Misterio recorded and uploaded a 11 minute video showcasing damage and screen positing options from Athena’s command grab (hcf+P)! The combos start off with low amounts of meter then progresses to harder HD combos using more drive and super stocks!
This combo video recently recorded and uploaded by Persona is the 2nd Hwa Jai combo video which places a bit more emphasis on style, and placing the opponent in stun than outright full damage (even though they are still very damaging).
Here are the notes from the description section of the video on Youtube:
“I’m glad I put most of the effort into the video the first time around since just watching this video already stresses me out on how much hair I had to pull out of my head back then. I didn’t add in the usual amount of combos I should have on all my KoF XIII videos so that’s where this final version comes into play. I focused more on style while still managing to easily do 100% damage but other than that, this is definitely as good as Hwa Jai can get, drunk or not drunk!”
Bruno_kof_13 just uploaded and recorded these 3 new videos of combos you can do with Kyo and Bao! The combos range in difficulty, either very easy bread-n-butter type combos, easy super cancels, then progress to much longer BC/Max Mode combos! Kyo’s video features a few double Max Mode combos that deal massive damage. If you are looking for useful combo ideas, or a challenge, try a few of these out in practice mode!
Be sure to check out the description section, he shares his thoughts on how he comes up with these combos, including notations!
“Although Ryo is a character that requires a low amount of execution, it was very difficult thinking up new ways to push his limits until I remembered that Ryo can juggle some characters higher than usual allowing new ways to juggle. To even push his character specific juggles further, Ryo has character specific juggles that allows him to trade sides with the opponent, allowing for some rather stylish options. I guess the hitboxes for characters in the game are quite different afterall?”
“King’s juggles pretty much go in one direction (which means there’s not much room to optimize) so I feel that I’ve pretty much completed her combos on my first try other than one combo. I felt something about the combo was off and I realized that I could get 4 more damage by adjusting it. There’s other juggles that I’ve seen around (for the arcade version) but sadly they don’t work for the console version or else I would be able to improve this video further. So yeah, not much in terms of improvements but at least you can now watch it in 60 frames per second.”