Author Topic: Yuri Sakazaki (Console)  (Read 59189 times)

Tone

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Re: Yuri Sakazaki (Console)
« Reply #15 on: December 30, 2011, 04:58:20 AM »
i dunno.

i have more trouble with the starter than the loop itself :<

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Re: Yuri Sakazaki (Console)
« Reply #16 on: January 03, 2012, 12:50:59 PM »
wow... that is insanity... and here i was super happy getting 760 dmg with 3 meter and 1 drive...
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konkrete

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Re: Re: Re: Yuri Sakazaki (Console)
« Reply #17 on: January 03, 2012, 06:03:57 PM »
Just have to cancel f.A as late as possible
This is truth. I get it most of the time now.

Now we need to find ways to corner carry without knockdown. Overhead to ex air fireball looped works, but you have to dash before you repeat. I know it combos i just haven't put enough practice into it.

GO4PRO

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Re: Yuri Sakazaki (Console)
« Reply #18 on: January 03, 2012, 11:42:33 PM »
Made a banner inspired by this ridiculous loop.


Saitsuofleaves

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Re: Yuri Sakazaki (Console)
« Reply #19 on: January 03, 2012, 11:45:57 PM »
Wow, that's a nice banner.

Can you make a EX Kyo/Kensou/Terry banner or something?
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Kazuhiro

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Re: Yuri Sakazaki (Console)
« Reply #20 on: January 05, 2012, 04:22:17 AM »
So did anyone tried landing that loop mid-match? I saw that video a while ago, but never took the time to actually practice it since I figured it would be impractical during matches. Re-watching it though, I have to say it doesn't look that hard to pull off so I'm gonna try it out in practice mode and in casuals. Before I jump into practice mode though, does anyone know if it can be started off a cr.B?

Also, I like that banner. Dat f.A  ;)

Saitsuofleaves

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Re: Yuri Sakazaki (Console)
« Reply #21 on: January 05, 2012, 06:16:29 AM »
As long as you have the corner, you can start it off of anything you'd start a HD combo with, but you have to make sure that the normal you start with afterwards is cl.C into f.A obviously.  Other than that, all you need is the corner.

Though, I'd suggest only using it against either the opponent's anchor, or when they're fully stocked on bar already.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

GO4PRO

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Re: Yuri Sakazaki (Console)
« Reply #22 on: January 05, 2012, 08:37:57 AM »
So did anyone tried landing that loop mid-match? I saw that video a while ago, but never took the time to actually practice it since I figured it would be impractical during matches. Re-watching it though, I have to say it doesn't look that hard to pull off so I'm gonna try it out in practice mode and in casuals. Before I jump into practice mode though, does anyone know if it can be started off a cr.B?

Also, I like that banner. Dat f.A  ;)

cr.BxN, df.B+C, f.A

cr.B, cl.C, BC, cl.C, f.A

Kazuhiro

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Re: Yuri Sakazaki (Console)
« Reply #23 on: January 06, 2012, 06:32:33 AM »
Tried doing the loop in training mode today and managed to get it off pretty consistently once I got the timing down. It's a little weird at first because you have to do everything fast except for the part where you have to cancel the f.A into Raiouken.

You can start the loop off st.C, so as a hit confirm I used cr.B, cr.B, st.B (HD) st.C xx (f.A loop) which was easier for me to confirm.

Anthony Gonsalves

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Re: Yuri Sakazaki (Console)
« Reply #24 on: January 08, 2012, 05:04:44 AM »
Im having trouble with Yuri's trial number 7. The first Raiouken in the demo is done very close to the ground, so I figured that it needs to be done by doing a Tiger Knee motion, but its not consistent. Anyone know how to do the Raiouken so that Yuri does it very close to the ground?

Secondly, in the same trial there is part where you have to HD bypass a Raiouken. Is there a trick to HD bypassing a special consistently? Because when I try to do it I either get Yuri activating HD normally or sometimes I get the proper HD bypass of the special. I went to training mode and looked at the inputs but I did not find any consistency with the inputs.

Any tips?

Anthony Gonsalves

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Re: Yuri Sakazaki (Console)
« Reply #25 on: January 09, 2012, 07:22:29 AM »
OK I figured it out. I was pressing BC way too fast and you just gotta wait till Yuri leaves the ground before you press BC.

Any tips on doing her Kuuga into Houyoku  (especially the loop while in HD mode)?

Kazuhiro

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Re: Yuri Sakazaki (Console)
« Reply #26 on: January 25, 2012, 04:22:42 PM »

desmond_kof

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Re: Yuri Sakazaki (Console)
« Reply #27 on: January 25, 2012, 06:23:44 PM »
Nice video man!

Anyway we can use your video in her Yuri wiki? Use it as a video example for her combos? Sort of like this: http://dreamcancel.com/wiki/index.php?title=Shen_Woo_(XIII)#HyperDrive

But organized better, and you will be credited. Is that okay?
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Kazuhiro

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Re: Yuri Sakazaki (Console)
« Reply #28 on: January 26, 2012, 02:32:40 AM »
Nice video man!

Anyway we can use your video in her Yuri wiki? Use it as a video example for her combos? Sort of like this: http://dreamcancel.com/wiki/index.php?title=Shen_Woo_(XIII)#HyperDrive

But organized better, and you will be credited. Is that okay?

No problem, man. Go ahead.  :)

milesw

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Re: Yuri Sakazaki (Console)
« Reply #29 on: January 26, 2012, 04:56:18 AM »
sweet kazu.
Helpful as always
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