Tag Archives: sylvie paula paula

King of Fighters XIV: Sylvie Paula Paula Combo Video by Persona Entertainment

PersonaEntertainment shared with us a Sylvie combo video that he performed while using the demo version. Now he’s showing us whats capable (or the same) in the full version!

Notes from Persona:

Not much has changed for her from the demo but those few changes does make quite a big difference in terms of how her combos now work. She can’t restand the opponent from a CD and she can only connect close D after her qcf AC if it hits late (stand C still works as normal). With how many times I’ve analyzed her combos, I hope this would eventually turn into a “final version” in the future without me having to add or change anything.

Sylvie’s wiki page: http://dreamcancel.com/wiki/index.php?title=Sylvie_Paula_Paula_(XIV)
Source: PersonaEntertaiment

King of Fighters XIV Demo: Sylvie Paula Paula Combo Video by PersonaEntertainment

PersonaEntertainment has been grinding the KOFXIV demo lately, and has uploaded a combo video showing crazy damage with Sylvie Paula Paula! Here are his notes below:

Sylvie is one of the more simple characters in the demo when it comes to combo potential but just enough to be able to think out of the box since you can do a combo before her climax and a combo after it. Sadly, most of her specials (normal and EX are considered different categories) are only allowed to hit once so even if you could find a way to do some super duper setup with her climax for a long combo, you’re not going to be able to do much anyhow. Even though I could get more damage with a longer max gauge for the less power gauges, I decided to go with 1000 max gauge since I would consider that as an on point character and it would make the combo a tad bit more realistic. Some moves are considered a hard knockdown even though they fall like a soft knockdown therefore I suggest you turn on recovery when testing a character.

Source: PersonaEntertainment Youtube Channel