Author Topic: Akari  (Read 1884 times)


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« on: April 02, 2011, 08:07:15 AM »

 ;a = Light Slash
 ;b = Heavy Slash
 ;c = Kick
 ;d = Deflection

* = Power version only
** = Speed version only
*** = EX version only
^ = Super Cancel able

 ;c+ ;d

Ground Hit
 ;c/ ;df ;b/ ;up ;c

Special Moves
Messianic Blast - ;dn ;df ;fd+ ;a/ ;b
^Astro-Revolve - ;dn ;up+ ;c
|_Tenmon Kakageshi Tenshin - ;dn ;up+ ;b
|_Tenmon Tenzuru Hokuto - ;dn ;up+ ;c
Rice Patty Demon Dicer - ;fd ;dn ;df+ ;a/ ;b/ ;c
|_MeiRyu Mari Otoshi - ;dn+ ;c
|_MeiRyu Mari Houri - ;up+ ;c
|_MeiRyu Houri - ;up+ ;b
|_MeiRyu Mari Koroge - ;a/ ;b (hold either)
Koumyo Kojuugo - ;bk ;dn ;db+ ;a/ ;b/ ;c
Pure Princess Parry - ;fd ;df ;dn ;db ;bk+ ;a
Changing Troll - ;fd ;df ;dn ;db ;bk+ ;b
Transforming Troll - ;fd ;df ;dn ;db ;bk+ ;c

Desperation Move
Sextet Synthesis - ;dn ;db ;bk ;db ;fd+ ;a ;b

Super Desperation Move
*/***100 Demon Sabbath - ;fd ;df ;dn ;db ;bk ;fd+ ;b

Super Speed Combos
;a --> ;b --> ;c +-> ;a --> ;b --> ;c +-> ;a --> ;b --> ;dn ;df ;fd+ ;c
                          |                               |               
                          |                               |
                          |                               +-> ;c --> ;b --> ;dn ;df ;fd+ ;a
                          +-> ;dn + ;c --> ;a +-> ;dn + ;c --> ;fd+ ;b ;c
                                                        +-> ;b ;c --> ;a --> ;dn ;df ;fd+ ;b
"You had guts kid; now clean them up off the pavement"
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Re: Akari
« Reply #1 on: July 04, 2011, 03:55:43 AM »
She's really really good on speed because of the greater combo ability, but she's also very good on power as well.
I personally prefer speed, though.

BnB is 4A 5AAB 63214A.
High-execution, high damage midscreen BnB : 4A 5AAB 6C (dash in) 4B 236B

Her fireball is an excellent AA, it's air-unblockable and everything.

Most tournaments allow two 4B's in a row before you have to change it up, therefor the ambiguous corner crossup-setup is legal. The setup is 4A 5AAB 6C 4B 4B 9C.

You can also do 4A 5AAB 6C 4B 4B 22(A or B) -> super-speed combo -> followup juggle -> OTG to pretty much instakill anything.

Best. Setup. Ever. : 4A 5AAB 6C 4B 4B 22(A or B) -> 5ABC 2C 5A 2C 6[BC] -> 4B 4B 9C. From here, you can confuse the enemy with a left/right mixup by doing a short-jump or a regular jump. Regular jump will crossup, short-jump will keep them cornered. From that, you can most likely get another free mixup from the meter you built or if you crossed up, you can use the midscreen BnB.
« Last Edit: July 04, 2011, 05:26:48 AM by Remzi »
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon