I think this is a very thought provoking read, funny he mentions day[9] as well.
Yeah, it's a nice read, though I think a bit overly harsh. Yeah, I think FG commentary needs to be more articulate, but the reason a lot of people tend to enjoy some streams is because of a good hype man. MvC2 probably doesn't reach the heights it gets without guys like Yipes. 3S doesn't get as much ground without the help of Rockefeller and his commentary and podcasts. But at the same time, as a community that's now starting to grow, we NEED a guy along with the hype to articulate what's going on the screen at the moment, and it's hard.
I mean, for Capcom games at the moment, that seems to be Seth Killian just because there's no doubt about what he knows. He knows what's happening on the screen at all times because he knows the game, seeing it from the beginning. With some guys like an Ultradavid, he DOES have gaps in his knowledge, and it's expected. For example, in SSF4:AE alone, there's 39 characters. That's 780 Matchups you potentially have to learn, and that's hard. Then there's the nuances of each specific character for any game you have to learn. Hell, look at the Cross Counter Asia guys, VERY knowledgeable yet, when they were running over the AE12 Patch Changes at got to Gouken, they even admitted that they did not know the character that well.
In order to really be a good, info and play by play commentator, you need to know the ins and outs of your game, if not only for yourself but to viewers who are stopping by for the first time. A mark of a really good commentator is turning either organized chaos or something as seeming mundane as a fireball war and telling you exactly why and how it's happening.
Personally, I actually want to be a commentator, I figure if I can't get up to the level of play that a game deserves, I can at least do my best to learn everything about the game and inform the masses so they can achieve where others, like myself, would fail. I'm also a very outspoken guy as I'm sure you've seen, so I do enjoy talking about the craft of FGs when I get the chance, and it's not often.