Dream Cancel Forum
Other Fighting Games => Samurai Shodown => SNK Games => Samurai Shodown VI => Topic started by: Amedø310 on May 15, 2011, 05:22:16 PM
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Special Moves:
Vulcan Weinen: ;dn ;df ;fd+ ;l
l_Vulcan Trukken: ;l(x)
l_Vulcan Explosion: ;l(x)
Blitz Sieger: (also can be used in air) ;fd ;df ;dn ;db ;bk+ ;l/ ;m/ ;s
Tigerkope: ;dn ;df ;fd+ ;k (can be used while unarmed)
l_Falkennagel: ;dn ;df ;fd+ ;m (can be used while unarmed)
l_Elefantglied: ;fd ;df ;dn ;db ;bk+ ;s (can be used while unarmed)
Fire Strum: ;bk ;dn ;db+ ;l/ ;m/ ;s
(Groove 2 Only) Toy Transformation: ;fd ;bk ;db ;dn ;df ;fd ;bk+ ;sp
Secret Art:
Operation Tiger
(Groove 2, only once per round): ;fd ;bk ;db ;dn ;df ;fd+ ;m ;s
(Groove 6, only when secret art gauge is flashing): ;dn ;df ;fd+ ;m ;s
Weapon Destroyer/ Disarm Attack:
Dragoner Faust: ;dn ;df ;fd+ ;l ;m