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Messages - jedpossum

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16
King of Fighters XI / Re: Cheap ass AI/CPU
« on: May 17, 2011, 04:12:49 AM »
I wonder how the 98um Hero AI would compare.

17
General Discussion / Re: Console Exclusive characters
« on: May 08, 2011, 07:03:43 AM »
Surprised people have forgotten about this blog post.

http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2010/08/post_28.html

18
General Discussion / Re: Console Exclusive characters
« on: May 07, 2011, 03:40:35 AM »
Chang and Jhun to finish team Korea.
Jubei Yamada to finish the other Fatal Fury team.
These are the characters the closest ones to being done.

19
SNK Games / Re: Fighter's History Dynamite (Karnov's Revenge)
« on: May 06, 2011, 09:08:03 PM »
Winkawaks and a Hex editor

But here is preview of the next version of the edits
http://imgur.com/a/hYDzc

This time using Mame's Memory Viewer around to help edit.


20
SNK Games / Re: Breakers Revenge
« on: May 05, 2011, 01:50:57 AM »


Here is the hitboxes showing why you can OTG Saizo.

21
SNK Games / Re: Breakers Revenge
« on: May 03, 2011, 06:48:15 PM »
I was thinking about to making a thread on this game.

Tier List

Well here is a tier list that is usually agreed upon and is in order strongest to weakest.

Banned
Bai Hu

Top
Sho Kamui
Saizo
Tia Langray

Mid High
Condor Heads
Rila

Mid
Dao-Long

Low
Pielle Montario
Serge Maherl
Alsion III

Alsion III can still compete against Sho despite being on the bottom.

Juggle System
You can juggle in this game but only in one order a normal to a special then a super. There is no way to break this I am aware of.

Hitboxes
With the use of debug dipswitches you can view the hitboxes and setup a practice mode. But you have to activate the dipswitches on the neo geo boot up screen(white to black).

2-4 Hitboxes
2-5 Life bars and timer
2-6 Meter

it in motion


Also TOMAHOO

22
There was a Darkstalkers 4 slated to be released around 2000 for the cps3 ,but got pushed back due to Capcom adopting the Naomi as their main hardware instead of the cps3. After the hardware change the teams became separated to do ports or the versus series so the original Darkstalkers 4 died out due to them not getting success out of their fighting games anymore.

And guess which characters are there for cross promotion like Anita was going to be for MSH.

23
Well there is a few types of Vampire fans.

1. Those who know the games and can play them at decent level.

2. People that can draw and know about animation.

3. Random scrubs that don't know nothing about the series that think it would be sf4 with cooler characters. This can also apply to this group. People that don't like the magic series chains even though this series has it.

In Marvel 2 there was a lot of Darkstalkers characters only 3 were really competitive, 2 were decent, and the other was a joke.

Darkstalkers in order of effectiveness in mvc2
Anak
Ruby Heart
BB Hood
Morrigan
Amingo
Felicia

24
Its a common misconception people have on marvel 2 when they think of it they try to play it like a 1v1.

As for the clone syndrome its the fact that people like to stick with what is familiar as lot of A3 players migrated over to cvs when it came out thats why you see alot more of Sakura, Sagat, Rolento, and Vega. For Raiden free jump-ins not many characters have that in cvs2.

As for JJBA there is still a few people that play the game on GGPO. There is small scene for Jojo's in Norcal You got FlithieRich, Fayk, and GameGeezer. And there is frame data now since I got access to the Dev Menu I'll pm you the details.

25

All i gotta say is this:

* Capcom Fighting Jam --------- horrible broken crossup with reused sprites.
* Capcom Fighting Allstars----- had potential, but was canceled and in turn we got CFJ.

Ono's first two fighting games

Quote
* MvC2----------------------------- reused sprites, no tweaking whatsoever so what was left was like 6 playable characters out of 56 (or 64 I can't remember).
actually around 20 characters out of 56 quit looking at it as a 1v1.

People that don't play MvC2 forget about

Spiral
Cammy
Juggz
War Machine
Ruby Heart
BB Hood
Anak
Omega Red
Dhalism

These characters are very strong contenders (even on point) in MvC2. Throw in the top 6 and assist only characters and thats over 20 characters.

Quote
* CvS2------------------------------ A-Sagat, Blanka, Vega, Sakura, Ken or some other crazy combination with one of those characters as anchor. Plus only 4 SNK characters were actually strong.

Mai
Vice
Rock
Kyo
Yamazaki
Todo
Nakomaru

Need more SNK characters?

Quote
* MvC3------------------------------ starting to look like MvC2, plus more random things happen. It's like looking at a refreshing oasis, but the closer you get to it, the more you realize its a puddle of disease-infested urine.

Niitsuma is good at producing games like that.

Quote
I'm not a Capcom hater, I just know that those are examples of what they had to offer and those offerings aren't as great... There's no heart put in these games by them... Hell, even some in the Dreamcast era were like that, and I love that time frame because fighting games were king next to jrpgs... But Capcom is really feeding the fans', not the players' desires with these fighters now... NRS on the other hand, has actually managed to hit both nails on the mark with this MK9...

Welcome to the new Capcom with all the people that knew what they were doing gone(even the artists).
I miss Dirty Secret :(

Quote
Cross overs are nice, but they never quite make the other side evenly matched imo... Yeah Solidshark is right, KOF has been holding it down as the original cross up fighter...


Capcom ran out of ideas to use the Marvel License in fighting games after Marvel Super Heroes.

Quote
But real talk, I want "Data East vs Capcom: Age of Baloonken" to come out!!! Karnov vs Ken would be too dope!!!

It already happened in court Data East won (Data East could of counter sued Capcom about the magic series of normals).

26
King of Fighters 2k2/UM / Re: Kof 2002 Hitboxes
« on: April 25, 2011, 07:38:55 PM »
he's doing the hard way debug dipswitch 1-2 and then painting them on but he is missing the autoblock boxes.

I had a tutorial on to use the lua script done for awhile too.
http://dreamcancel.com/forum/index.php?topic=669.0

27
Garou Special would of been hype, a lot of the returning characters would of gotten a lot more people interested in the game.

Raiden and Duck King were only two I knew were gonna return.

28
Pro-Gear / Re: Consolized MVS
« on: April 21, 2011, 06:56:23 PM »
I wonder if he is using the MV-1x.

Edit: The site updated saying its using Unibios 3.0 on the board.

29
It's good to see that Vanessa is getting love... But Kyo-1 still getting shunned I see...

Geese and Goenitz allowed in those tourneys??? Who used them??? That whole boss row is broken or overly overpowered (yes overly op)...

Goenitz just find a way in and he's gone. For Geese bait him.

30
King of Fighters 2k2/UM / Re: KOF 2002UM - Vanessa
« on: April 12, 2011, 01:40:21 AM »
I doubt it. As the weaving doesn't do anything to Vanessa's get thrown box. As Heidern's neckspin is considered a throw.

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