Author Topic: KOF XIII 6th General Thread: Console Released edition  (Read 319105 times)

Running Wild

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #450 on: December 02, 2011, 02:28:54 PM »
since no one upstate ny plays the game.

Man, what rock do you live under? You gotta come play with me. Got a few guys up in Rochester I play with at RIT's EGS, and they've been getting into KOF.

We got a ranbat going on tonight.

Mr Bakaboy

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #451 on: December 02, 2011, 03:51:19 PM »
Got to play my first flaming Iori match. He hit me with 2 fireballs and. Just couldn't process what was going on, but when the uppercut went off I snapped out of my stupor. Can't wait to buy him.

I myself used to playing against him all day on GGPO. 98 lol

I've been having matches against him for 16 years now, you'd think it wouldn't surprise me....
Say it with me now: "Variable input lag BAAAAAAD!!!"

MUSOLINI

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #452 on: December 02, 2011, 05:15:20 PM »
another quick note, when going into hd mode at 3 bar connections the game stops for a sec and lags even more, making the easiest hd combos a bitch. this probably worse with 1 and 2 bars ( i feel for u peeps). how is it with 4 bars?
In the end, there can only be XIII.

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Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #453 on: December 02, 2011, 05:20:47 PM »
It's not so much a problem with 3 bars as the netcode itself.  When this game lag spikes (happens to all games online, not a big deal) the game doesn't resynchronize for the lost time in the round, so you play under extreme input delay until the round is over.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

Xxenace

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #454 on: December 02, 2011, 06:12:24 PM »
http://www.vgchartz.com/charts/weekly.php?reg=USA&date=40874

looks like kof sold pretty well during the first week

Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #455 on: December 02, 2011, 06:14:12 PM »
Dude...literally VGChartz.

Anyway, last post before I put my laptop away and head for Philly.  Away!
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

Xxenace

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #456 on: December 02, 2011, 06:16:45 PM »
Dude...literally VGChartz.

Anyway, last post before I put my laptop away and head for Philly.  Away!
yeah i know but still

Diavle

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #457 on: December 02, 2011, 06:42:54 PM »
another quick note, when going into hd mode at 3 bar connections the game stops for a sec and lags even more, making the easiest hd combos a bitch. this probably worse with 1 and 2 bars ( i feel for u peeps). how is it with 4 bars?

Can't remember that happening to me.

http://www.vgchartz.com/charts/weekly.php?reg=USA&date=40874

looks like kof sold pretty well during the first week

Guessing those numbers must be respectable if it outsold Tekken Hybrid (which came out the same day iirc).

Anyway, last post before I put my laptop away and head for Philly.  Away!

I do not ask  that you guys win, just that you do not let Justin Wong win.

sibarraz

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #458 on: December 02, 2011, 06:44:17 PM »
I know that this is stretching it, but if vgchartz has some sort of credibility which I honestly don't know

Did KOF outsold Marvel?


Waifu Material

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #459 on: December 03, 2011, 12:24:12 AM »

I do not ask  that you guys win, just that you do not let Justin Wong win.





Don't worry, I'll take care of that for ya! ;)
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kofoguz

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #460 on: December 03, 2011, 12:43:48 AM »
http://www.vgchartz.com/charts/weekly.php?reg=USA&date=40874

looks like kof sold pretty well during the first week
I wonder if Atlus can confirm this? How could we know how many copies were sold? Could we ever know? I'm asking honestly cause I have no idea.

Delta

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #461 on: December 03, 2011, 01:07:57 AM »
Even Atlus say that VGChartz is NOT a reliable source.

http://www.atlus.com/forum/showthread.php?t=9814

Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #462 on: December 03, 2011, 01:10:14 AM »

I do not ask  that you guys win, just that you do not let Justin Wong win.





Don't worry, I'll take care of that for ya! ;)

Yeah, by standing aside and watching me work.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

BiGGDaddyCane

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #463 on: December 03, 2011, 02:47:35 AM »

I do not ask  that you guys win, just that you do not let Justin Wong win.





Don't worry, I'll take care of that for ya! ;)

Yeah, by standing aside and watching me work.

Lmfao

oricon

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #464 on: December 03, 2011, 06:24:57 PM »
Wonder when they gonna announce the iori dlc release date.