Difference between revisions of "The King of Fighters XIII/Mai Shiranui"

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"There's no picture in the mook, just read the description below!"
"There's no picture in the mook, just read the description below!"


'''Wall Jump (press uf when near the wall in the air, ub on the 2P side'''
'''Wall Jump = (press uf when near the wall in the air, ub on the 2P side)''' -





Revision as of 16:26, 11 November 2010

File:Mai.png


Gameplay Overview

Gameplay Notes

Pros

Cons

Normals

Standing

Mai Far Normals.png

st. A -

- Chain/Cancel-able

- Hit Detection: High

- Damage: 25


st. B -

- Cancel-able

- Hit Detection: High

- Damage: 30


st. C -

- Hit Detection: High

- Damage: 80


st. D -

- Hit Detection: High

- Damage: 70


Mai Close Normals.png

cl. C -

- Cancel-able

- Hit Detection: High

- Damage: 40+70


cl. D -

- Cancel-able

- Hit Detection: High

- Damage: 40x2

Crouching

Mai Crouch Normals.png

cr. A -

- Chain/Cancel-able

- Hit Detection: High

- Damage: 25


cr. B -

- Chainable

- Hit Detection: Low

- Damage: 30


cr. C -

- Cancel-able

- Hit Detection: High

- Damage: 70


cr. D -

- Hit Detection: Low

- Damage: 80

Jumping

Mai Jump Normals.png

j. A -

- Cancel-able

- Hit Detection: Mid

- Damage: 45(40)


j. B -

- Cancel-able

- Hit Detection: Mid

- Damage: 45(40)


j. C -

- Hit Detection: Mid

- Damage: 72(70)


j. D -

- Cancel-able

- Hit Detection: Mid

- Damage: 70(68)


Blowback Attack

Mai CD.png

CD -

- Whiff/Cancellable

- Hit Detection: High

- Damage: 75


Mai JCD.png

j. CD -

- Hit Detection: High

- Damage: 90(80)


Mai GCCD.png

GCCD: Guard Cancel Blowback Attack

- Hit Detection: High

- Damage: 10


Normals

Throw

Fuusha Kuzushi.png

Fuusha Kuzushi = (b/f+C/D) close -


Yura.png

Yura = (b/d/f+C/D) close in air -


Command Moves

Filler Picture

Mai Angry.png

"There's no picture in the mook, just read the description below!"

Wall Jump = (press uf when near the wall in the air, ub on the 2P side) -


Ukihane.png

Ukihane = (d+B) -

Special Moves

qcf + A/C = Kachosen (EX)


qcb + A/C = Ryuenbu (EX)


hcf + B/D = Hissatsushinobibaichi (EX)


(charge) d, u + A/C = Musasabi No Mai


qcb + A/C (in air) = Musasabi No Mai (air variant) (EX)


Desperation Moves

qcb, hcf + B/D (ground or air) = Chouhissatsushinobibaichi (EX)


Neomax

qcf, hcb + AC = Kunoichi No Mai


Combos