Notation
= Light Punch

= Light Kick

= Strong Punch

= Strong Kick
* = EX version possible
Command NormalsAshitou Kyaku -

+
Special MovessKo Ou Ken -

+

/

*
Kyoukugen Ko Ou -

+

/

*
Zanretsuken -

,

,

+

/

*
Hienshippukyaku - Charge

,

+

/

*
Kyokugen Houken -

+

/

*
Desperation MovesHaohshikoken -

+

/

*

+

/
NeomaxBuilt Upper -

x 2 +

Takuma's
Wiki entry.
Console changes:
- Jump CD comes out faster
- Stun value on attacks has been lowered
* EX Kyokugen Koou comes out faster and has quicker recovery. Still can’t be comboed from a normal or direction attack.
- Fierce Ryuuko Ranbu comes out faster. It’s still slower than the weak version, but it has invincibility until after the hit detection comes out.
- Weak Hienshippukyaku’s damage reduced from 70 to 50.
Producer Yamamoto says: He has less stun values than the arcade, but he’s still easier to dizzy the opponent than other characters. Also, it’s not written above but damages on his other specials have also been raised, and he’s a character that can do high damage. He’s been buffed in a lot of places like his air CD and invincible Fierce Ryuuko Ranbu, so please try using him.