Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mr.Minionman

Pages: 1 2 3 [4] 5 6 ... 12
46
Located: Tennessee
Tag: MrMinionman
Character: Iori
Backup: Shun'ei, Kyo, Vice

I was gonna try a new character, but with people getting early copies, it's best I stick with what I know for now :I I'll enter both tournaments unless something comes up. You planning to post this on reddit any? Could yield a few extra players that way.

47
General Discussion / Re: KOFXIV Announced for 2016
« on: August 08, 2016, 01:14:50 AM »
I really like the opening to psycho soldier theme. Also what I've heard of Antonov's theme is badass. Think this is the best sax theme yet too.

48
General Discussion / Re: King of Fighters XIV Video Thread
« on: August 08, 2016, 01:12:41 AM »
Nice combo vid! I love the combos where you cancel super with fan. also it's pretty crazy how many characters can double+ super in the corner. And yeah, impractical combos are more than welcome here. There just aren't that many people around to comment on them atm. At least not until the full build release, anyway.

49
Iori Yagami / Re: Iori Yagami
« on: August 06, 2016, 03:13:01 AM »
Ah. I knew I was missing something about that move. I'll add that in thanks.

50
Iori Yagami / Re: Iori Yagami
« on: August 05, 2016, 10:56:25 PM »
Also just filled out his wiki page sans throws. I'll do that when I get home. As always input is always needed:
http://dreamcancel.com/wiki/index.php?title=Iori_Yagami_(XIV)

51
General Discussion / Re: KOFXIV Announced for 2016
« on: August 05, 2016, 09:45:19 PM »
Nah it's not egregious or anything, just was expecting something diff. Is whatever.

And yeah, the song is hype. So many good songs this iteration :o Though, i hope they have a classic songs option like w/ 13. That'd be pretty sweet.

Song's being stage based will be a big boon. I'm gonna be glad to not have to listen to iori/karate's theme every other game, or namely whoever your point character is.

52
General Discussion / Re: KOFXIV Announced for 2016
« on: August 05, 2016, 08:10:15 PM »
tbh, the jiggle physics ruins her stance. She's supposed to be cool... a subdued sexy. Silly jiggles is... not that. The sports bra really should be able to hold those puppies back.

54
Iori Yagami / Re: Iori Team Position
« on: August 05, 2016, 07:12:12 PM »
In neutral it may still be ok, probs for corner pressure. It just depends on if they have access to a fast travel super ala mai. I'm surprised people even tried it for oki; that recovery is too damn long.

@Shirakani Yeah, no doubt he's the same Iori as he ever was. Slightly toned down, but still Iori. Having the work horse in the back when you need him certainly won't hurt him, but I do think he's probably at his most efficient in front.

55
Alice / Alice
« on: August 05, 2016, 06:52:34 PM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Chabudai Gaeshi - (close) ;bk/ ;fd + ;c
Seoi Nage Huu - (close) ;bk/ ;fd + ;d

Command Normals
Garnet Spin  - ;fd + ;b

Special Moves
Tiger Crack - ;dp + ;b/ ;d (*)
Southtown Variation - ;qcf + ;a/ ;c (*)
   ∟Southtown Variation • Charge [Southtown Variation ;a/ ;c ] ;fd + ;a / ;c
   ∟Southtown Variation • Spin [Southtown Variation ;a/ ;c ] ;fd + ;b / ;d
Wolf Combination - ;qcb + ;a / ;c (*)
   ∟Wolf Combination • Upper [Wolf Combination ;a/ ;c ] ;qcb + ;a/ ;c
       ∟Wolf Combination • Wave [Wolf Combination • Upper ;a/ ;c ] ;qcb + ;a/ ;c
Diving Tackle - (in air) ;qcb + ;b / ;d (*)  

Super Special Moves
Special Wolf Combination - ;qcf ;qcf + ;b/ ;d (!)
Shadow Dunk - ;qcf ;qcf + ;a/ ;c (!)

Climax Super Special Move
Full Set Alice - ;hcb ;hcb + ;a ;c

Wiki page: http://dreamcancel.com/wiki/index.php?title=Alice_(XIV)
Wiki google doc: https://docs.google.com/document/d/1JtH42y4D-R3NrJ77ELf7bsGVR3hk4wdhTWShxpILuQc/edit

56
Ramon / Ramon
« on: August 05, 2016, 06:45:34 PM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Arm Whip - (close) ;bk/ ;fd + ;c
Flying Mare - (close) ;bk/ ;fd + ;d

Command Normals
Sankaku-Tobi - in air near edge of screen, ;uf
Drop Kick - ;df + ;b
Head Butt - ;fd + ;a
   ∟ Hikiokoshi - after Head Butt knockdown, ;dn ;dn + ;a/ ;c

Special Moves
Tiger Neck Chancery - ;hcf + ;a/ ;c (*)
Rolling Sobat - ;dp + ;b/ ;d (*)
   ∟Flying Body Attack[After ;b / ;d Rolling Sobat hits] - ;dp + ;b/ ;d
      ∟Hikiokoshi - ;dn ;dn + ;a/ ;c
Somersault - ;hcf + ;b/ ;d (*)
   ∟Stop - ;a ;b
Tiger Road - ;qcb + ;b/ ;d (*)
   ∟Feint Dash[Tiger Road] - ;a ;b
   ∟Feint Jump[Tiger Road] - ;uf
   ∟Cross Chop[Tiger Road] - ;b/ ;d
   ∟Force of Will[Tiger Road] - ;qcf + ;a/ ;c
      ∟Hikiokoshi[Force of Will] - ;dn ;dn + ;a/ ;c
Bird of Paradise - ;dn ;dn + ;a ;c
   ∟Hikiokoshi[Bird of Paradise] - ;dn ;dn + ;a/ ;c
Feint Step - ;qcb + ;a/ ;c

Super Special Moves
Tiger Spin - ;hcb ;hcb + ;a/ ;c (!)
El • Diablo • Amarillo • Ramon • Volando - ;qcb ;hcf + ;b/ ;d (!)

Climax Super Special Move
Hyper Sonic • Ramon - ;hcb ;hcb + ;b ;d

57
Gang-Il / Gang-Il
« on: August 05, 2016, 06:25:13 PM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Kubi Kari-Geri - (close) ;bk/ ;fd + ;c
Sakkyaku Nage - (close) ;bk/ ;fd + ;d

Command Normals
High Angle Naeryo Chagi - ;fd + ;b
Ushiro-Geri - (in air) ;bk + ;c

Special Moves
Hangetsuzan - (in air) ;qcb + ;b/ ;d (*)
Hakikyaku ;dn ;dn + ;b/ ;d (*)
   ∟ Double Twi Chagi - [Hakikyaku ;b/ ;d ] ;dp + ;a/ ;c
   ∟ Naeryo Chagi - [Hakikyaku ;b/ ;d ] ;qcb + ;b/ ;d
      ∟ Ap Chagi [Naeryo Chagi] ;fd + ;b/ ;d
   ∟ Najunde Twio Yop Chagi - [Hakikyaku ;b/ ;d ] ;qcf + ;b/ ;d
      ∟ Ap Chagi [Najunde Twio Yop Chagi] ;fd + ;b/ ;d
Ressen Kyaku - ;dp + ;b/ ;d
Shakka Shuu - ;qcf + ;a/ ;c

Super Special Moves
Hienzan - ;qcf ;qcf + ;b/ ;d (!)
Gekishin Kyaku - ;qcb ;qcb + ;b/ ;d (!)

Climax Super Special Move
Houou Kyaku - ;qcb ;hcf + ;b ;d

58
Love Heart / Love Heart
« on: August 05, 2016, 06:10:05 PM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Strike Brain - (close) ;bk/ ;fd + ;c
Goodbye Chicken - (close) ;bk/ ;fd + ;d

Command Normals
Love Heel - ;bk + ;b

Special Moves
Sky Anchor - ;qcf + ;b/ ;d (*)
Rush Heart - ;qcf + ;a/ ;c (*)
Peace Slash - ;qcb + ;a/ ;c (*)
Rising Heart - ;dp + ;a/ ;c (*)

Super Special Moves
Elision Wave - ;qcf ;qcf + ;a/ ;c (!)
Sky Love Arrow - ;qcf ;qcf + ;b/ ;d (!)

Climax Super Special Move
Senku Buster Sword- ;hcb ;hcb + ;a ;c

59
Yuri Sakazaki / Yuri Sakazaki
« on: August 05, 2016, 06:01:46 PM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Oni Harite - (close) ;bk/ ;fd + ;c
Silent Nage - (close) ;bk/ ;fd + ;d

Command Normals
Enyoku - ;fd + ;a
Yuri Raijin Kyaku - (in air) ;df + ;b

Special Moves
Ko-Ou Ken - ;qcf + ;a/ ;c (*)
Kuuga (Yuri Chou Upper) - ;dp + ;a/ ;c (*)
Saiha - ;qcb + ;a/ ;c (*)
Raiou Ken - (in air) ;qcf + ;b/ ;d (*)
Hyakuretsu Binta - (close) ;hcb + ;b/ ;d (*)
Houyoku - ;dp + ;b/ ;d
   ∟ Hien Souha - [Houyoku] ;a/ ;c
   ∟ Yuri Raijin Kyaku - [Houyoku] ;b/ ;d
   ∟ Tsubame Otoshi- [Houyoku] (in air) ;a ;c
   ∟ Raiou Ken- [Houyoku] ;qcf + ;b/ ;d

Super Special Moves
Chou Saiha (Kyokugenryu • Raiha) - ;qcb ;qcb + ;a/ ;c (!)
Hien Houou Kyaku - ;qcf ;hcb + ;b/ ;d (!)
Haoh Shoukou Ken - ;fd ;hcf + ;a/ ;c (!)

Climax Super Special Move
Chou! Ryuuko Ranbu - ;qcf ;hcb + ;a ;c

60
Mature / Mature
« on: August 05, 2016, 07:11:54 AM »


Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Death Blow - (close) ;bk/ ;fd + ;c
Backlash - (close) ;bk/ ;fd + ;d

Special Moves
Despair - ;dp + ;a/ ;c (*)
   ∟ Despair (Attack) [Despair ;a/ ;c] ;a/ ;c
Deathrow - ;qcb + ;a/ ;c (*)
   ∟ Deathrow (Follow Up 1) [Deathrow] ;qcb + ;a/ ;c
      ∟ Deathrow (Follow Up 2) [Deathrow (Follow Up 1)] ;qcb + ;a/ ;c
Metal Massacre - ;qcb + ;b/ ;d (*)
Ebony Tears - ;qcf ;hcb + ;a/ ;c (*)

Super Special Moves
Heaven's Gate - ;qcb ;hcf + ;b/ ;d (!)
Nocturnal Rites - ;qcf ;qcf + ;a/ ;c (!)

Climax Super Special Move
Iron Maiden - ;qcb ;hcf + ;a ;c

Pages: 1 2 3 [4] 5 6 ... 12