It's been a while since someone posted here and I was a bit confused as to why these no bar combos weren't posted.
I can't claim to know how to play Clark, but I tested out the combos and got the values for them. These were performed from start position 1P side, so near corner/midscreen.
j.C -> d.B -> d.A -> b~f+A (charge back again) -> A,C,A,C,A (1 hit) -> [DC] b~f+C, b~f+C, b~f+A, j.D = 369 dmg
(Charge back during jumping) j.C -> st.D -> b~f+C (charge back again) -> A,C,A,C,A (4th hit) -> [DC] b~f+C, b~f+C, b~f+A, j.D = 411 dmg