Template:Kof Normals Info
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Description
This template displays information about a character's normal attacks.
Usage
{{normals | type = | ahit = | admg = | aprop = | aframe = | adesc = | bhit = | bdmg = | bprop = | bframe = | bdesc = | chit = | cdmg = | cprop = | cframe = | cdesc = | dhit = | ddmg = | dprop = | dframe = | ddesc = }}
Fields
Field | Description |
---|---|
type | Type of normal attack used based on the character's position. Fields must indicate Close Standing, Far Standing, Crouching, Vertical Jumping, or Diagonal Jumping normals. |
ahit bhit chit dhit |
The hit detection of normals. |
admg bdmg cdmg ddmg |
Amount of damage dealt when the normal attack successfully hits. |
aprop bprop cprop dprop |
Properties of normals. Includes the normal attack's ability to chain to itself, cancel and super cancel abilities. |
aframe bframe cframe dframe |
Frame specific advantages of normals, if available. |
adesc bdesc cdesc ddesc |
Description of the normal attacks. Can be used for additional notes. |
Sample
Hit Detection | Damage | Properties | Description | Frame Advantage | |
---|---|---|---|---|---|
A | High | 25 | Chain/Cancelable | Quick high jab | |
B | Low | 25 | Cancelable | Quick kick to the shin | |
C | High | 45+45 | Cancelable | A two-hit punch to the gut | |
D | High | 70 | - | A kick to the gut |