Author Topic: KOFXIV Announced for 2016  (Read 347984 times)

marchefelix

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Re: KOFXIV Announced for 2016
« Reply #1455 on: May 12, 2016, 12:29:57 AM »
First, Combo Breaker. Then, Stunfest. Now, CEO.

https://ceogaming.org/kofxivceo2016

marchefelix

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Re: KOFXIV Announced for 2016
« Reply #1456 on: May 12, 2016, 03:00:33 AM »
Our first ever team gameplay trailer!


videoman190

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Re: KOFXIV Announced for 2016
« Reply #1457 on: May 12, 2016, 03:07:14 AM »


Arkayruz

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Re: KOFXIV Announced for 2016
« Reply #1458 on: May 12, 2016, 03:18:00 AM »
DAMN that looks GOOD!

Custle

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Re: KOFXIV Announced for 2016
« Reply #1459 on: May 12, 2016, 07:21:48 AM »
Good thing I didn't know this was coming, I slept so well :)

Daimon's skin looks smooth, so that makes him look so young. Not my favorite character, but I guess it's nice he is in the game. Yappari Esaka sounds slightly underwheliming, but I guess may grow on me.

Also, Daimon has eyes?!
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The Fluke

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Re: KOFXIV Announced for 2016
« Reply #1460 on: May 12, 2016, 07:47:56 AM »
This trailer didn't make Daimon look cool wich is fine because KoD.

The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #1461 on: May 12, 2016, 07:56:41 AM »
This trailer didn't make Daimon look cool wich is fine because KoD.
lol

shinefist

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Re: KOFXIV Announced for 2016
« Reply #1462 on: May 12, 2016, 08:55:52 AM »
Was hoping for more, it was basically a daimon reveal. After seeing Ryo in the tournament we kinda know characters probably have game properties and combo's from XIII. Wonder why SNK chose to show so little. These are the new trailers basically.

I'm still hype for the game, I just wanted to see more official combos. I know the revealed a couple, but I wanted to see Kyo's EX qcf C property.

Diavle

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Re: KOFXIV Announced for 2016
« Reply #1463 on: May 12, 2016, 12:03:00 PM »
Was hoping for more, it was basically a daimon reveal. After seeing Ryo in the tournament we kinda know characters probably have game properties and combo's from XIII. Wonder why SNK chose to show so little. These are the new trailers basically.

I'm still hype for the game, I just wanted to see more official combos. I know the revealed a couple, but I wanted to see Kyo's EX qcf C property.


They kept things simple not to scare off newer players I assume, and players who were put off by XIII's execution and long combos.

Shiranui_ninja

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Re: KOFXIV Announced for 2016
« Reply #1464 on: May 12, 2016, 12:52:57 PM »
Nice to see Goro and Team Gameplay Trailers. Now I want Mature and Mian.


PSN: Shiranui_ninja
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shinefist

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Re: KOFXIV Announced for 2016
« Reply #1465 on: May 12, 2016, 02:01:38 PM »
Was hoping for more, it was basically a daimon reveal. After seeing Ryo in the tournament we kinda know characters probably have game properties and combo's from XIII. Wonder why SNK chose to show so little. These are the new trailers basically.

I'm still hype for the game, I just wanted to see more official combos. I know the revealed a couple, but I wanted to see Kyo's EX qcf C property.


They kept things simple not to scare off newer players I assume, and players who were put off by XIII's execution and long combos.

Maybe. I think in those other videos they might show afew combos. I would of thought they would update goro's movelist as he's been revealed on the team video. I wonder if Goro has hcf+C to pick them OTG.

I guess its because we've been waiting 2 weeks that I expected more from the video.

videoman190

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Re: KOFXIV Announced for 2016
« Reply #1466 on: May 13, 2016, 01:17:36 PM »

« Last Edit: May 14, 2016, 02:23:59 AM by videoman190 »

Custle

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Re: KOFXIV Announced for 2016
« Reply #1467 on: May 13, 2016, 02:44:40 PM »
That picture reminded of XIII's console intro's part where Ryo and Robert are shown. They end their part by charging. I always wondered where does that animation play in-game. One time I was checking taunts and those animations were their taunts :)
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The Good Loser

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Re: KOFXIV Announced for 2016
« Reply #1468 on: May 13, 2016, 03:25:37 PM »
That picture reminded of XIII's console intro's part where Ryo and Robert are shown. They end their part by charging. I always wondered where does that animation play in-game. One time I was checking taunts and those animations were their taunts :)
Robert does it in his SDm

Kane317

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Re: KOFXIV Announced for 2016
« Reply #1469 on: May 14, 2016, 03:36:24 AM »
I wonder if Kyo's Ex RDP+K is still homing; since it has ground bounce, you probably could modify his Maxmode BnB to: s.C, df+D, [MM], s.C, df+D (1 hit), qcf+D, EX RDP+K, dp C (1 hit), [SC] Orochinagi.  (/End theory combo)