Author Topic: KOF XIII 6th General Thread: Console Released edition  (Read 319091 times)

Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #540 on: December 07, 2011, 09:36:32 PM »
About freaking time they announced another DLC character!

I do hope we get Mr. Karate before the year ends. Would that be asking for too much?

Probably.  Even if it goes by the same formula as EX Kyo, we wouldn't be getting Mr. Karate until early January.
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ELTRO

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #541 on: December 07, 2011, 11:14:20 PM »
Besides having his original stance, which version of the character is Mr Karate?
Main team: K, Kyo, Iori(claw)
Secondary team: Ash, Robert, Shen
Third team: Ryo, EX Kyo, EX Iori (my 98 team)

Xxenace

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #542 on: December 07, 2011, 11:44:30 PM »
so anybody think we will get any more dlc after we get these last 2 ex chracters?

Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #543 on: December 07, 2011, 11:45:54 PM »
Besides having his original stance, which version of the character is Mr Karate?

Like a mishmash of one of his older versions with Marco I believe, also with Geese-Styled Counters.
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sibarraz

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #544 on: December 08, 2011, 02:41:30 AM »
The game has sold out in japan, sadly, SNKP didn't expected to sale more than 25k units, so lots of people actually weren't able to buy the game


At least SNKP met with their expectations

But I had to ask, how long it takes to a company to re-stock a game?


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ELTRO

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #545 on: December 08, 2011, 02:44:16 AM »
Besides having his original stance, which version of the character is Mr Karate?

Like a mishmash of one of his older versions with Marco I believe, also with Geese-Styled Counters.
That sounds amazing, can't wait to see more of him.
Main team: K, Kyo, Iori(claw)
Secondary team: Ash, Robert, Shen
Third team: Ryo, EX Kyo, EX Iori (my 98 team)

DarKaoZ

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #546 on: December 08, 2011, 02:47:16 AM »
But I had to ask, how long it takes to a company to re-stock a game?

I think Professor should know that one.

Gimnbo

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #547 on: December 08, 2011, 03:17:20 AM »
Lots of steam monsters in the Team Spooky chat clamoring for the KOF. I'd say that NEC was a pretty good showing.

nightmoves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #548 on: December 08, 2011, 03:17:56 AM »
so anybody think we will get any more dlc after we get these last 2 ex chracters?

I don't think it's out of the question, but it doesn't seem likely. Maybe if it sells really well they'll do more characters.

CCVengeance

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #549 on: December 08, 2011, 03:18:44 AM »
Gonna get both DLC characters when NESTS Kyo is released!
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marchefelix

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #550 on: December 08, 2011, 04:36:31 AM »
so anybody think we will get any more dlc after we get these last 2 ex chracters?

Highly doubt it.

Rex Dart

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #551 on: December 08, 2011, 06:09:53 AM »
so anybody think we will get any more dlc after we get these last 2 ex chracters?

I doubt it. You can tell that they've been planning these three for a long time. When you go to character customization, or character data, all the names appear on a grid. There's just enough room for three extra names, but no more.

That said, it would be a good sign if sales of these characters were so high that SNK decided to make EX King, EX Robert, EX Andy, EX Leona, etc. etc. But I'm reasonably certain they're not planning to.

Xxenace

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #552 on: December 08, 2011, 06:19:50 AM »
true i did notice that small part of the grid in charcter customization but i was also wondering what if SNK realeased KoF XIII UM just like how capcom released ssf4 how well would that sit with you guys?

Ky0

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #553 on: December 08, 2011, 06:38:26 AM »
Well, that EX-Kyo, seems good, but never liked him a lot... but his specials with guard points are pretty attractive...

But, the one (EX-Iori too, and already caught), really expected is THAT Mr.Karate!   :)
« Last Edit: December 08, 2011, 06:44:55 AM by Ky0 »

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Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #554 on: December 08, 2011, 06:43:03 AM »
Um, well a UM probably wouldn't be for another couple of years.  Besides, we usually save UM's for Dream Matches don't we?

I mean, if we do a UM, they can't just add EX characters and call it a day without some annoyance, they'd probably have to do new sprites for new characters which would take a while.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.