Author Topic: KOF98UM - Andy Bogard  (Read 2049 times)

sibarraz

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KOF98UM - Andy Bogard
« on: September 13, 2011, 09:26:35 AM »
fatal fury wild ambition - andy bogard ribbon of the night

Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

Throws
Gourin Kai: ;bk / ;fd+ ;c
Kakaekomi Nage: ;bk / ;fd+ ;d

Command Moves

Age Men:  ;df + ;a
Uwa Agito: ;fd + ;b


Special Moves

Hishou Ken: ;qcb + ;a                                             
Geki Hishou Ken: ;qcb + ;c                         
Shouryuu Dan: ;fd ;dn ;df + ;a/ ;c
Gekiheki Haisui Shou: ;hcf + ;a / ;c (near)                   
Kuuha Dan: ;hcf + ;b / :;d                         
Zenei Ken:  ;db  ;fd + ;a / ;c
;fd Gadankou: ;qcf + ;a / ;c
Gen'ei Shiranaui: ;qcf + ;b / ;d (Air)
;fd Gen'ei Shiranui: Shimo Agito: ;a / ;c
;fd Gen'ei Shiranui: Uwa Agito: ;b / ;d
                         

Desperation Moves

Chou Reppa Dan: ;dn ;db ;bk ;db ;dn ;df ;fd + ;b/ ;d
Hishou Ryuusei Ken: (;dn ;df ;fd)x2 + ;a/ ;c

QUICK MAX COMBOS

;hcf + ;a / ;c (4 hits) ,  ;a + ;b + ;c (walk up) , ;df + ;a (1 hit) ,  ;a + ;b;df + ;a (1 hit) ,  ;a + ;b , ;df + ;a (1 hit) ,  ;qcb + ;c


Jump ;d , close ;c , ;hcf + ;a / ;c (4 hits) ,  ;a + ;b + ;c (walk up) , ;df + ;a (1 hit) ,  ;a + ;b;df + ;a (1 hit) ,  ;a + ;b , ;df + ;a (1 hit) ,  ;qcb + ;c

;fd + ;b , ;a + ;b + ;c , close ;c , ;hcf + ;a / ;c (4 hits) , ;df + ;a (1 hit) ,  ;a + ;b;df + ;a (1 hit) ,  ;a + ;b , ;df + ;a (1 hit) ,  ;qcb + ;c

Jump ;d , close ;c , ;hcf + ;a / ;c (4 hits) ,  ;a + ;b + ;c (walk up) , ;df + ;a (1 hit) ,  ;a + ;b;df + ;a (1 hit) ,  ;a + ;b , ;df + ;a (1 hit) , ;fd ;dn ;df + ;a/ ;c
« Last Edit: August 24, 2020, 03:58:29 AM by desmond_kof »


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sibarraz

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Re: KOF98UM - Andy Bogard
« Reply #1 on: September 13, 2011, 09:32:45 AM »
Well, andy is just, there....

I honestly don't like andy that much in this game since he really doesn't had anything special, I like his command move df + a because can be comboed from crouching lows, but in the rest, he is not that good. His DP is decent too

One thing that I woould have changed was his qcf + k on air, because unlike 2002um, the follow ups doesn't offer so many options, where you can make a sweep or an overhead, here you just head the overhead, even though you can combo st.c , f+ b, qcf + k, a/c


Chou Reppa Dan is hard to combo too, thestart up is a slow

But for the record, I could say that I had played against every single character on this game except andy, even the random option don't want to use him

Still, I had some faith with his ex version on 98um fe, don't know why

But is funny to me how 2002um was a turning point for him, because he is a very good character on that game, XII and XIII, it's like his absence from 2003 and XI where he thought that he wasn't strong enough to compete on those tournaments so he needed more training gave some payoff to him lol
« Last Edit: September 13, 2011, 09:37:41 AM by sibarraz »


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