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  • ...termines how much life you regenerate the next round. The health values in XV are standardized once more like KOFXIII. Every caracter in KOFXV has the same amount of Stun he can sustain before entering a Dizzy state. Damage indicated in fram
    10 KB (1,738 words) - 11:34, 7 February 2024

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  • ...nt-weight:bold;text-align: center;" colspan="2" | ''[[The King of Fighters XV]]''       [[The King of Fighters XV/FAQ|FAQ]] •
    5 KB (985 words) - 14:11, 17 February 2022
  • ...nt-weight:bold;text-align: center;" colspan="2" | ''[[The King of Fighters XV]]''       [[The King of Fighters XV/FAQ|FAQ]] •
    8 KB (1,475 words) - 06:10, 15 November 2023
  • ...br> the second does '''y''',<br> for a total of '''z'''.}}|Damage dealt by the move.<br> '''10 is 1%'''.}}]] ...hit has to be blocked that way, '''(2)''' the second,<br> No bracket means the entire move has to be blocked said way.}}|How this attack has to be blocked
    3 KB (496 words) - 12:52, 5 September 2022
  • ==How similar is KOF XV to KOF XIV? What are the differences between the two?== ...e truth is there are a lot of differences between the two games. A list of the most notable changes includes:
    6 KB (1,102 words) - 13:25, 17 February 2024
  • | cancel = [[The_King_of_Fighters_XV/Gauges#Special_Cancel|Special]] | cancel = [[The_King_of_Fighters_XV/Gauges#Special_Cancel|Special]]
    27 KB (2,853 words) - 23:36, 2 October 2023