air hitboxes... For instance, I play Jeffry. If I do a 6K (infamous knee launcher), and I'm in the air, I shouldn't get hit with say Lion's 2K+G for example... I haven't played FS yet, but they might've changed things like that, since Sega has fixed jumping in general, and not you can actually do Tekken tactics and some characters even have combos from jump kicks now...

Anyway, all that aside, I still think the game is good enough to try and support at least... There's alot of good things that have been added, things that have been changed for the ease of newcomers, but still challenging to the old heads, and for the most part, everyone in that game is playable, so there's no real need to counter pick.

Real talk, the worst thing Sega has done was remove Splash Mountain from Jeffry's arsenal... He could be top tier right now, but to me, that just put him at the bottom... I'll still play him though, but it might make me go back to my roots and play Lau or Lion more-- maybe just Lau...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on May 07, 2012, 05:58:03 PM
I think ipw's vf5fs streams are some of the most entertaining streams around. I generally watch them and the runback for kof whenever i wan't to watch streams now.

I've got the "basic" vf5 game for ps3, it's pretty sweet, but this version seems to improve alot of stuff in and out of matches.

I'll pick up this game as soon as it comes out.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 10, 2012, 06:40:51 PM
There was a VF5FS tourney at SS2K12 down in Australia... VFDC's owner, Myke, and Ryan Hart (one of my fav players of a bunch of games) were in the tourney, as well as Fuudo, and some of the best that AU had to offer... Anyway, here are the links:

Casuals: http://www.twitch.tv/shadowloohq/b/317271158 (http://www.twitch.tv/shadowloohq/b/317271158)

Top 8: http://www.twitch.tv/shadowloohq/b/317288015 (http://www.twitch.tv/shadowloohq/b/317288015)

Mad hype was at this tourney for this game!!! Lots of people were surprised at that...

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on May 10, 2012, 10:29:47 PM
It was so funny at the end of the tourney when fuudo threw ryan hart into the water. Best ending to a match ever, just so incredibly silly. Ryan did well from what i saw, and even though he couldn't really challenge fuudo, he atleast showed that he was capable of getting things done when fuudo understimated him.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 11, 2012, 12:35:54 AM
The thing with that is Ryan Hart went in with nothing more than fundamentals... Sure, he's mained Kage VF4 from what I remember, but even with the drastic changes that Final Showdown had, he still managed to perform well... Imagine if he had the chance to actually level up...

Plus, regardless of tiers of any sort, Shun is always a character you've gotta look out for... His mixups are unlike any other imo-- they're better than Kage's, Jacky's, and even Sarah's... Plus, he's the only character you have to do combos to after the KO to knock out some of those drink points, as they carry over to the next round...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on May 11, 2012, 05:30:04 PM
I knew that ryan went in with a severe disadvantage, that's what was so cool about his playing. He had a Kage mirror prior to facing fuudo wich he managed to take control of towards the end. Though that ofcourse doesn't change that ring out throw situation, because that was more player vs player than matchups or anything.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on May 14, 2012, 04:40:18 PM
NEXT MONTH BITCHES (http://www.joystiq.com/2012/05/14/virtua-fighter-5-final-showdown-due-june-5-on-psn-june-6-on-xbl/)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 14, 2012, 08:03:05 PM
Study up people!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on May 14, 2012, 08:06:16 PM
Guess I'll have to make a visit to VFDC.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on May 15, 2012, 05:04:44 AM
Well then only a month to learn how to not suck... This could either be a nice form of motivation or a massive train wreck waiting to happen haha.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 15, 2012, 04:32:45 PM
Just get the fundamentals down, and you'll be well off to success imo...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on May 17, 2012, 03:19:23 AM
Just get the fundamentals down, and you'll be well off to success imo...

Yeah I know, I just hate playing against the computer cause I never really know if i'm getting better or if the AI is just unresponsive, unadaptive etc. and I tend to fall into bad habits because of this.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Cibernetico on May 18, 2012, 01:56:58 AM
I think the most amazing thing to me about Virftua Fighter is how with only three buttons at your disposal, you have access to just a ton of moves. It's really remarkable how much this series has come from a fighting game standpoint.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Stone Drum on May 20, 2012, 06:34:15 PM
It is remarkable.  The fighting engine is just so fluid once you get good.  My personal favorite thing about the game is the complex moveset, especially with my character lei fei.  Switching between his 8 stances either by control or by naturally flowing into them is just incredibly fun when you master him.  I am not sure if any fighting game in the world is as dynamic as vf5s will be.  I also detest when people say vf5 is hard.  Yes, it took me years to have a natural grasp of lei fei, but none of the inputs are difficult.  I don't think a long time is synonymous with hard. 
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on May 20, 2012, 06:39:10 PM
Just because inputs aren't difficult, doesn't mean something can't be hard or frustrating.  Now, I'm not saying VF is hard, I have absolutely no experience with the game so I'm not qualified to make that assumption.  But many factors other than input difficulty determine the overall difficulty of a game.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Stone Drum on May 20, 2012, 06:54:51 PM
Of course, it can be hard for other reasons.  But I never found anything difficult about the game, there was never a point in learning the game where I reached a point where I simply couldn't do something or couldn't understand something.  It just takes a heck of a long time to build the muscle memory to be proficient with your character.  Often it is difficult commands or very strict frame links that make fighting games hard, and I was just making a point that in that regard, vf5 is a cakewalk

tangentially, I hate the traditional sound effects -_-
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 21, 2012, 01:32:32 AM
I personally feel like the only thing that's hard in this particular game is coming up with "your" style... What I mean by that is aside from the typical archetypes such as grappler for example, you can actually take that character and make them something of your own, regardless of moveset...

Jacky is probably one of the most popular characters people play with other than Akira and Pai, yet you can take 2 random Jacky players and they may very well play totally different from each other... Not many games can be said about that...

For some games you're kinda stuck at that archetype, and the only way to truly benefit from that and win is by playing that character the exact way he/she was made to be played... For example you're not gonna find a Ryu that doesn't throw out one single hadouken. He needs that!!! You will find Akira players who don't always rely on things like SPoD (*Stun Palm of Doom). It's there, and it's a signature move of his, but it's not essential for winning.

*For those that aren't sure what SPoD looks like, refer to this:

Virtua Fighter 2 Akira SPoD Stun Palm of Doom (http://www.youtube.com/watch?v=mkkF682iWZg#)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on May 21, 2012, 01:52:04 AM
Most 3D fighters are like that though. It ain't something new in VF.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Stone Drum on May 21, 2012, 02:47:12 AM
True, vf isn't really too unique in that regard.  That can be said for just about all fighters, I think.  But I think where vf is unique is in unmatched fluidity and dynamism.  The fighting between two good players is like a dance, especially compared to other 3d fighters like soul calibur that feel like stunted one bout trades of attacks.  Block, throw an attack, get blocked, block, repeat.  That's exaggeration, but that is how other 3d fighters feel to me after playing vf..
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 21, 2012, 07:31:03 PM
Most 3D fighters are like that though. It ain't something new in VF.

You're right about that. I just personally feel there's more freedom in VF than in other 3D fighters, and it's been consistent throughout the series.

In sticking with the grappler archetype, if King's M.O. is grabbing the mess outta someone, that's pretty much what he's gonna (or should) do. Sure, he can be played without grapples, but it cripples him moreso than it would Wolf, or even Tina from DOA... I think this actually applied more to King of older Tekkens, as with T6 King, he could do substantial damage with the bound system allowing him to not just rely on air throws in combos. Prior to that, he was basically limited imo...

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on May 21, 2012, 08:00:29 PM
That only speaks to how balanced the game mechanics have been in VF. It all really depends on how gimped certain aspects of your character/game are, but for the most part you can play them the way you want. Defense, Offense, Counter fishing, Striker, Grappler and etc.

Sometimes I wish more 2D fighters would be able to replicate this in a way. Because Strekken tried that and failed pretty miserably.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 21, 2012, 09:02:12 PM
Don't you think that game mechanics are integral in allowing freedom in terms of playstyle??? I'm not necessarily saying that playstyle variety for 1 particular character can't be done in other games, but that the "level" of variety, or as I've been saying "freedom" is moreso than in other 3d fighters... I'm a Feng player, and personally, I feel he's very good at CH fishing, rushdown, mixup, and turtling (which is what many Feng players have been doing since 5.0)...

You're exactly right though, specific game mechanics being gimped can definitely affect any character, and can either force them into playing their "role" or allow him/her to take on another style altogether...

As far as 2d fighters go, the only game I can think of that gives the player any type of freedom would be Battle Fantasia. The freedom doesn't work for every character (like Urs and Freed for example), but for the majority of them, you can play almost any style you prefer.

I would say KOF, but certain characters are a hodge podge of 2-3 gameplay styles, and when attempted, some characters can't certain things because of their weakness, be it a purpose-specific projectile, or moves only being beneficial in certain aspects, but not in others (Billy's hitboxes of his qcf+P and qcb+P come to mind)...

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Saitsuofleaves on May 21, 2012, 09:14:23 PM
Yeah, but remember, TOO much variety in how a character can be played can be a bad thing as well.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on May 22, 2012, 12:36:18 AM
Yeah, but remember, TOO much variety in how a character can be played can be a bad thing as well.

Yeah if they're anything like Toki, then that's bad...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on May 22, 2012, 01:42:09 AM
KOF is decent because of the mechanics in place. The lack of moves and good ones for that matter hurt some characters. I play BF and it isn't all that good in that respect.

Mostly what causes most of the problems in 2D is how matchup oriented the game is. SF is very guilty of this one with characters that can win against another based on just one normal or a vortex. It cuts down your options greatly when faced certain odds.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 04, 2012, 11:14:08 PM
It's almost time!!! I'm definitely gonna get this as soon as the server updates...

Who's getting this for PSN?? Add me, and let's battle!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on June 04, 2012, 11:31:53 PM

Who's getting this for PSN?? Add me, and let's battle!!!

I will. PSN: DesmonDelaghetto
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on June 05, 2012, 01:11:16 AM

Who's getting this for PSN?? Add me, and let's battle!!!

I will. PSN: DesmonDelaghetto

Will you guys mind trying to do some chilean-northamerican matches to test connection?

My PSN Id is DefensorVirtuoso

DefensorVirtuoso is the name that the vf anime received here, which oddly enough translates to righteous defender
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on June 05, 2012, 01:48:42 AM
It's almost time!!! I'm definitely gonna get this as soon as the server updates...

Who's getting this for PSN?? Add me, and let's battle!!!

I will be but don't expect a challenge or anything like that!... oh yeah and my connection is kinda bad so yeah if you have patience then i'm down.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 05, 2012, 02:07:59 AM
What time does PSN usually update?  12pm PST?  I can't wait for it.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on June 05, 2012, 04:29:12 AM
So, who's not playing on the LameStation 3?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on June 05, 2012, 01:46:53 PM
So, who's not playing on the LameStation 3?

You're just pissed because your console comes with shitty controllers, no blu-ray and the fact that you have to pay to utilize its online.

LameStation forever, yay! Oh yeah, i just read, i might be getting VF5FS for free since i have LameStation +, haha!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 05, 2012, 05:59:05 PM
So, who's not playing on the LameStation 3?

You're just pissed because your console comes with shitty controllers, no blu-ray and the fact that you have to pay to utilize its online.

Xbox does have better servers... Just sayin'... I've tested this on numerous occasions. I have SG, HDR and T6 for both systems, and I fair better on 360. I'm only getting it for ps3 though because it "comes out earlier". To answer Proto's question, I'm still snagging it for my 360 though, as more players from VFDC are on there, and I like using my older madcatz round 2 stick vice my madcatz s stick, even though it's dual modded, but whatever... 

Quote
LameStation forever, yay! Oh yeah, i just read, i might be getting VF5FS for free since i have LameStation +, haha!

It's only free until your sub ends. You don't own the license still.


Will you guys mind trying to do some chilean-northamerican matches to test connection?

My PSN Id is DefensorVirtuoso

DefensorVirtuoso is the name that the vf anime received here, which oddly enough translates to righteous defender

I'll help test the connection... Mine is pretty good, so it couldn't hurt to find out how good it is...

In case anyone didn't see the Ultrachentv stream, here's the links:

http://www.twitch.tv/ultrachentv/b/320410194 (http://www.twitch.tv/ultrachentv/b/320410194) - First Attack Show
http://www.twitch.tv/ultrachentv/b/320416701 (http://www.twitch.tv/ultrachentv/b/320416701) - Level 3 Focus
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 05, 2012, 07:22:38 PM
I'll end up with it on xbox eventually, I don't have a stick for xbox though.  I agree that the xbox live servers are better, but that's about the only thing I like better on the xbox though.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 05, 2012, 07:26:39 PM
So, who's not playing on the LameStation 3?
you know i am even know i dont know how to play vf
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 05, 2012, 07:27:23 PM
I'll end up with it on xbox eventually, I don't have a stick for xbox though.  I agree that the xbox live servers are better, but that's about the only thing I like better on the xbox though.
we got better arcade games bro
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on June 05, 2012, 09:07:25 PM

You're just pissed because your console comes with shitty controllers, no blu-ray and the fact that you have to pay to utilize its online.

LameStation forever, yay! Oh yeah, i just read, i might be getting VF5FS for free since i have LameStation +, haha!

I own a Playstation 3. I like it, but its controller totally blows ass. Its analogs are flimsy and L2/R2/dpad are mushy as hell. The online is worse by the least 2-4 frames, lacks party chat, but you know what? Guess that doesn't matter, right? Way to show off that PSFanboy spirit! >_> (The Blu-ray was a nice touch btw. XD)

PS+ is a rental system, I would know by personal experience. :P

And on top of that. That was a joke son.

Anyways, back to reality. Who's gonna be maining who? I think I'll stick with Kage and second Jean Kujo because he looks rad as hell to play as.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 05, 2012, 09:22:30 PM
It's been a long time since I've played VF, and when I did it wasn't very serious.  So I don't know who I'll be using as my main.  I agree with the controller Proto, it isn't as sturdy as the PS1 or PS2 and I hate it.  I've never understood why people hate the Xbox 360 for fighting games, I've never had problems with it. 
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on June 05, 2012, 10:59:33 PM
Is out, search for virtua fighter
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Homies Over Shotos on June 06, 2012, 09:21:40 AM
Played this game online.  I have a decent connection of around 30-40mbps down and 4 up.  I sensed a quarter of a second lag on some of the inputs.  People just seem to button mash to victory too and whoever can press the most buttons win.  The lag killed my
(http://i.imgur.com/ExrZ8.png)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on June 06, 2012, 10:13:18 AM
This game is the shit. I played online and all my matches felt great. There was a little hangup once but that was it. I'm going to play more tomorrow and see how things are compared to today.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on June 06, 2012, 12:24:49 PM
I was just doing a bit of friendly trolling.

I've allways figured xbox 360 ought to be better online since it is a premium feature so to say.

I think the ps3 pad is so so, as you say, the analogs feel imprecise, lower shoulder buttons mushy and as a bonus i'll add that me and my friends call the dpad "the grater" (cheese grater) though in our native language, since it is the number one thumb killer. Otherwise, i think it is a good standard controller.

I do love my blu-ray though. I have a friend who has a dedicated blu-ray player that couldn't play his game of thrones set, he lent it to me, i popped it in and voila, ps3 gets it done.


I'll be trying Aoi and Goh first hand as they are characters i liked in regular vf5 though i've been thinking of trying Jacky and/or Brad aswell. It all depends on how the characters feel now.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 06, 2012, 07:36:25 PM
Most of the matches I played online were pretty decent for me.  I can barely play KoF XIII online, but I'm able to play some VF which is nice.  I'm sure the online is better on the Xbox version, I'll have to give it a try soon.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Homies Over Shotos on June 06, 2012, 11:57:58 PM
So, who's not playing on the LameStation 3?

You're just pissed because your console comes with shitty controllers, no blu-ray and the fact that you have to pay to utilize its online.

Xbox does have better servers... Just sayin'... I've tested this on numerous occasions. I have SG, HDR and T6 for both systems, and I fair better on 360. I'm only getting it for ps3 though because it "comes out earlier". To answer Proto's question, I'm still snagging it for my 360 though, as more players from VFDC are on there, and I like using my older madcatz round 2 stick vice my madcatz s stick, even though it's dual modded, but whatever... 

Quote
LameStation forever, yay! Oh yeah, i just read, i might be getting VF5FS for free since i have LameStation +, haha!

It's only free until your sub ends. You don't own the license still.


Will you guys mind trying to do some chilean-northamerican matches to test connection?

My PSN Id is DefensorVirtuoso

DefensorVirtuoso is the name that the vf anime received here, which oddly enough translates to righteous defender

I'll help test the connection... Mine is pretty good, so it couldn't hurt to find out how good it is...

In case anyone didn't see the Ultrachentv stream, here's the links:

http://www.twitch.tv/ultrachentv/b/320410194 (http://www.twitch.tv/ultrachentv/b/320410194) - First Attack Show
http://www.twitch.tv/ultrachentv/b/320416701 (http://www.twitch.tv/ultrachentv/b/320416701) - Level 3 Focus

Oh silly ignorance.  Xbox having better servers?  NO Xbox games have severs.  Their entire infastructure is based on p2p.  The PS3 actually does use servers for games though.

Also the reason for "better" gaming on 360 is due to almost everyone being wired there while everyone on the PS3 is on shitty lagtastic packet dropping wireless.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: diztron on June 07, 2012, 02:12:52 AM
is this game good havnt played one since the first one
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 07, 2012, 02:53:44 PM
Game is so good, netcode is sooooooooo awesome.

XIII's netcode plays fine for me but the moment anyone starts using the internet for anything outside of basic browsing my connection goes to hell. With VF5FS I can play great even when they are streaming videos continuously.

Jean is such a badass, he animates so damn well. The animation overall in this game is so impressive.

Haven't played XIII since getting it, mainly because my family is always doing something on the net and with this game I don't have to wait for them to stop or be a dick and ask them to get off.

Been a while since I've learned a fighting game from the ground up almost (only VF I've played is some single player of VF4EVO on PS2), feels good. Most online are new and learning as well so its great fun.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 07, 2012, 05:46:43 PM
Oh silly ignorance.  Xbox having better servers?  NO Xbox games have severs.  Their entire infastructure is based on p2p.  The PS3 actually does use servers for games though.

Also the reason for "better" gaming on 360 is due to almost everyone being wired there while everyone on the PS3 is on shitty lagtastic packet dropping wireless.

Umm, p2p pertains to fighters, but as far as other games go, yeah they actually have servers... Last I checked, MMO's don't use p2p servers. Same goes for MW and all of those other shooters...

Also, fighters might be p2p, but the connection from one end has to go through something to connect the 1st p to the 2nd p... Just sayin'...

Shoutouts to DarKaoz. GGs!!! I'm diggin' that Jean you've got... This your first time playing VF??
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 07, 2012, 06:31:08 PM
quick question to anyone who got all the costume packs

i got one pack yesterday and the download was near two gigs  and me and a friend were planing on each spliting the cost of the bundle packs but what i want to know is would i have to download another 2 gigs for the bundle pack or have i already got all the costumes on my hard drive since i only got one pack and they are both the same size


also anyone wanna play some tonight dunno much about vf so trying to learn a bit
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Homies Over Shotos on June 07, 2012, 06:38:39 PM
Oh silly ignorance.  Xbox having better servers?  NO Xbox games have severs.  Their entire infastructure is based on p2p.  The PS3 actually does use servers for games though.

Also the reason for "better" gaming on 360 is due to almost everyone being wired there while everyone on the PS3 is on shitty lagtastic packet dropping wireless.

Umm, p2p pertains to fighters, but as far as other games go, yeah they actually have servers... Last I checked, MMO's don't use p2p servers. Same goes for MW and all of those other shooters...

Also, fighters might be p2p, but the connection from one end has to go through something to connect the 1st p to the 2nd p... Just sayin'...

Shoutouts to DarKaoz. GGs!!! I'm diggin' that Jean you've got... This your first time playing VF??

You're wrong in this point.  Granted MMOs do NOT use p2p servers, BUT all the shooters on XBL use p2p.  This was a requirement Microsoft set in so games don't go down abruptly.  There's some exceptions to the rule like EA where they told Microsoft let us use our own servers or NONE of our games will be online on the 360 so they caved there.  But all shooting games like COD, Gears, Halo, Tom Clancy and all that other stuff on 360?  That's all p2p.  Hell most of them on the PS3 are p2p too though a lot of games have severs there, Warhawk, MAG, Socom come to mind.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on June 07, 2012, 08:08:12 PM
It's definitely a good game so far and I'm surprised at the sheer amount of customization options. I don't see where people have been having netcode problems. Had butter smooth connection, besides one drop with Xxenace. Guess that's what you get for playing on the LameStation 3. :P

I think my only issue is that in the interim, I think I've come to prefer Tekken over Virtua Fighter now, in terms of play style. I'll see if I keep messing around with characters to change my mind.

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 07, 2012, 08:58:40 PM
quick question to anyone who got all the costume packs

i got one pack yesterday and the download was near two gigs  and me and a friend were planing on each spliting the cost of the bundle packs but what i want to know is would i have to download another 2 gigs for the bundle pack or have i already got all the costumes on my hard drive since i only got one pack and they are both the same size


also anyone wanna play some tonight dunno much about vf so trying to learn a bit

From what I understand the first pack downloads all the stuff for every character.  When you buy the next one it'll unlock the rest with out having to download it.

I'm having a lot of fun with the game since I'm actually able to play it online.  I've been using Sarah, and I'm doing pretty well with her.  I'm not able to really take advantage of openings though.  So far the most damage I can get without a wall is 65.  Each time I play I find something else I can do to get some more damage though.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Homies Over Shotos on June 08, 2012, 01:06:20 AM
It's definitely a good game so far and I'm surprised at the sheer amount of customization options. I don't see where people have been having netcode problems. Had butter smooth connection, besides one drop with Xxenace. Guess that's what you get for playing on the LameStation 3. :P

I think my only issue is that in the interim, I think I've come to prefer Tekken over Virtua Fighter now, in terms of play style. I'll see if I keep messing around with characters to change my mind.



Hey.  Nobody plays on 360.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: The Fluke on June 08, 2012, 01:16:25 AM
All but one of the people i played today had green bars and everything was smooth. The odd one, i don't recall even seeing a color code for, but it was lame, though nowhere near as horrible as for example MK9 could get. Thus far the netcode does seem really solid for me.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 08, 2012, 02:56:43 AM
The netcode is solid.  Most of the one bars I've played on have been very good, almost flawless.  Compared to KoF XIII which I can't play online, it's a breath of fresh air.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on June 08, 2012, 04:32:20 AM
Hey.  Nobody plays on 360.

Tell that to VFDC. >_>
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Homies Over Shotos on June 08, 2012, 04:48:31 AM
Hey.  Nobody plays on 360.

Tell that to VFDC. >_>

Then stop complaining about the people here playing it on PS3.  Whoops, 360 red ringed again.  That's the 10th one this month!

But in all seriousness, Broken 360s are my third most profitable piece.  So many broken systems around.  3/4ths of them have the service date on them. 
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on June 08, 2012, 07:33:38 AM
Shoutouts to jinxhand, we had a great series of matches from a netcode perspective, he stiill bodied me to death, but oh well
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 08, 2012, 08:15:09 AM
AYO DONT PLAY WITH PROTO HE RAGE QUITS IF YOU BEAT ON HIM TO MUCH :3
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: diztron on June 08, 2012, 08:48:22 AM
Im still not sure i might wait for guilty gear
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 08, 2012, 09:16:07 AM
Im still not sure i might wait for guilty gear
might as well spring for both unless money is a problem
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Proto Cloud on June 08, 2012, 11:10:22 AM
@Xxenace: I got you back anyway. :)

Then stop complaining about the people here playing it on PS3.  Whoops, 360 red ringed again.  That's the 10th one this month!

But in all seriousness, Broken 360s are my third most profitable piece.  So many broken systems around.  3/4ths of them have the service date on them. 

I never was complaining about people playing it on the PS3. It was a joke and you were too slow to get it and had your Sony fanboy fog glasses on. Cute comments btw, retard.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on June 08, 2012, 05:22:42 PM
@Xxenace: I got you back anyway. :)

Then stop complaining about the people here playing it on PS3.  Whoops, 360 red ringed again.  That's the 10th one this month!

But in all seriousness, Broken 360s are my third most profitable piece.  So many broken systems around.  3/4ths of them have the service date on them. 

I never was complaining about people playing it on the PS3. It was a joke and you were too slow to get it and had your Sony fanboy fog glasses on. Cute comments btw, retard.

Let's try to stay on topic, fellas. This topic is about VF5:FS. Not which system is better.

It ends here.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Stone Drum on June 08, 2012, 09:15:29 PM
so.... how many of you guys actually knew how to play vf5 before showdown?  If so, any comments on how the new game feels in comparison? 

And any Lei-Fei players? :p
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 08, 2012, 11:20:18 PM
so.... how many of you guys actually knew how to play vf5 before showdown?  If so, any comments on how the new game feels in comparison? 

And any Lei-Fei players? :p

Been playing since VF1. Played the mess outta Vanilla 5 on both consoles, too... Here's my take on it:

Some people have said the movement is slower, and I totally disagree... The movement is fast, at least on a front to back aspect. The sidesteps are a bit slow, I will say that, but successful evades are even faster... I do like how you're forced to keep momentum, as getting hit while backstepping counts as a counterhit, and you can get punished real quick if you're not on top of your spacing... I like the combos honestly, as its a bit more open ended for the majority of the characters. I personally have only a few combos I need though, but I'm still exploring more damage options.

I dibble-dabbled with Lei-Fei ever since 4, and while he's not as strong as he was in Vanilla 5, he's got alot to look forward to imo. New stances, and more setups to follow. He's not as "flowchart-esque" as he was before, but that's good imo because it makes him less "predictabo". I haven't played with him this time around yet, but I'll get around to it...

My only beef right now is some hitbox issues are still in, but they're not like Tekken's hitboxes. Oh, and one of Sarah's launchers went from 33K to 11K, which is not natural to me. I guess it's to be more of a punisher I guess...


H.O.S., technically you're right calling it peer-to-peer, but when it comes to system topology (as in a logical network topology instead of a physical topology), it is a client-server, well that's what the architecture is considered anyway. It can very well be considered the same in a physically up to a point, but that's probably opening up a can of worms. You might actually connect to someone that's considered the host; however, at the end of the day, you still have to go through a server that does the actual matchmaking and determines who will actually be the host, rather than just straight up connecting to someone directly with no "middleman" per sé... We can agree to disagree though.


Anyway, I figured this hasn't been posted up, so to help those who aren't on VFDC or are, but prefer the video aspect of learning, here's some tuts by Sega:

Part 1
Virtua Fighter 5 Final Showdown - Tutorial Video #1 (http://www.youtube.com/watch?v=4Tlc0RoWwx4#ws)

Part 2
Virtua Fighter 5 Final Showdown - Tutorial Video #2 (http://www.youtube.com/watch?v=8Tft7s9Dhmo#ws)

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: diztron on June 09, 2012, 07:09:06 AM
no the money isnt the problem its just to many fighters to play dont want to buy a game i dont play like sfxt
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on June 10, 2012, 03:07:19 AM
no the money isnt the problem its just to many fighters to play dont want to buy a game i dont play like sfxt

I hear you on the time Diztron, too many good fighters and so little time to play. We've reached that oversaturation point analysis' feared. But FS will definitely be my second game short of KOF now.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 10, 2012, 03:34:07 AM
11K for Sarah?  I haven't seen that in her move list, am I missing something?  I know he 1K launches, do you mean that move?

I think this game is well worth $15, I got the $30 deal with all the DLC.  The game is so much fun, and the netcode is really good.  I wish KOF had it's netcode, but KoF is still a lot of fun.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: DarKaoZ on June 10, 2012, 05:40:58 AM
Got it and I haven't stopped playing the online, is so butterly smooth. Been rocking Jean since I pop-it-in, wait... I mean, since I installed it... yeah.

Already 250 fights in Ranked, thinking of going back to El Blaze, since I used him in VF5 Vanilla, but having so much fun with Jean, he is so cool.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Xxenace on June 10, 2012, 08:13:30 AM
loljean

y'all should be part of the jacky master race
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on June 10, 2012, 09:11:57 AM
Shoutouts to online Jacky players that try to Somersault Kick all day.

I'm gonna just sit here and block or evade, you aren't getting your cheesy 40% 1 hit move.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: DarKaoZ on June 10, 2012, 09:49:30 AM
loljean

y'all should be part of the jacky master race

Jean Rocks! =P

Shoutouts to online Jacky players that try to Somersault Kick all day.

I'm gonna just sit here and block or evade, you aren't getting your cheesy 40% 1 hit move.

I remember fighting someone like that too, got me off guard the first round, then later I just blocked/side-step the move and just punished with my 90+ combo.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 10, 2012, 07:19:12 PM
Flip kick Jacky's are easy to beat.  PPPPPPPPPPPPPPPPPPPP Spam Brad's are easier.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 11, 2012, 01:59:37 PM
You guys got any tips against Sarah? Got mauled by one today.

I use Eileen.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 11, 2012, 08:14:35 PM
11K for Sarah?  I haven't seen that in her move list, am I missing something?  I know he 1K launches, do you mean that move?

My bad, yeah you're right it's 1K... I didn't go through the command list, I just went in and started tinkering, and I thought 1K wasn't working for me, so I tried 11K... Oh well, I still am not fond of the move change. It's been 33K for so long that I don't understand why they'd change it. 1K should've been a low, but she's not my main so I'm not sweating it too much...

You guys got any tips against Sarah? Got mauled by one today.

I use Eileen.

Don't use PPP2K. It's -18 on block, so you will be punished...

Sarah's gonna basically poke with P, 2P, 6PP, and moves that go into flamingo like 3PK. In flamingo, most Sarah player's will either attempt to stun you for a combo, or beat you in a frame game to do something strong (i.e. flash kick). You're gonna want to see what their patterns and habits are to truly make a good decision on what to do against them. Sometimes a simple evade is the best option. She has decent circular moves so you wanna be on the lookout for them also.

Moves that Sarah's shouldn't do because you can punish:
PPPK - you'll mostly see noobs use this. launch punishable I believe.
1K - this is that nice looking launcher. I don't know Eileen's best 15f punish, check VFDC for that.
6P+K3PK - you can and should PK punish this
3K+G - this is that sweep that Nina has in Tekken I think it's her ss+4?. Anyway, it's -18 on block. Launch that hoe!!!
flamingo~P2K - PK punish. The 2K is low. If you don't block it, there's jf followups that she can do.

Somersault kick is -27 on block and when done from flamingo -28 on block. If you can't sidestep it, just block. They'll regret it...

I can't think of anything else off the bat. If you've played Tekken and know how to punish in that game, it's pretty much the same. Look out for moves you can PK punish, launch punish, and mid attack punish (sometimes elbow/knee attacks or strings). Here's some links to help:

http://virtuafighter.com/commands/index.php?ver=5fsa&chara=eileen (http://virtuafighter.com/commands/index.php?ver=5fsa&chara=eileen) - Eileen's move list in full effect!!! Frames, and other info that the game doesn't necessarily show.

http://virtuafighter.com/forums/ubbthreads.php/forums/74/1/Eileen (http://virtuafighter.com/forums/ubbthreads.php/forums/74/1/Eileen) -  Eileen section of VFDC. If you've played the older VF5, or if you just started on VF5FS, this section will help you out. There's quite a few good Eileen players there, Tricky and Xzyx987X are 2 that come to mind. They'll hook you up!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 11, 2012, 09:50:03 PM
Watch for the pokes Jinx mentioned.  Most are really safe even on block.  For me against Eileen's Pai's and that jerk Lion, I play highly defensive.  Once you do something unsafe I go for my punishing moves.  Of the Sarah's I've faced, same with Jacky, that flip kick seems to be the noob special.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on June 12, 2012, 07:35:50 AM
Anyone got any Bradly tips? I mainly just poke/jab til I can get an opening, and I harass the opponent with I think it was df+P and b+PK, then just start pressuring them with ducking/slipping strings and feint. I don't really have any particularly damaging combo's down yet.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 12, 2012, 08:20:37 AM
Sadly I've only encountered one Brad player so far who felt like he was trying.  The rest I've faced were nothing more than PPPP spam with the duck and weave stuff he has.  All I can say is go to virtuafighter.com  you'll find some tips there for sure.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: DarKaoZ on June 12, 2012, 11:03:44 AM
Man, my only problems are Pai and Vanessa, they are so annoying. Got demoted thanks to a Vanessa, but got my rank up back, but still, fighting those 2 is a trouble.

A good Jacky can be a pain too, but is rare to encounter someone good with him.

Still is fun to play the game, I just need to buy the Complete Edition to get all the outfits and have fun customizing my characters.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 12, 2012, 02:20:31 PM
Don't use PPP2K. It's -18 on block, so you will be punished...

Sarah's gonna basically poke with P, 2P, 6PP, and moves that go into flamingo like 3PK. In flamingo, most Sarah player's will either attempt to stun you for a combo, or beat you in a frame game to do something strong (i.e. flash kick). You're gonna want to see what their patterns and habits are to truly make a good decision on what to do against them. Sometimes a simple evade is the best option. She has decent circular moves so you wanna be on the lookout for them also.

Moves that Sarah's shouldn't do because you can punish:
PPPK - you'll mostly see noobs use this. launch punishable I believe.
1K - this is that nice looking launcher. I don't know Eileen's best 15f punish, check VFDC for that.
6P+K3PK - you can and should PK punish this
3K+G - this is that sweep that Nina has in Tekken I think it's her ss+4?. Anyway, it's -18 on block. Launch that hoe!!!
flamingo~P2K - PK punish. The 2K is low. If you don't block it, there's jf followups that she can do.

Somersault kick is -27 on block and when done from flamingo -28 on block. If you can't sidestep it, just block. They'll regret it...

I can't think of anything else off the bat. If you've played Tekken and know how to punish in that game, it's pretty much the same. Look out for moves you can PK punish, launch punish, and mid attack punish (sometimes elbow/knee attacks or strings). Here's some links to help:

http://virtuafighter.com/commands/index.php?ver=5fsa&chara=eileen (http://virtuafighter.com/commands/index.php?ver=5fsa&chara=eileen) - Eileen's move list in full effect!!! Frames, and other info that the game doesn't necessarily show.

http://virtuafighter.com/forums/ubbthreads.php/forums/74/1/Eileen (http://virtuafighter.com/forums/ubbthreads.php/forums/74/1/Eileen) -  Eileen section of VFDC. If you've played the older VF5, or if you just started on VF5FS, this section will help you out. There's quite a few good Eileen players there, Tricky and Xzyx987X are 2 that come to mind. They'll hook you up!!!

Thanks for the write up man, I still got my teeth kicked in by another Sarah again though lol.

Haven't played a 3D fighter competitively since Tekken 2 probably, my only real contact with VF before this was some single player VF4evo on PS2.

The big issue is of course that I don't really know what these characters can do for the most part so have no idea what to expect or how to punish. Like I'll try jabbing her but she does a flamingo kick thing or something that auto-parries my punch. I block stuff and expect an advantage but they still hit me before I can punish (I'm looked at you Lei Fei, friggin baldy).

And who the eff thought it was a great idea to give some characters jab etc. auto parry when they aren't pressing anything? Probably the same genius that thought it was a great idea to have Jacky's raw Somersault do almost 50% on counter hit.

The lack of a low game in this game is kind of disappointing me, my opponent's low guard is often so weak but I can't even capitalize properly since a lot of the low hitting moves don't combo (like Eileen's 2K+G, K) and most leave you at disadvantage even on hit. So instead of a high/mid/low/throw game you just mostly have a mid/throw game going.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 12, 2012, 05:41:48 PM
Anyone got any Bradly tips? I mainly just poke/jab til I can get an opening, and I harass the opponent with I think it was df+P and b+PK, then just start pressuring them with ducking/slipping strings and feint. I don't really have any particularly damaging combo's down yet.

I used him a bit back in 4 and 4EVO-- not too much in 5, but I was able to hold it down kinda... Anyway, you're best tool aside from P imo is 6P. This opens people up for alot of things, and beats out 2P attempts. You can go into sway/step with this move. If you're good at hit checking, you can follow through with k and knockdown, which you should take advantage of oki at that point. Brad also has 3K, which can go into clinch if it's a counter hit I believe.

There's also 66P+KP, or the other version which I can't remember, but if you can hit check the other one and cause a sideturn. 66P+KP is also safe I believe, and can go into sway. Double check the notation, because I'm not sure if it's changed since 5. I will say this though, with Brad, you're gonna want to pay attention to your stance (open/close stance). This can boost your game overall, from offense to defense, and you'll know what your options are.

@Diavle - Jacky's parry is the only thing he has in terms of reversals. Other than that, he's straight up mixup and rushdown. It's not bad, seeing as he has to do nothing for it to work, which leaves him open to everything else (elbow, knee, throw, etc). You don't want to abuse P just like 2P. It's a great tool, but it's high. It can open up for a 6P hit confirm. On block, elbow attacks are generally safe. You're gonna wanna play it safe vs Jacky until you get the feel of his overall "flow of motion". Basic punch to elbow, and move/attack accordingly while finding a pattern.

Low guard isn't weak at all. There are a ton of lows that lead to NH combos. Both Pai and Lau share 1KK, which is a low to high, and it combos. Pai has a ton of lows, and she even has a great tool that can allow her to go into her low stance (Bokutai). Shun has sweeps in which I believe the first 2 hits combo on NH. Lion was basically built to be a low to mid hitting annoyance, with tons of tricks up his sleeve. Actually, there's so much to the low game, that you can use that to your advantage if you have a character with a low throw, especially if you're good at either training, or using moves that force crouch for a free low throw.

If you want to punish properly (in this case punishing lows), you have several options. You can sidestep and attack accordingly, since some people will still have the urge to attack even after you successfully evaded their initial attack. You could do a basic elbow attack (or a move similar to it i.e. Pai's 6P), or a safe knee attack, in this situation, Eileen's 6P should do the trick. You could also check the frame data out, and depending on the low, find the best punish for that. I'll tell you this though, VF has come along way in letting you know just how unsafe certain moves are. In the past, you had to just know or assume it was unsafe and find out the hard way. Now, you can see with the animation that some moves are unsafe, like Lau's low sweep in his PPP2K string. Keep an eye out for those specific blocked move animations.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 13, 2012, 03:26:49 PM
Thanks man.

Guess I'll try out some more characters to see who else fits me. The issue I'm having with Eileen is mashers, if I try to incorporate her cancels into my strings they don't work because whether they are blocking or getting hit ppl are mashing stuff so she gets hit out of them. Any idea if her reversal (4P+K+G) counters all attacks or just high/mid?

Also, how long do you have to wait before you can attack when you sidestep a string? I know that if you attack the moment you sidestep then the opponent will autocorrect and you will get hit by the string.

What exactly is an EX High attack? Is it anti low attacks?

Played KOFXIII again after a few days of just VF5 and damn it felt good, its nice when you know what you're doing lol.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 13, 2012, 09:00:19 PM
Also, how long do you have to wait before you can attack when you sidestep a string? I know that if you attack the moment you sidestep then the opponent will autocorrect and you will get hit by the string.

It's almost instant. If I time it right, I can sidestep, and 6K and combo depending on the move I evaded.

Quote
What exactly is an EX High attack? Is it anti low attacks?

Here's what an EX High is (a.k.a. Special High):

Quote from: http://virtuafighter.com/wiki/vf5/glossary#s
Special high
Most high attacks do not hit crouching opponents, which makes them very vulnerable to being stopped by low attacks. Special high attacks, however, can hit opponents who are performing a low attack, or an attack that begins from a lower position.

Quote
Played KOFXIII again after a few days of just VF5 and damn it felt good, its nice when you know what you're doing lol.

Don't worry. You'll be applying some concepts from VF into KOF and vice versa.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Delta on June 14, 2012, 07:24:57 AM
Got the game, and i'm totally in love with Vanessa moves, same with Eileen.
These 2 are the only characters i liked so far (only tried 3 characters, Vanessa, Eileen and Wolf, but didn't like him).

Planning to try Goh and Brad next. So, any other character you recommend to someone playing VF seriously for the first time?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 14, 2012, 03:59:55 PM
Thanks for all the help jinx.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Diavle on June 14, 2012, 04:01:07 PM
Really appreciate all the help jinx.

Planning to try Goh and Brad next. So, any other character you recommend to someone playing VF seriously for the first time?

Try Jean, he is regarded as a good starting point for getting a hang of the game since his play revolves around  good fundamentals. That and he's a very cool character with great animation :p

I've decided to stick to Eileen and Jean for now personally, maybe with a touch of Pai.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 14, 2012, 05:45:09 PM
Thanks for all the help jinx.

You're very welcome. I gotta lend a hand out and help us all get stronger in any game. I don't keep shit from nobody!!!

Planning to try Goh and Brad next. So, any other character you recommend to someone playing VF seriously for the first time?

Honestly, picking a character can all depend on your general playstyle and archetype preference (and in some cases dexterity level or how quick you get level that up). Starting characters I recommend are Jacky, Jean, Goh, Sarah, and Jeffry. Taka might work for some people, too... Goh is basically "Akira-lite", with a slightly different approach in terms of attacking. Jeffry while is easy to use, and does massive damage, can be hard to win with only because he lacks a really good low (his 2K doesn't give many good options, and his 2K+G is good, but slow). He can help you fine tune your fundamentals in the game though.

Strangely enough, I have an alternate perspective as well. Just take this lightly though:

If you mained 2D fighters, learn Eileen, or Sarah
If you mained DOA, learn Aoi, or Akira.
If you mained SC, learn Sarah, Vanessa, Lei Fei, or Jeffry
If you heavily rely on "management characters", learn Shun.
If you mained Tekken, learn Jacky, Jean, Taka, or Brad. There's probably a few other characters that can fall into this here.
If you're good at FRC combos with any character in GGXX, learn Akira (learn the greatness that is his jf knee).
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on June 15, 2012, 01:36:21 AM
If you mained 2D fighters, learn Eileen, or Sarah
If you mained DOA, learn Aoi, or Akira.
If you mained SC, learn Sarah, Vanessa, Lei Fei, or Jeffry
If you heavily rely on "management characters", learn Shun.
If you mained Tekken, learn Jacky, Jean, Taka, or Brad. There's probably a few other characters that can fall into this here.
If you're good at FRC combos with any character in GGXX, learn Akira (learn the greatness that is his jf knee).

And if you're a straight bad-ass, KAGE-MARU (Dose stances). Soon, I will show my Kage to the world, win a few, get my ass beat, come back, surprise the victors and perfect them. Someday.

Never been this deep with a VF before, but I love how far I think I'll take this. Someone on NeoGaf even said that VF experience can help with your KOF execution somewhat. Though any other fighter could help somehow, can't wait to prove this true.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Delta on June 15, 2012, 02:02:39 AM
Thanks for the tips Jinx.

In other point, what is the best online place/community for VF?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 15, 2012, 03:03:44 AM
If you mained 2D fighters, learn Eileen, or Sarah
If you mained DOA, learn Aoi, or Akira.
If you mained SC, learn Sarah, Vanessa, Lei Fei, or Jeffry
If you heavily rely on "management characters", learn Shun.
If you mained Tekken, learn Jacky, Jean, Taka, or Brad. There's probably a few other characters that can fall into this here.
If you're good at FRC combos with any character in GGXX, learn Akira (learn the greatness that is his jf knee).

And if you're a straight bad-ass, KAGE-MARU (Dose stances). Soon, I will show my Kage to the world, win a few, get my ass beat, come back, surprise the victors and perfect them. Someday.

Never been this deep with a VF before, but I love how far I think I'll take this. Someone on NeoGaf even said that VF experience can help with your KOF execution somewhat. Though any other fighter could help somehow, can't wait to prove this true.

I can't wait to see that Kage in action!!!

VF skills helping out in KOF and vice versa is so true!!! Just one aspect that this applies to is hit checking. Knowing when something hits and if its a CH or NH and what benefits are available is so essential in VF and KOF, not so much in other aspects because of option-selects and canceling systems i.e. - FADC, FRC, etc. That isn't to say games like SF and GGXX help out, I personally feel they help out in other ways like execution and knowing your range when poking and mixing up.

Thanks for the tips Jinx.

In other point, what is the best online place/community for VF?

virtuafighter.com or VFDC for short.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on June 15, 2012, 04:47:06 AM
I'll probably be fighting some of the WC players on PSN soon. I'm hoping Jinx is on both XBL and PSN too.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 21, 2012, 05:41:17 AM
Yes, I'm on both psn and xbl. When I played Vanilla VF5, I was able to battle JP players with good latency here in SD, and even when I was living in TX.

Oh yeah, Dandy J to the rescue for those new cats learning VF. Honestly, the game tut was good, just not 4Evo good, but whatever. Enjoy:

How to play Virtua Fighter 5 Final Showdown (http://www.youtube.com/watch?v=boM7T3BWewY#ws)
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on June 21, 2012, 07:50:31 AM
jinx I wanna get some matches in with ya sometime on PSN.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on June 21, 2012, 05:14:09 PM
I played against jinx and the ping was okay, maybenot competitive but it was very playable (and not kof level of playable)

Btw, in japan, which is the button layout?

I alway thought that was

KG
P
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 21, 2012, 05:34:07 PM
jinx I wanna get some matches in with ya sometime on PSN.

Add me. I've got mad space on psn. I might be on today.

I played against jinx and the ping was okay, maybenot competitive but it was very playable (and not kof level of playable)

Btw, in japan, which is the button layout?

I alway thought that was

KG
P

You'll find most button layouts to be the tradition GPK like this:

  P K
G

If you goto the button check mode in character select, you'll see what I'm talking about. Here's a better illustration:

(https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcQ708KE6EmTAL2ne5qXcPTV903lhzX-z-V4Zw_eM_J-vxeaPKek)

I've been to some arcades that had 6 buttons, but only the top 3 buttons were used, and they were in the GPK order. I can't recall seeing any other layout that was different (SNK button layouts are a different story :-p).
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on June 22, 2012, 07:21:43 AM
I know I'm late, but thanks again Jinx for the matches. That Jeffery xp was needed. My buddy Macc and I are heading to Cali for the Wednesday VF fights next week. Hope to see you and anyone else at EVO. I'm still hungry for more matches so whenever I see you on Live I'll be callin'

This challenge also goes for anyone else. I want my Aoi exposed to all. That's the only way i'm gonna level up. Normally off Fridays and Saturdays so look for me anytime pst. Sunday-Tuesday anytime after 9pm pst. Wednesday & Thursday 10am-2pm pst or anytime after midnight.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 22, 2012, 05:00:41 PM
No sweat man... I can't make it to Evo this year (too much stuff on my plate), but I do plan on it next year though (I literally have everything planned out). I'm trying to get a couple of buddies of mine together to carpool to WNF and possibly TRB, since I got a few cats interested in VF and we all play KOF as well...

Some stuff I don't know I posted here about Aoi:

* In Vanilla VF5, Aoi had the slowest P which was 12f. It's still 12f, but with the system overhaul they did, it's about as fast as the majority of the cast. Eileen has 11f P which is the fastest (it used to be 10f).

* 6P+G still gives a free PK.

* 43P can work well instead of a simple 2P at times. It causes stagger, which can open up for some mixups, or if they don't break the stagger, a free followup to combo.

* Anytime you decide to do 33P(it's really 23P, but you can buffer it with 33), always hit P+G on hit in case it connects so you can get that free damage. It's -13 on block though, so anyone can PK or do something equally fast.

*In conjunction with speed and G-canceling strings, Aoi needs to learn when to delay strings, especially PP6P, as elbow generally beats out 2P, and aside from the standard P 6P setup most characters have, she has that in a form of a string also. Her PP2_8 helps, too, if she's getting too predictable.

*66P is her other elbow. Normally, it closes the gap safely (-6 on block), and now it has better options with Sundome. If you watch any Aoi matches, you'll see what I'm talking about...

I'm trying to get back on some of the other characters I used to play from VF2 til 5, so I'll try to post up some Lion, Lau, Aoi, LeiFei, Akira, Brad, little bit o' Vanessa, Taka, and possibly Sarah stuff. I played more Lau, Lion and Aoi throughout the years, but didn't pick Aoi up til Vanilla VF4.

Taka's ridiculous btw... He has at least 2-3 moves that I can think of that lead to a free combo. On top of that, he's super heavyweight, so not only do certain combos not work on him and he can only be combo'd so much before landing, but certain strings that cause knockdown on others don't work on him. Jeffry's 3PP, and I think Jacky's 6PK are one's that come to mind. Add to the fact that weight class doesn't affect movement, so he's as fast as everybody else in the game just about. He's a good character to learn, but he's straight up a bandwagon character right now from what I see. It's VF3 all over again...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on June 22, 2012, 09:47:55 PM
Thanks for the intell Jinx. Sucks you won't be making it out to EVO.
It's true about Taka. After fighting a few I have yet to see any amazing players with him, but those I
do come across will abuse his weight class and good speed.
I've had to come up with new little strings just for him.
It's truly annoying.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: sibarraz on June 23, 2012, 02:05:19 AM
WRESTLING IS THE ULTIMATE E-SPORTS
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on June 24, 2012, 05:17:18 AM
I've had a bad week online with this game.  I've spent a lot of time in the lab, and playing offline with friends.  I step online and can't do anything because of my connection now.  And when I had a good connection I kept running into scrubs.  The game is still fun at least, hopefully some of the people I've been able to play against online will be online soon.  I just hate that I can't apply what I do offline to online play.  Can't wait to move and get somewhere that has some decent internet.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: DarKaoZ on June 25, 2012, 12:13:40 AM
Now that I think of it, I have already fought you Jinxhand, right?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: FreeRunner on June 25, 2012, 04:52:01 AM
If only I had money to get this ;_;.

Now I'm stuck with just regular VF5 for now.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on June 26, 2012, 01:04:57 AM
Now that I think of it, I have already fought you Jinxhand, right?

Yes, I've fought your Jean a few times. I'm diggin' it!!! Is this your first VF?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: DarKaoZ on June 26, 2012, 04:53:04 AM
Now that I think of it, I have already fought you Jinxhand, right?

Yes, I've fought your Jean a few times. I'm diggin' it!!! Is this your first VF?

I had VF4 Evo and VF5 before this one, but never played it against anyone, only vs the computer. So yeah, this is my first VF in which I fight against people so I had to "learn" the game.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on July 26, 2012, 09:44:41 PM
Let's start learning what to punish!!!

http://virtuafighter.com/forums/ubbthreads.php/topics/336409/1 (http://virtuafighter.com/forums/ubbthreads.php/topics/336409/1)

Now you don't have to look at the frame data chart, per sé... Vids will keep getting pumped out compliments of Johoseph.

Word of caution: the character punishing is Lau, so while the standard P for most is 12 frames, some characters have 10f jabs like Eileen and Kage. Also, if there's a move that Lau uses that "your" character doesn't have, like Jeffry's 6P+K isn't the same as Lau's, you can replace that move with a move of your own, just as long as it has the right number of frames.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: FreeRunner on September 08, 2012, 09:28:28 PM
Just got the VF5:FS, does anyone still play?

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: baccano1932 on September 10, 2012, 06:09:18 AM
I kinda stopped playing since almost everyone I could find had bad/questionable connections, new games that have come out or are about to come out ie: P4A and TTT2, additionally i'm not very good at the game and without anyone to play with regularly I kinda just moved on, though if you got it for PS3 I'd be willing to play you.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on September 11, 2012, 12:49:06 AM
I still play it, just not online for a few reasons.  One my connection isn't good so it messes up my offline play.  When I get a good connection the players are just bad.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on September 11, 2012, 02:30:28 AM
This is the other fighter I'm currently maining, but I'm on PS3. Would like to fight some of y'all, but not sure who I can fight.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: KarnF91 on September 11, 2012, 04:18:00 AM
For me it's touch and go really.  There are times when the connection is good no matter what it says.  As I got better at the game though I really started to feel it though.  For casual play or teaching it's okay generally though.  If I had a strong connection I'd be on that game all the time.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on September 28, 2012, 11:53:57 AM
I still play if anyone wants to go a few rounds. Just look for "Emperor Paine" on 360. I have about 4 or so other friends that play often as well.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: solidshark on October 18, 2012, 05:09:39 PM
Who's still playing this on the regular on PSN? Looking to test my skills against some DC members sometime.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on October 18, 2012, 07:51:39 PM
Me. I play Pai and Lion.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on October 19, 2012, 07:45:06 AM
Still playing low tier Jeffry... Akira seems much more fun this time around...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on October 19, 2012, 12:39:22 PM
I'm still sticking it out with Brad, despite distractions from Tekken.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Ashspiralingblood on October 19, 2012, 02:06:11 PM
I'm still playing vanilla VF5, to this day the graphics look really good, Akira is hard to use I can't really combo well with him, Sarah is really fun and does good damage and love her options out of the flamigo stance, El Blaze is a little gimmicky
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on October 20, 2012, 08:20:01 AM
I'm still playing vanilla VF5, to this day the graphics look really good, Akira is hard to use I can't really combo well with him, Sarah is really fun and does good damage and love her options out of the flamigo stance, El Blaze is a little gimmicky

Akira has been toned down significantly since VF5 Vanilla... Honestly, if you're gonna learn Akira, I wouldn't even worry about his K+G:G knee if that's one thing you're sweating... His SPoD (Stun Palm of Doom) should only be difficult when it comes to knowing which direction to press on the 2nd and 3rd inputs... I can't honestly thing of anything else that would be difficult imo... Once you learn how to buffer directional inputs to do certain moves (like pressing 33 or 11 to do moves from crouching), things become really easy with him... What specifically are you having troubles with???

As for combos, from most of his launchers you can do 6KP, K+GK and that's easy damage. It's not his strongest, but it's a start, and you don't have to any of his multiple button strings... In Vanilla, after a launch, while holding 6 you could P,P,P,PK and that did some ok damage, but with the major system overhaul that was done in VF5R, and VF5FS, Akira can do those classic combos anymore...

Once you get some of those "nuisances" down, he'll become fairly easy to play with...

Sarah has gotten ridiculously better since VF5 Vanilla... She doesn't have to work to get in damage much as she did before. She has more options, albeit risky-- well, I guess not all of them are as risky as they seem once you look at frame data...

I hate El Blaze... He's like the new-age Pai in terms of annoyance to me... Still somewhat of a fun character, I just hate fighting him... 

Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on October 20, 2012, 12:28:32 PM
Speaking of Pai just played with a friend that was using her tonight, I took quite a beating from her until I started remembering to use Brad's P+K more, then rush her shit down.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on November 25, 2012, 07:32:48 PM
Pai has a ton of safe pokes like 2P+K, and even from her bokutai stance, she can do P or PP and still be relatively safe. Some of her options dwindle depending on what move she uses, but at the very least she can fuzzy guard. I have to pay attention and not try to attack out of disadvantage... Sometimes throwing Jeffry's 6K works, but its still a huge risk... I'm actually trying to learn Pai, so if you have any questions or whatever, hit me up... There's always VFDC also...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: PureYeti on December 23, 2012, 06:52:43 AM
Dec 18 - Jan 8, PSN version of the game is available for $9.99 or $6.99 for PSN+ subscribers
Dec 19 -Dec 31, XBL version of the game is available for 600 MSP

http://virtuafighter.com/threads/ios-vf5fs-guide-app-and-discount-on-xbl-psn-vf5fs-game.17231/ (http://virtuafighter.com/threads/ios-vf5fs-guide-app-and-discount-on-xbl-psn-vf5fs-game.17231/)

Sega also release a strategy guide app on the iPhones and iPads from the iTunes store

"SEGA, in collaboration with VFDC, has put together this OFFICIAL Virtua Fighter 5 Final Showdown Guide with situational strategy tips and a comprehensive move list for each of the game's 19 characters. Whether you are a beginner or an experienced player, this app has the tools to take your game to the next level!

STRATEGY GUIDE
Learn about everything from basic movement to advanced wall attacks within the strategy section of the VF5 FS Guide. Topics include movement, character positioning, ground maneuvers, attacks, defensive actions, wall strategy, combos, frames, and character selection.

MOVE LISTS
Once you've mastered general gameplay strategy, head to your favorite character's move list to enhance your game. Each move list contains over 100 moves with detailed frame and damage statistics that enable you to prepare for the highest level of competition."
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on January 23, 2013, 07:00:59 AM
http://virtuafighter.com/wiki/index/ (http://virtuafighter.com/wiki/index/)

Hopefully, this can help those who are interested in the game, but are either worried about where to start learning, or are learning the game, and are at a plateau in one's progress... Check it out!!!
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on January 23, 2013, 10:33:01 PM
I just checked out the wiki, tons of great info. I even found a few things I wasn't familiar with and was better able to understand them. I hope the character section gets fleshed out eventually.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on January 23, 2013, 11:56:39 PM
I agree, the wiki is pretty good, lots of good information and details. I may need to read it a few times to let it all sink in because it is a LOT of info, but hopefully I will be able to integrate it in my gameplay. Combined with Dandy J's 2 hour tutorial video, you can learn a lot from both of these resources.

I can't wait for the character section, hopefully it will be good too.

Btw, why don't we all play together online in a room sometime? I use PSN for VF though. I've been having trouble finding matches on ranked, which is my source for immediate matches.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Running Wild on January 24, 2013, 08:44:43 AM
I'd be up for a VF session PSN.

I don't have anyone I can really level up with, and my local scene is mainly focused on Tekken.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on January 31, 2013, 03:04:27 AM
I can get on PSN... I usually do matches with DRN and several DC & VFDC members... Just hit me up whenever you cats are on...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: bigvador on January 31, 2013, 07:22:22 AM
i been playin vf5 alot and i aint sure were my skill level iz at i wouldnt mind playin yal
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on February 15, 2013, 01:01:25 AM
i been playin vf5 alot and i aint sure were my skill level iz at i wouldnt mind playin yal

Yo add my on psn... I get up on vf quite a bit with some DC buddies...

In the meantime, those interested, check this out:

http://www.twitch.tv/eg_jwong/b/363784044 (http://www.twitch.tv/eg_jwong/b/363784044)


LA Akira is helping Justin Wong learn VF. Floe is there too, but whatever... I posted this because LA Akira gives out some good info without being overwhelming, and I think it would help those trying to learn the game...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on June 10, 2013, 04:08:48 PM
So I just got back from my trip to Japan and damn. I truly feel i leveled up my game. The way the Japanese play is so different than most in America. I would like to get some weekly online meetups going. (looks at Jinx since his on my friends list) I made a few new friends while out there and one of them has a 360 and the game. He is a Lion/Shun? or Lion/El Blaze...can't remember lol; who is also down to play in groups. The thing is now setting up and time and day. So anyone interested?
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: desmond_kof on June 10, 2013, 04:32:43 PM
I only have the ps3 version currently. I'm down to play though.
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: jinxhand on July 25, 2013, 11:57:01 PM
When I get back from my business trip, I'll try to setup a session or 2 either on Saturday or Sunday... I'll edit the post and let you guys know when I'm up and ready to spar...
Title: Re: The Virtua Figher 5 thread: just 6 months before the end of the world
Post by: Emperor Paine on August 17, 2013, 07:14:35 PM
So i'll be downloading the game on my ps3 as well. So if anyone wants to go a few rounds just let me know.
ps tag Emperor Paine