For those interested in learning DLC character Vanessa, Coliflowerz has created a very informative tutorial video that outlines uses of all her normal moves, command moves, special moves and super special moves (include Climax)! This video also shows you some basic combos and tips that will help you learn how to play Vanessa!
This was a doozy… I tried to skim the video down as much as i could while still giving you all the info you need, or else you’d be watching for a good 20 minutes! I hope it’s comprehensible.
If you have trouble doing cr. C xx hcf AC, try inputting the hcf AC as u~hcf AC.
Coliflowerz is back with a new quick combo guide, showing basics of Ryo Sakazaki gameplay in King of Fighters XIV! Normals, special moves, super special moves, and more are explained thoroughly in this tutorial video!
Ryo feels really… lacking in this game. But just like in XIII his level 2 ranbu super is absolutely monstrous, so little confirms are going to be your main goal, or those sweet corner combos with 3-5 bars.
You’ll notice he doesn’t really have any Max combos past 2 bars. That’s because, quite frankly, his Climax is terrible; really hard to combo into, and not even that worth it if you do. So… yeah not many of those. Thankfully his 1 and 2 bar MAX combos hurt a ton.
I really want to emphasize that even though I show Ryo cancelling into super with dp C in this vid, you’re probably going to be using qcf A as your special instead, so you can properly hit confirm into the super. Use dp C as a punish, that’s it.
Coliflowerz is back with a new quick combo guide, showing basics of Shun’ei gameplay in King of Fighters XIV! You will learn what each of Shun’ei moves do, along with a few easy combos to get you started!
“So when it came to Shun’ei’s MAX mode combos, trying to find optimal but also practical combos was a bit of a nightmare. If you factor in his qcb AC, then his combos get very screen-position specific, and trying to create a list of must know combos in MAX mode was an ordeal. Hopefully what I show you makes sense and helps you with your game.
Shun’ei has a couple of tricky parts in most of his combos. Cancelling his qcb P into qcfx2 K or P can be a little tricky; remember you have more time than you think. More importantly is his air qcf A; in order to be able to do the combos you see after that move, you have to cancel the f. B as late as possible, so Shun’ei lands faster. It’ll take some practice, but if you’re going to play this character, you definitely should practice it until it’s second nature.”