Dream Cancel Forum
Other Fighting Games => Samurai Shodown => SNK Games => Samurai Shodown VI => Topic started by: Amedø310 on May 05, 2011, 11:14:57 PM
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Triangle Jump:
Down off wall: ;db/ ;df
Special Command: ;fd+ ;m
Special Moves:
Hades' Flames: ;dn ;df ;fd+ ;l
l_Demon's Path: ;dn ;df ;fd+ ;m
l_Heaven's Glow: ;dn ;df ;fd+ ;s
l_Heaven's Glow (Spirit Gauge is Maxed): ;dn ;df ;fd ;uf ;up ;ub ;bk ;db ;dn+ ;l ;m
Feet of Flames: ;fd ;dn ;df+ ;k (can be used while unarmed)
l_Additional Hit for Feet of Flames: ;bk+ ;k or ;fd+ ;k
Absolute Incinerator: ;bk ;db ;dn ;df ;fd+ ;s
(Groove 2 Only) Toy Transformation: ;fd ;df ;dn ;db ;bk ;fd ;bk+ ;sp
Secret Art:
Hell's Flame and Heat
(Groove 2, only once per round): ;fd ;dn ;df(x2)+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s
Weapon Destroyer/ Disarm Attack:
Enja's Bursting Heat: ;dn ;df ;fd+ ;l ;m