Author Topic: KOF 98UM - Sie Kensou  (Read 2353 times)

sibarraz

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KOF 98UM - Sie Kensou
« on: October 01, 2011, 08:35:29 PM »
Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

Throws
Sunda : ;bk / ;fd + ;c
Tomoe Nage: ;bk / ;fd + ;d

Command Moves
Kobokushu: ;fd + ;a                                              
Kousentai: ;fd + ;b           

Special Moves
Cho Kyuudan: ;qcb + ;a / ;c                                            
Ryuu Sogeki : ;qcb + ;a / ;c in air                                     
Ryuu Renga: Chiryuu: ;hcf+ ;a
Ryuu Renga: Tenryuu: ;hcf+ ;c                               
Ryuu Renda  ;dp + ;a / ;c (near)                                    
Ryuu Gakusai : ;rdp + ;b / ;d                        

Desperation Moves
Nikku Man o Kuu: ;qcb x2 + ;a / ;c                                  
Senki Hakkei: ;qcf x2 + ;a / ;c (near)                          
Shinryuu Seioh Rekkyaku: ;qcf ;hcb + ;b      
 Shinryuu Tenbu Kyaku: ;qcf ;hcb + ;d  


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sibarraz

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Re: KOF 98UM - Sie Kensou
« Reply #1 on: October 01, 2011, 08:36:22 PM »
Well, I don't know nothing about him lol


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sibarraz

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Re: KOF 98UM - Sie Kensou
« Reply #2 on: October 07, 2011, 03:17:20 AM »
Well, today I recovered my  hard drive so I did some combos with him

Combos

cr.b cr.a Shinryuu Seioh Rekkyaku/Shinryuu Seioh Rekkyaku/Senki Hakkei/Ryuu Renga: Chiryuu

St.c / Far C, dp +c, rdp + k / hcf + c

St.c, fd +a, Shinryuu Seioh Rekkyaku

Notes

mmm, nothing special to say about kensou


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derpsunagi79

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Re: KOF 98UM - Sie Kensou
« Reply #3 on: October 19, 2011, 01:17:34 AM »
changes

standing D, forward A, QcfHcb+B, now always connects even when not in the corner

Hcf+A now connect off of light attacks at close range, something like Down B, standing A, Hcf+A now works, where as before it wouldn't

Combo

Easy Qmax combo with Kensou

standing D, forward B (Qmax) Down A, QcfHcb+B, works everywhere, very easy to do