Difference between revisions of "The King of Fighters XIII/Benimaru Nikaido"

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==Command Moves==
==Command Moves==
'''f + B/D = Jackknife'''
'''f + B/D = Jackknife'''


'''d + B/D (in air) = Flying Drill'''
'''d + B/D (in air) = Flying Drill'''


'''d/f/b + C/D (close in air) = Knee Drop'''
'''d/f/b + C/D (close in air) = Knee Drop'''
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'''qcf + B/D = Iaido kick '''
'''qcf + B/D = Iaido kick '''


'''> d, u + B/D'''
'''d, u + B/D'''




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==Desperation Moves==
==Desperation Moves==
'''qcf x2 + A/C = Raikouken (EX)'''
'''qcf x2 + A/C = Raikouken (EX)'''


'''qcb x2 + A/C = Rolling Thunder'''
'''qcb x2 + A/C = Rolling Thunder'''

Revision as of 17:55, 9 August 2010

Normals

Throw

b/f + C/D = Catch and Shoot


Command Moves

f + B/D = Jackknife


d + B/D (in air) = Flying Drill


d/f/b + C/D (close in air) = Knee Drop


Special Moves

qcf + A/C = Raijin ken (EX)


qcf + A/C (in air) = Air Raijin ken (EX)


rdp + A/C = Benimaru Lancer (EX)


dp + B/D = Super Inazuma (EX)


qcf + B/D = Iaido kick

∟ d, u + B/D


hcb, f + A/C (close) = Benimaru Collider (EX)


Desperation Moves

qcf x2 + A/C = Raikouken (EX)


qcb x2 + A/C = Rolling Thunder


Neomax

qcf x2 + BD (can be directed uf/df/f after activation) = Raiohken


Combos