Template:FrameDataHeader-KOF02UM

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! height="25px" |Damage ! {{#tip-text: Guard | How this attack has to be blocked. Throws and unblockables will stay empty.}} ! {{#tip-text: Cancel | If this move is (special) cancelable or super cancelable. If neither, will stay empty.}} ! StartupNumber of frames for the move to be active, first active frame included. ! Active ! Recovery ! Hit Advantage ! Block Advantage

Usage

Determines the columns to be used for The King of Fighters 2002 Unlimited Match data tables.