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Messages - JuiceboxAbel

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General Discussion / Re: Tier lists and Character Discussion Thread
« on: January 13, 2012, 10:34:06 PM »
Leona doesn't make sense to me as a competitive pick.

With a life lead, she functions okay as a defensive character. But I would say that Ralf, Ash, Saiki, and King (at least, maybe others as well) do better with that playstyle because of better projectiles and farther reach in the zoning game (King's Tornado Kick, Ralf's Gatling Attack, etc).

Without a life lead, She needs meter to function well as her combo damage is below average without it. Her projctile's slowness makes it impractical to use in an approach. Her unseeable 50/50 is strong, but it wont kill someone unless you land it two or three times. Plenty of characters can kill you in two or three hits with 4 bars, so I don't see a significant advantage there. Lastly, her HD combos are a bit more difficult than those of other characters, although technically this is a non-issue with enough practice.

In either case, I don't see a reason to play Leona over another character, currently. Hopefully new tech emerges.

General Discussion / Re: Tier lists and Character Discussion Thread
« on: January 13, 2012, 09:14:20 PM »
The proposed tier list by Bala and TheAnswer:

A+: EX Kyo, Mr. Karate, Saiki, Robert, Kyo, Iori, Benimaru

A: EX Iori, Clark, Goro, Shen, Yuri, K', Hwa, Kensou

B+: Andy, Ryo

B: Kim, Mai, Duo Lon, Ash, Mature, Billy, Vice, Elisabeth, Raiden, Takuma, Maxima, Chin

B-: Athena, King, Terry, Ralf, Kula, Joe

C: Leona
I'm not good enough yet to have an informed opinion on these character placements. But I'm glad they sat down and did this.

I don't like that King is down there but I can't disagree with their reasoning. Regardless, she fits my playstyle so I don't see myself ever not using her.

General Discussion / Re: Tier List
« on: January 04, 2012, 03:29:38 PM »
The more unbalanced a fighting game is, the more the tier list matters. And to an extent, I'd say it matters in every fighting game anyway.


99% of the people who look at tier lists are trash at the game and the information on it doesn't apply to them. They'd be better off picking a character they enjoy and learning basics that way, rather than thinking the character they pick has suddenly made them better. Even worse, let's say you pick a top tier character and start beating people... Does the learning stop? You have no reason not to learn every character if you're competitive.

Unless you're lazy and just want the "easy" way out. Lo and behold, lookie here! A list of the "best" characters!

Buncha scrubs. (Talking to scrubs in general, not the fine people in this thread)

I don't know what critique there is to offer for vids of you beating up on people who don't know how to play.

Probably just watch the matches with git_thrown in the 2nd video then, lol.

Yeah, they're still learning.

I played some KOF last night on the neomaxico stream. Can you guys critique my play please? 23:30 until end 59:50 until 84:00

I'd really appreciate it!

Tag: Juicebox
Name: Eric
Location: Tempe, AZ
PSN: n/a
XBL: "BLG Juicebox"
Mains: King
Quote: If your friends don't dance then they're no friends of mine!
Misc:    ;dn ;df ;fd ;dn ;df ;fd ;a ;c SURPRISE ROSE

I'm hoping to take a more active role in discussions about this game to further my own understanding of it. Glad to see you guys are active.

Did any of you catch my offline play on Neomaxico? You can catch the archive at

I'm hoping for a critique. Currently my team is King/Andy/Robert so that I can grasp the fundamentals and apply them across all 3 characters more or less the same. I already know I need work on Andy and Robert's HD combos, though I would like suggestions for what their HD combos should be in general.

I think my experience with SF makes playing King really intuitive for me. I'm pretty sure she'll be first on my tournament team. Totally open to switching the others, so right now I'm learning more characters to see what playstyles I like. Probably going to learn Hwa next, I hear he's GDLK.


first post, hi guys, critique my play plz, keep the scene alive

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