Author Topic: Kyo Tech  (Read 2850 times)

Nereus

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desmond_kof

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Re: Kyo Tech
« Reply #1 on: July 26, 2016, 06:34:16 PM »
"Do not place so much importance on winning. The fight itself has value."

Nereus

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Re: Kyo Tech
« Reply #2 on: July 26, 2016, 08:40:06 PM »

Amedø310

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Re: Kyo Tech
« Reply #3 on: August 08, 2016, 12:26:52 AM »
Combos into Safe Jumps against Kyo. These might work on other characters. I only tested against Kyo's 4 frame dp+A/AC.

1. (Anywhere) Starter combo, qcf+B, B, time qcf+A (x2), timed A, forward jump, air db+C: https://www.youtube.com/watch?v=jcKmNiFZ0hg

2. (Anywhere, Only is Kyo techs or quick rises during fall) Starter combo, qcf+A (x2), B, forward hyper jump, air db+C: https://www.youtube.com/watch?v=ZJrDgizkPWM

3. (Corner, 1 Bar) Starter combo, BC (Quick Max), cl. D, qcf+BD, qcf+B, Fast B, qcf+AC, qcf+A (x2), timed A, forward jump, air db+C: https://www.youtube.com/watch?v=mVx4v3NG8mE

4. (Corner, 2 Bar) Starter combo, BC (Quick Max), (cl. D or cr. C against crouching opponents), rdp+BD, qcf+B, timed B, qcf+A, qcf+A, Ex Orochinagi, whiff cl. C, forward jump, air db+C: https://www.youtube.com/watch?v=e0RXSyyK-Gw

5. (Corner, Reset) Starter combo, df+D (1 hit), qcf+D, D, vertical hop C, forward hyper hop, air db+C: https://www.youtube.com/watch?v=R2V0ngnM_8w

6. (Anywhere) qcf+A, hcb+K, K, hcb+B, forward hyper jump, air db+C: https://www.youtube.com/watch?v=fewJJP3DH_0

7. (Anywhere) qcf+A, hcb+K, P, vertical jump, air db+C: https://www.youtube.com/watch?v=gWuSBkZkS-Q

- This one can be done anywhere, but you can follow db+C with a combo only at the corner.

8. (Corner, 1 Bar) Starter combo, BC (Quick Max), cl. D, qcf+BD, qcf+AC, qcf+B, late B, rdp+B, forward jump, air db+C: https://www.youtube.com/watch?v=gGZC3FJibkg

9. (Anywhere) Starter combo, BC (Quick Max), (cl. D or cr. C against crouching opponents), rdp+BD, qcf+B, late B, qcf+BD, timed qcf+A (x2), timed qcf+A, forward jump, air db+C: https://www.youtube.com/watch?v=iHBt60ZUv-Q

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Notes for #2, #6, and #7: The safe-jumps will beat Kyo's dp+A, which will give Kyo a counter hit. The safe-jumps will lose to Kyo's Ex dp, which has invincible start-up frames. Both Kyo's dp+A and ex dp have 4 frames of start-up, but the ex dp's start-up frames are invincible.

« Last Edit: August 08, 2016, 03:41:12 AM by Amedø310 »

Nereus

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Re: Kyo Tech
« Reply #4 on: August 08, 2016, 12:38:02 AM »
Combos into Safe Jumps against Kyo. These might work on other characters. I only tested against Kyo's 4 frame dp+A/AC.

1. (Anywhere) Starter combo, qcf+B, B, time qcf+A (x2), timed A, forward jump, air db+C: https://www.youtube.com/watch?v=jcKmNiFZ0hg

2. (Anywhere, Only is Kyo techs or quick rises during fall) Starter combo, qcf+A (x2), B, forward hyper jump, air db+C: https://www.youtube.com/watch?v=ZJrDgizkPWM

3. (Corner, 1 Bar) Starter combo, BC (Quick Max), cl. D, qcf+BD, qcf+B, Fast B, qcf+AC, qcf+A (x2), timed A, forward jump, air db+C: https://www.youtube.com/watch?v=mVx4v3NG8mE

4. (Corner, 2 Bar) Starter combo, BC (Quick Max), (cl. D or cr. C against crouching opponents), rdp+BD, qcf+B, timed B, qcf+A, qcf+A, Ex Orochinagi, whiff cl. C, forward jump, air db+C: https://www.youtube.com/watch?v=e0RXSyyK-Gw

5. (Corner, Reset) Starter combo, df+D (1 hit), qcf+D, D, vertical hop C, forward hyper hop, air db+C: https://www.youtube.com/watch?v=R2V0ngnM_8w

6. (Anywhere) qcf+A, hcb+K, K, hcb+B, forward hyper jump, air db+C: https://www.youtube.com/watch?v=fewJJP3DH_0

7. (Anywhere) qcf+A, hcb+K, P, hcb+B, vertial jump, air db+C: https://www.youtube.com/watch?v=gWuSBkZkS-Q

- This one can be done anywhere, but you can follow db+C with a combo only at the corner.

8. (Corner, 1 Bar) Starter combo, BC (Quick Max), cl. D, qcf+BD, qcf+AC, qcf+B, late B, rdp+B, forward jump, air db+C: https://www.youtube.com/watch?v=gGZC3FJibkg

9. (Anywhere) Starter combo, BC (Quick Max), (cl. D or cr. C against crouching opponents), rdp+BD, qcf+B, late B, qcf+BD, timed qcf+A (x2), timed qcf+A, forward jump, air db+C: https://www.youtube.com/watch?v=iHBt60ZUv-Q

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Notes for #2, #6, and #7: The safe-jumps will beat Kyo's dp+A, which will give Kyo a counter hit. The safe-jumps will lose to Kyo's Ex dp, which has invincible start-up frames. Both Kyo's dp+A and ex dp have 4 frames of start-up, but the ex dp's start-up frames are invincible.



Nice.. i'm gonna try linking this post into the Kyo Breakdown post i made