Oh and keep in mind, if you want to learn how to play Yuri forget Trials, it's just bullshit (it's true for the others character too).

Glossary :

s/d/u/f/b : The five different direction, stand (nothing, the middle of the stick), down, up, forward, backward. df means down forward etc.

Example : f.A is the Yuri's overhead move.

qcf/qcb : Quarter circle front/quarter circle back you must do d, df, f/d, db, b to do them.

hcf/hcb : Half circle front/half circle back you must do b, bf,d, df, f/d, db, b, df, f to do them.

~ : It means following to, the charge moves, follow-up moves are written like this.

Example : dp.D is the semon flip D, d~u.D~C his the follow up C on the D version of the demon flip.

, : It means combo into.

Example : d.B,d.B,s.B,dp.C

To do this you must cancel the first d.B into an other one then cancel the second d.B into s.B, then cancel the s.B, into dp.C

Some Bnb's i'm currently using :

* Very often (at least one time per match)

d.B,d.B,s.B,dp.C (168 Dmg)

s.C,hcb.B (172 Dmg) Hardknockdown.

(1 Ex) d.B,d.B,s.B,qcf hcb.B (272 Dmg)

(1 Ex) s.C,qcb.AC,dp.D~C,d.C,dp.D~AC (376 Dmg)

(50% DC) d.B,d.B,s.B,dp.C,(DC)dp.D~C,d.C,dp.D~AC (318 Dmg)

(50% DC)hcb.B,(DC)dp.D~C,d.C,dp.D~AC (278 Dmg) Hardknockdown. Good 1f punition.

(Corner, 50% DC)hcb.B,(DC)qcb.C,qcf.C,dp.C (272 Dmg)

(Corner, 50% DC)hcb.B,(DC)qcb.C,qcf.C,d.C,dp.D~AC (272 Dmg) Throw out of corner. Hardknockdown.

(1 Ex, 50% DC) d.B,d.B,s.B,dp.C,(DC)dp.D~C,d.C,dp.BD~AC (353 Dmg) Does not worth it imo, just use one drive at least.

(1 Ex, 50% DC) s.C,qcb.AC,dp.D~C,dp.A,(DC)dp.D~C,d.C,dp.D~AC (449 Dmg) Hardknockdown. Just avoid to becoming sick at doing that much dp. Good training for the HD midscreen combo though. You will end in the corner before your opponent.

(1 Ex, Corner) s.C,qcb.AC,qcb.C,qcf.C,* dp.C (369 Dmg)

* qcf hcb.B for 478 Dmg, qcf hcb.BD for 567 Dmg

(1 Ex, Corner) s.C,qcb.AC,qcb.C,qcf.C,d.C,dp.D~AC (422 Dmg) Throw out of corner. Hardknockdown.

(1 Ex, 50% DC, Corner) s.C,qcb.AC,qcb.C,qcf.C,dp.C,(DC)qcb.C,qcf.C,* dp.C (503 Dmg) * qcf hcb.B for 594 Dmg, qcf hcb.BD for 674 Dmg

(1 Ex, 50% DC, Corner) s.C,qcb.AC,qcb.C,qcf.C,dp.C,(DC)qcb.C,qcf.C,d.C,dp.D~AC (544 Dmg) Throw out of corner. Hardknockdown.

(1 Ex) d.B,d.B,s.B,qcf hcb.BD (372 Dmg)

(2 Ex, 50% DC, Corner) d.B,d.B,s.B,dp.C,(DC) qcb.C,qcb.A,qcf hcb.BD (472 Dmg)

(1/2 Ex, 100% DC) d.B,d.B,s.B,dp.BC,[(HD) dp.D~P,dp.A]*3,[(HD)qcf.C,dp.C]*2,qcb.C,qcf.C,qcf hcb.B/BC (640/707 Dmg)

Yuri is such an heavy damaging truck.