Awesome. Maybe we can see some decent footage now that someone actually plays her. Just out of curiosity, whose the third member of your team?
So Chin, Shen Woo, Leona, eh? That sounds pretty fun to watch. Replace Shen for Clark, and you'd have my XII team.
^This. It's quite frustrating having to retire Maxima (not competitive enough yet) and not finding a third (even in the tourney!), been rotating between Goro, Raiden, Maxima and Clark (love them all, but just can't hang).
So, random ideas/thoughts:
Can you combo X-Calibur into EX X-Cal in corner?
Strike Arch is only possible from , correct? In 2k2, It's also possible from . (I prefer it only from , as you can then use standing/walking back as an anti-hop.)
Sadly, you can only do fwd again (I kinda liked the two-way option). Yesterday was my first day, so I have a lot to learn and mess around with before I can answer those questions, rest assured I'll keep you posted.
Do any of her moves count as anywhere juggles? Slash Saber seems to do a very good job of catching people out of the air... could make her into a nice Mini-Betty.
Yet another good question, on my to-check-list.
Are these the correct properties for B.Launcher?:
-- is fairly fast, appears in front of her.
-- is about the same speed, but floats forwards and upwards starts higher(yay for no slow, awkward jump!)
-- has a wider hitbox, appears faster, + she recover faster (for possible drive meterless followups?) starts at chest level, if they block you have a significant frame adv.
Maybe she could do EX X Calibur from a backwards hop? (could do normal X-Cal from hop in XII, but there wasn't much point.)
You can do the normal version, so I don't see why not.
Maybe Earring Bakuden could actually have some use in HD combos? Seemed to have fast activation (for Bakuden, anyway), could be a decent way to re-float a falling opponent.
Can she drive cancel out of the recovery frames from Bakuden? Could be a nice way to regain lost pressure w/quick Grand Sabres, or just a nice way to land/start a combo, if the Bakuden catches them low during your GS advance.
I wish I could answer most your questions confidently and I can't, so expect revisions later. I corrected some of the properties of the Baltic Launcher; all from the BBS and my observations.
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I read some shortcuts for her V.Jump D into V-Slasher (can't be hop) it needs testing so I'll confirm later:
(Apparently, all qcf~hcb motions can be performed like qcf~qcf~b)
- qcf x2~up+D --> (buffers the V-Slasher) b+P
I dunno which one works (maybe they all do so I'll post this)
- qcf~up+D --> hcb+P
EDIT: This one seems work better than the first.
- qcf~down~up+D --> qcb+P