3- Please retranslate the game, as the original English translation isn’t very good
Eh, to be clear, there's nothing entirely wrong with the SNK-style english translation. They have their own localization style that's pretty iconic for them, and I much prefer it than the "lets add harsher vulgarity!" style of something like Blazblue, in many places. Spelling errors and porly structured sentences might need refinement here and there, but the overall work is fine.
If one is to modify the translation heavily (I could understand them wanting to make a new translation for the English VA), please also give the option to also use SNKP's original text translations, in addition. (Don't have to translate the VA work on these, that'd be understandable.) Could even make it an unlockable! But there's be no reason just to get rid of it; in some ways, it's actually a strong selling point of the overall experience, to classic SNK fans.
5- If you’ll include English VAs, please include an option to have English AND JP voices, like how Capcom fighting games have it ATM.
All for this. Wouldn't even mind if it was like KoF XII, where they just localized a few characters, but left many as their original Japanese VA, even when changed to "english". Because... really, I don't WANT another VA for Terry, ever, lol.
7- Can you provide a demo for the game? It can have 6 characters (2 teams: Team K' and ladies team), modes include Team versus, Single versus and a 1-Player mode where you pick one character and fight 5 matches against the other 5 or such.
It'd probably be a bad idea to include a Demo that has the biggest characters from this release RIGHT in there! A varied "never satisfying anyone! Must get the full game!" selection would probably be the best. The most important use of a Demo/Beta should be to perfect the netcode for full release, so the only reason they should POSSIBLY have 1p options, would be to show off the arcade mode presentation.
Might as well reiterate a strong point here, as well:Netcode needs to be tested for
THE WORLD, not just locally in Japan, or from 1 office in the US to an office in JP. An online Beta would be a fantastic way to do this, and would give netcode stress test for REAL world situations, not just the optimal, or simulated ones. If there's any way you can persuade this Atlus, please do; it'd be one of the strongest methods of "Marketing" that this game could possibly experience!