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Messages - Aervid

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Training Room / Re: David Kong is here to answer your noob questions!
« on: July 13, 2012, 11:05:52 PM »
First off, analyze why you are losing life to grapplers. Are you actually getting command grabbed? Or are you being hit by normals because you're trying to avoid command grabs?

I watched a couple of my replays and it really is a combination of both. Once I got command grabbed a couple of times I would try to keep my distance or backdash on my wake up--this is when they would normally start to pressure with jumping CD or other really good normals


Remember that command grabs, in theory, are not any different than any other option in the game, such as an uppercut or a low. You can punish a grab every single time, so realistically, your opponent should be just as afraid of grabbing as you are of getting grabbed. 

Never really thought about it like that. I'll try to keep that in mind!


A command grab will PUNISH YOU FOR BLOCKING TOO MUCH.

I also noticed that I do tend to block too much. As a result, I noticed in my replays that I often get tick thrown, even by non-grapplers. I think if I can keep in mind the situations where I get thrown, I'll be able to neutral hop preemptively.

Also, I respect their command grabs too much, even on their wake up. Even if I do get a knockdown, I tend to back off and not push my advantage due to the fear of a reversal, but this is something that I need to work on in general (really safe-jumping in this game is something I don't have a good grasp on but I'm getting there).

Also, block clark's jump CD, because that move is really really good.

Would this be the case with Raiden's and Maxima's as well? Their CDs seem just as dominating and using meter as a punish doesn't seem very cost-effective in most cases haha.

Overall,when up against grapplers, I play too conservatively and don't push my advantage. And once I start getting hit, I turtle up which leads to me being command grabbed haha. As you said, I should start neutral hopping more since I would sometimes backdash but I would be unable to punish their command grab attempt.

Hopefully next time I come up against a grappler I'll be able to implement some of this things and fair a little better. Thanks for the reply David!

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Training Room / Re: David Kong is here to answer your noob questions!
« on: July 12, 2012, 08:41:32 AM »
Hey David (and other thread responders) I've been grinding the game out for the past month and have definitely improved, however, all grapplers seem to have my number...hard (especially Raiden). The main grapplers have really good air normals, such as Clark's/Raiden's/Maxima's/Daimon's j.CD, and they also have pretty good ground normals, and as grapplers, are scary as fuck on the ground.

My team is usually composed from some of the following: K', Kyo, Shen, Maxima, or Billy. As such the only one's I can kinda zone with are K', Kyo, and billy to an extent, but most of my team is rushdown focused. To me it seems that in the close range, I can easily get command grabbed (on the ground or air). In the mid range, their hop CD is a big threat, which I usually try to beat with pre-emptive neutral hops/jumps, and my team does not excel at long ranges.

Thus, my question is, are they really that intimidating to fight and what are some tactics I can employ to stand a chance? Thanks guys

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