Author Topic: KOFXIV Announced for 2016  (Read 343823 times)

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #345 on: January 30, 2016, 10:44:55 PM »
Gato Ray posted some footage from the TGS demo

https://www.youtube.com/watch?v=G45W85kor0Q

Andy's dp... Does it have faster start-up? When he traded with Iori's f+A or far C, his dp still launch Iori in the air. 
Maybe it was a light or heavy variation. Plus the jumps seems normal again.

TrueOrochi

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Re: KOFXIV Announced for 2016
« Reply #346 on: January 31, 2016, 03:13:51 AM »
Best Robert is fat Robert.
Don't even joke about that. That character almost ruined Tekken 6 in its entirety. Only place a character that bad deserves to be is in a Capcom game:

TrueOrochi

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Re: KOFXIV Announced for 2016
« Reply #347 on: January 31, 2016, 03:16:15 AM »
Gato Ray posted some footage from the TGS demo

https://www.youtube.com/watch?v=G45W85kor0Q
Shame, it looks like the December build... Well, at least a few character reveals preceded it.

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #348 on: January 31, 2016, 03:38:30 AM »
Gato Ray posted some footage from the TGS demo

https://www.youtube.com/watch?v=G45W85kor0Q
Shame, it looks like the December build... Well, at least a few character reveals preceded it.

It's the chinese build, it's very similar but concentrated on the played characters that are now tweaked.

TrueOrochi

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Re: KOFXIV Announced for 2016
« Reply #349 on: January 31, 2016, 07:06:49 AM »
Well, at least the roster is done, even if it currently lacks polish.
http://shoryuken.com/2016/01/30/yasuyuki-oda-mixes-old-school-expertise-modern-conventions-in-king-of-fighters-xiv/

50 - (kyo+iori+leona+chang+andy+ kula) - (stripper+king+billy+ralf) - (k'+benimaru+bloom) = 37 remaining

37 - boss = 36

36/3 = 12

If a reveal is every two weeks and it shows off roughly 3 new characters as they seem intent on doing, then we should know the entire roster by July 8th. 2016 Q3 release maybe? Steam release a year later?

It still puzzles me if Steam sales are as profitable as implied...
- KoF '98 FE ~ 70k
- KoF 2002 UM ~ 72k
- KoF XIII SE ~ 345k
http://steamspy.com/search.php?s=king+of+fighters
« Last Edit: January 31, 2016, 07:10:06 AM by TrueOrochi »

Custle

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Re: KOFXIV Announced for 2016
« Reply #350 on: January 31, 2016, 12:18:27 PM »
Best Robert is fat Robert.
Don't even joke about that. That character almost ruined Tekken 6 in its entirety. Only place a character that bad deserves to be is in a Capcom game:

I have to wonder how those character desings even managed to be in the game.

I really wish this would come to PC. I don't want to spend my money on PS4 for just one game.
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The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #351 on: January 31, 2016, 05:43:36 PM »


mmcafe interview from Oda

- (KOF is poplular in China. Are there plans to include Chinese character(s)?)
"The game will have Traditional Chinese/Simplified Chinese support. There will be a stage based on China and Character(s) too so please look forward."

China stage confirmed

TrueOrochi

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Re: KOFXIV Announced for 2016
« Reply #352 on: January 31, 2016, 10:26:29 PM »
China stage is a given. I hope the horrible Psycho Soldier team is not the team that represents China.

I hope Hon-Fu or Li Xiangfei makes an appearance. They could use a redesign.


I second the Steam support and do not intend to invest $400 into a system to play one game.

The designs do not surprise me that much, just the fact that they defy physics and are ridiculously good with easy execution...





« Last Edit: January 31, 2016, 11:11:40 PM by TrueOrochi »

solidshark

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Re: KOFXIV Announced for 2016
« Reply #353 on: February 01, 2016, 03:15:35 AM »
My guess is there will be a Steam port down the line; hopefully sooner rather than later.

But anyway, despite it being an old build, I like some of what was shown at Taipei, including the new characters. I'm probably going to be an anti-TrueOrochinagi in that characters sporting new designs will be even more appealing to me than their classic versions. Robert is looking really nice, I'm ok with Beni's look, yet more glad than not that K' stayed the same. Would be awesome if Terry officially sported his Garou look, but maybe that will be an alternately offered outfit.

The interviews with Oda are slowly giving me more and more pre-release confidence. We'll see what happens by release, but I do love their ambition and aim up to this point. Looking forward to more gameplay videos from Taipei too, or hope there's as much to show as from PSX.
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Amedø310

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Re: KOFXIV Announced for 2016
« Reply #354 on: February 01, 2016, 03:43:31 AM »
Iori has a new back throw(?). It's a slower of C. Iori's command grab, but with both hands. It looks like a hard knockdown.

https://youtu.be/5H3kHpv1EKQ?t=310

TrueOrochi

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Re: KOFXIV Announced for 2016
« Reply #355 on: February 01, 2016, 04:45:47 AM »
But anyway, despite it being an old build, I like some of what was shown at Taipei, including the new characters. I'm probably going to be an anti-TrueOrochinagi in that characters sporting new designs will be even more appealing to me than their classic versions. Robert is looking really nice, I'm ok with Beni's look, yet more glad than not that K' stayed the same. Would be awesome if Terry officially sported his Garou look, but maybe that will be an alternately offered outfit.

The interviews with Oda are slowly giving me more and more pre-release confidence. We'll see what happens by release, but I do love their ambition and aim up to this point. Looking forward to more gameplay videos from Taipei too, or hope there's as much to show as from PSX.
You know, Bloom is growing on me. He is no Robert, either in experience or finesse but he is an acceptable replacement. At this point, I will probably still pick this up as long as gameplay is rock solid. Robert and Yamazaki would definitely add to my excitement for the game, but I suppose I could overlook their exclusion if everything else holds up. I also like what I have seen so far. Not as much as I may have in past installments, but nevertheless.

I love that the biweekly updates keep me in the loop and give me interesting reading material.

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #356 on: February 01, 2016, 05:11:08 AM »
New Video posted by Gato Ray on twitter

https://www.youtube.com/watch?v=wyY4eervdIk

Amedø310

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Re: KOFXIV Announced for 2016
« Reply #357 on: February 01, 2016, 05:25:30 AM »
New Video posted by Gato Ray on twitter

https://www.youtube.com/watch?v=wyY4eervdIk

Holyshit. Kula's ice breath has less range? She try to use it in blockstring, after cl. C (2 hits), and it looked like it did not connect.

At https://youtu.be/wyY4eervdIk?t=440

The guy tries the same blockstring again and caught a clean st. CD. Crazy.
« Last Edit: February 01, 2016, 05:33:13 AM by Amedø310 »

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #358 on: February 01, 2016, 06:41:51 PM »
And another one

https://www.youtube.com/watch?v=5H3kHpv1EKQ

Also, looks, at home?

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #359 on: February 02, 2016, 02:35:40 AM »
https://www.youtube.com/watch?v=IuO0Qp5m-lk

Haven't actually thought about it but the advanced cancel could be the "return" of the Dream cancel?