Template:ComboLegend-KOFXV
Combo Notation Guide
Notation |
Meaning
|
X Starter |
Use the corresponding starter(s) from the 'Starters' section of this page.
|
> |
Cancel the previous move into the following move. If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
|
, |
Link the previous move into the following move.
|
(X) |
A move in brackets must whiff (not hit). Can also mean the move must be Kara Canceled.
|
~ |
Cancel the previous special into the following special.
|
cl. |
Close to opponent.
|
f. |
Far from opponent.
|
j. |
Jumping move.
|
AA |
Anti-air. Hit the opponent while they're mid-air.
|
[X] |
Hold input.
|
X/Y |
Do either X move or Y move in a combo (Both final damage/stun values will be shown).
|
X * N {X} * N |
Repeat 'X' input 'N' amount of times. Multiple inputs will be bundled into "{}".
|
Starters
Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).
Light Starters
Combo |
Damage |
Notes
|
2B > 2A > 6A |
87 |
Standard light starter.
|
cl.5B > cl.5A > 2A > 6A |
121 |
Extended light starter
|
Heavy Starters
Combo |
Damage |
Notes
|
cl.5C > 6A |
122 |
Standard heavy starter, 2nd hit of cl.5C can be canceled if needed (usually range).
|
cl.5D |
80 |
Not as useful but it has less damage scaling.
|
j.D > cl.5C > 6A |
185 |
Really strong jump in, can cross up too.
|
Other Starters
Combo |
Damage |
Notes
|
CD |
75 |
Standard Blow Back, can use 236P to get closer for combos outside of the corner.
|
236CD |
75 |
Standard Shatter Strike, ruins 236AC if done raw.
|
2B > cl.5B > 5D |
115 |
Less optimal starter, the Target Combo creates different combos thanks to launching the opponent
|
Combos
Rush Auto Combo
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
cl.A > A > A > B |
121 |
110 |
0 |
.15 |
Anywhere |
Rush combo ending in a special move (236A), can combo into supers.
|
cl.A > A > A > C |
233 |
30 |
1 |
.1 |
Anywhere |
Rush combo ending in a super (2141236K).
|
cl.A > A > A > D |
356 |
30 |
2 |
.1 |
Anywhere |
Rush combo ending in a Max super (2141236BD).
|
cl.A > A > A > A |
452 |
30 |
3 |
.1 |
Anywhere |
Rush combo ending in a Climax super
|
Meterless
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
.5 Bar
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
1 Bar
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
2 Bars
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
3 Bars
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
4 Bars
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
5 Bars
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
Blue Max
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
Other Starters
Combo |
Damage |
Stun |
Meter cost |
Meter Gain |
Location |
notes
|
. |
. |
. |
. |
. |
Anywhere |
.
|
External Links
Andy Starters and Combos by Faizer
Navigation