The King of Fighters '94/Andy Bogard/Combos
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Revision as of 04:08, 7 August 2023 by Lichmassacre (talk | contribs) (Created page with "{{CharNavbox 94}} * '''(corner) (j.X), [cr.A, [1]6A,]xN''' :Andy infinite combo in the corner. Not the most practical combo to set up due to requiring the corner, but doing the infinite itself is fairly easy since cr.A comes out quick and the Zanei Ken leaves Andy plus enough to link. Also kills the opponent fairly quickly, too. Since Zaneiken is plus on block as well, this gives Andy a blockstring infinite, too. Doesn't work anywhere other than the corner because it pu...")
- (corner) (j.X), [cr.A, [1]6A,]xN
- Andy infinite combo in the corner. Not the most practical combo to set up due to requiring the corner, but doing the infinite itself is fairly easy since cr.A comes out quick and the Zanei Ken leaves Andy plus enough to link. Also kills the opponent fairly quickly, too. Since Zaneiken is plus on block as well, this gives Andy a blockstring infinite, too. Doesn't work anywhere other than the corner because it pushes the opponent too far back.