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Messages - Ufgt

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31
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 19, 2011, 08:40:35 PM »
Fractured and diverse communities exist in every genre. I suppose calling it the FGC is too broad of a term since there ARE many different types of FGCs. But it's undeniable that SFIV and MvC3 are the biggest and most popular games in the genre, so it will have to be representative of the genre. Are they the BEST FGs? I don't think so, but it doesn't matter what I think, it's what the majority thinks.

As an example, I think the best RTS is Company of Heroes. But obviously, it will never reach the numbers that SC1/2 will reach, so pro leagues picked the most popular and obvious choice, which is fine. It's up to MLG to recognize that there are different groups within the FGC and plan accordingly.

Just take SFIV and SCV to cover both 2d and 3d. Lets see how they do.

32
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 16, 2011, 06:23:03 PM »
That's something that's always bothered me... I know capcom is a backwards ass company, but why in the world wouldn't they allow a league to run their game? And how did Dreamhack get SFIV into the lineup?What criteria/threshold does capcom wait for before they step in and say "yo, you need our permission now"?

33
Social Club / Re: Speed Addicts Anonymous: The Speed Run thread
« on: December 16, 2011, 05:14:44 PM »
Anything Super Metroid. That game is so perfect for speed runs since there's so many sequence breaks.

Sequence breaking is one of my favorite things to try in adventure games. Sometimes it works out, most of the time the game bugs and you have to start from scratch lol.

34
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 16, 2011, 05:13:10 PM »
For sure, the FGC is a very loose term to collect all the various fighting game players into one term. Again, I agree that if you don't play the game or participate in the community for the game that is chosen, the choice isn't really up to you. But as of right now, it looks like MLG wants to pick up SFIV and that's pretty relevant to anyone that goes to SRK.

I just have a feeling that the SRK brass is cockblocking something. I don't know the inner workings of the SRK elite, but from a logic point of view, I don't know why SFIV wasn't already in the MLG to begin with.

It would be kinda sweet if 8WR managed to get SCV into MLG, I really like that series and I think it's interesting enough from a spectators POV to get successful at the highest level... as long as the highest level play isn't super degenerate.

Or KOF gets super popular and that goes into MLG lol.

35
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 15, 2011, 10:26:05 PM »
I don't think it's a good idea to get ourselves involved with esports. We're our own entity, and have survived well enough without any commercial and bureaucratic bullshit. It's bad enough that people are already scavenging to get sponsored. I think it's pathetic, honestly.
Why shouldn't we get involved in eSports? Survival and success are 2 completely different things. The FGC will survive regardless, we are one of the most resiliant groups of gamers out there. But I want more than just survival. I want to see the FGC go legit, have pros make real money.

I will never get to that level, but that doesn't matter. I think the FGC has some of the most talented gamers and seeing them suffer because of the refusal of a few in the community to adapt irks me. It's not that I am all gung ho for MLG and leagues, but I want the choice to come from the community as a whole (top players, average gamers, spectators), not from a small elite group that "represents" us. If we collectively choose to stay underground, outside of the sphere of leagues, than so be it. But we should have a say. The least they can do is open that option to us.

Now I'm mad. LOL.

36
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 15, 2011, 08:16:38 PM »
You're right, most people probably didn't get through that entire Great Wall of Text. It just bothers me that people don't get educated in all the facts (there's a ton of misinformation out there) before making a decision, and when a prominent figure in the FGC says something, a lot of people will fall in line like sheep.

This particular issue I am REALLY emotional about, and I'm not sure why lol.

37
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 15, 2011, 07:49:02 PM »
Who's "they"? Just need more clarificiation.

38
Iori Yagami (Claw) / Re: Iori Yagami (Console)
« on: December 15, 2011, 06:38:30 PM »
In my experience, EX akegarasu (qcb+BD) doesn't actually go through projectiles.  It might go through them on start up, but I've done it from mid screen to try and safely close distance on someone, and they hit me with a FB after I had started the move.  To be fair, it may have been an EX fireball, I can't remember, but it definitely seems to me that "EX akegarasu has invincibility to fireballs" is highly exaggerated.
Maybe it has weird invincibility where it can only pass through FB already on the screen

The EX version of the running slash only has LOWER BODY invincibility. So use it to close in on ground fireballs, but you will get hit with non ground fireballs every time.

39
Social Club / Re: FGC vs eSports and the other and bigger issues
« on: December 15, 2011, 06:31:40 PM »
I talk about this issue to death pretty much every day IRL and on SRK.

Ultradavid's article is terrible. He draws comparisons that make no sense and he's painfully ignorant of the history of gaming outside of the FGC. In essence, it's a 30 thousand word document filled with verbal diaharrea. He's being called out from every gaming community, for good reason. He doesn't give those other gaming communities the proper respect they deserve from also building their scene from the ground up 10 years ago.

Just a really disingenuous rant disguised as an article and the rest of the FGC is eating it up like it's truth.

40
General Discussion / Re: KOF13 Canadian Stream
« on: December 15, 2011, 11:10:13 AM »
Thanks for watching, everyone! We had a lot of fun, will keep it regular.

41
General Discussion / Re: Tier List
« on: December 13, 2011, 05:21:32 PM »
I agree, I think kyo is up there. He can do a lot of damage meterless and his confirms are very easy and straight forward.

Right now, I don't feel any character is particularly BAD, which is a good thing. The tiers feels very compressed at the moment.

42
Yes, Elizabeth 2 is super absurd for how little you actually need to do. Just gotta do command grab REALLY FAST and from neutral. Sometimes, DP will come out because of shortcut.

It's a dumb trial.

43
General Discussion / Re: Tier List
« on: December 12, 2011, 11:14:45 PM »
Sounds about right, regarding the characters I know...

Athena: I find myself having to resort to weak rushdown tactics to do damage. Anti airing with DP only nets about 100 damage, which is quite low. FB~DP game definitely does not suit this game, but I think that's okay since it's such an abrupt and stark contrast to many of the other characters that it can throw your opponent off his regular pacing. I also throw a lot with Athena for damage.

Yuri: Mega buff, I think she is definitely top tier. Hard to get in, but once in, quite hard to push out. She has a couple tools get get in, so it's not a complete loss at > 1/2 screen. Damage output a little lower than some other characters, but that's to be expected considering all her tool.

44
Damn.

Guess I will just make time on Sunday to watch the final 4.

45
Is there going to be a KOF stream? Or is it just side tourney stuff and we'll have to wait for maybe VODs?  :(

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