https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&feed=atom&action=historyThe King of Fighters XV/Dolores - Revision history2024-03-29T08:45:50ZRevision history for this page on the wikiMediaWiki 1.37.1https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=72063&oldid=prevVoid Kirb: /* Gameplay Overview */2023-12-20T22:03:59Z<p><span dir="auto"><span class="autocomment">Gameplay Overview</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:03, 20 December 2023</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{StrengthsAndWeaknesses</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{StrengthsAndWeaknesses</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| intro = {{SUBPAGENAME}} is an unorthodox <del style="font-weight: bold; text-decoration: none;">grappler </del>who <del style="font-weight: bold; text-decoration: none;">can use her ground </del>projectiles to harass from afar, <del style="font-weight: bold; text-decoration: none;">reset pressure, </del>and <del style="font-weight: bold; text-decoration: none;">safely end it</del>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| intro = {{SUBPAGENAME}} is an unorthodox <ins style="font-weight: bold; text-decoration: none;">character </ins>who <ins style="font-weight: bold; text-decoration: none;">uses </ins>projectiles to harass from afar, and <ins style="font-weight: bold; text-decoration: none;">a series of unique resets and a very powerful command grab to mix up close</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| pros=</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| pros=</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Excellent Pressure''': Dolores has access to incredible, looping pressure thanks to her excellent strings. Once opponents have been conditioned to sit still, she can open them up with a command grab that has a massive hitbox. Altariq/Teleport also allows her to have access to crossups anywhere on screen, giving her even more mixup opportunities.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Excellent Pressure''': Dolores has access to incredible, looping pressure thanks to her excellent strings. Once opponents have been conditioned to sit still, she can open them up with a command grab that has a massive hitbox. Altariq/Teleport also allows her to have access to crossups anywhere on screen, giving her even more mixup opportunities.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Dolores enters into KOFXV with a massive kit and serious damage potential backing her up. <del style="font-weight: bold; text-decoration: none;">One of the rare zoner/grappler archetypes</del>, <del style="font-weight: bold; text-decoration: none;">Dolores can play at whatever </del>range she <del style="font-weight: bold; text-decoration: none;">feels like while threatening fullscreen command grabs at nearly all times. This powerful combination between good neutral, looping pressure with </del>a <del style="font-weight: bold; text-decoration: none;">command grab</del>, <del style="font-weight: bold; text-decoration: none;">and </del>high damage <del style="font-weight: bold; text-decoration: none;">makes </del>her <del style="font-weight: bold; text-decoration: none;">a force to be reckoned </del>with <del style="font-weight: bold; text-decoration: none;">on any position</del>. <del style="font-weight: bold; text-decoration: none;">However</del>, Dolores <del style="font-weight: bold; text-decoration: none;">players will find themselves having </del>to <del style="font-weight: bold; text-decoration: none;">work </del>much <del style="font-weight: bold; text-decoration: none;">harder </del>for <del style="font-weight: bold; text-decoration: none;">their damage and pressure outside of </del>an <del style="font-weight: bold; text-decoration: none;">Anchor position</del>, and the <del style="font-weight: bold; text-decoration: none;">lack of a meterless reversal </del>can be <del style="font-weight: bold; text-decoration: none;">rather scary to deal </del>with. <del style="font-weight: bold; text-decoration: none;">Regardless</del>, her <del style="font-weight: bold; text-decoration: none;">attributes make </del>her <del style="font-weight: bold; text-decoration: none;">consistently placed among the best characters</del>. <del style="font-weight: bold; text-decoration: none;">Whether you like boxing opponents out and capitalizing on pokes with MAX confirms</del>, <del style="font-weight: bold; text-decoration: none;">being </del>an <del style="font-weight: bold; text-decoration: none;">aggressive grappler who is equal parts hard to read </del>and <del style="font-weight: bold; text-decoration: none;">to punish, or a vortex monster with left/rights for days</del>, Dolores is for you.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Dolores enters into KOFXV with a massive kit and serious damage potential backing her up. <ins style="font-weight: bold; text-decoration: none;">Though you would expect her to zone from her ground spikes</ins>, <ins style="font-weight: bold; text-decoration: none;">where they truly shine is in harassing opponents into playing into her footsie </ins>range<ins style="font-weight: bold; text-decoration: none;">, where her large buttons shine to supply great keepout. When </ins>she <ins style="font-weight: bold; text-decoration: none;">lands </ins>a <ins style="font-weight: bold; text-decoration: none;">solid hit</ins>, <ins style="font-weight: bold; text-decoration: none;">Dolores can access </ins>high damage <ins style="font-weight: bold; text-decoration: none;">combos that leave </ins>her with <ins style="font-weight: bold; text-decoration: none;">great oki</ins>. <ins style="font-weight: bold; text-decoration: none;">Very uniquely</ins>, Dolores <ins style="font-weight: bold; text-decoration: none;">does not need the corner to have great access to resetting pressure due </ins>to <ins style="font-weight: bold; text-decoration: none;">236B. As it spacing traps lights, Dolores enforces a </ins>much <ins style="font-weight: bold; text-decoration: none;">riskier abare situation </ins>for <ins style="font-weight: bold; text-decoration: none;">her opponent. Due to this, her massive command grab becomes an extreme threat as it will catch </ins>an <ins style="font-weight: bold; text-decoration: none;">attempt to roll out</ins>, and <ins style="font-weight: bold; text-decoration: none;">even some slower buttons depending on if </ins>the <ins style="font-weight: bold; text-decoration: none;">opponent's standing lights can reach. A jump forward </ins>can <ins style="font-weight: bold; text-decoration: none;">also </ins>be <ins style="font-weight: bold; text-decoration: none;">caught </ins>with <ins style="font-weight: bold; text-decoration: none;">her anti airs, so disengaging is most characters only option</ins>. <ins style="font-weight: bold; text-decoration: none;">As such, her pressure is very ambiguous</ins>, <ins style="font-weight: bold; text-decoration: none;">very safe, and given </ins>her <ins style="font-weight: bold; text-decoration: none;">great ability to play 'basic kof' thanks to </ins>her <ins style="font-weight: bold; text-decoration: none;">confirms, very consistent</ins>. <ins style="font-weight: bold; text-decoration: none;">Be patient</ins>, <ins style="font-weight: bold; text-decoration: none;">find </ins>an <ins style="font-weight: bold; text-decoration: none;">opening, </ins>and <ins style="font-weight: bold; text-decoration: none;">then run them down. If you like how that sounds</ins>, Dolores is for you.</div></td></tr>
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</table>Void Kirbhttps://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=72000&oldid=prevFranck Frost at 11:31, 16 December 20232023-12-16T11:31:24Z<p></p>
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</table>Franck Frosthttps://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=71997&oldid=prevMavi: /* Khalaq ai'ard */2023-12-16T02:16:15Z<p><span dir="auto"><span class="autocomment">Khalaq ai'ard</span></span></p>
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</table>Mavihttps://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=70182&oldid=prevAwesomeguy42: added movement info2023-10-08T03:07:37Z<p>added movement info</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:07, 8 October 2023</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><section begin="image"/>[[File:KOFXV Dolores Profile.png|thumb|A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.]]<section end="image"/></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><section begin="image"/>[[File:KOFXV Dolores Profile.png|thumb|A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><div class="center" style="width: auto; margin-left: auto; margin-right: auto;"></ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><big>'''Jump:''' 40f</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><br>'''Hop:''' 32f</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><br>'''Backdash:''' 23f</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><br>'''Run Speed Ranking:''' 7</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></big></div></ins>]]<section end="image"/></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TOClimit|3}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{TOClimit|3}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Movelist==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Movelist==</div></td></tr>
</table>Awesomeguy42https://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=66059&oldid=prevFranck Frost at 20:40, 18 May 20232023-05-18T20:40:34Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 20:40, 18 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l355">Line 355:</td>
<td colspan="2" class="diff-lineno">Line 355:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Misc==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Misc==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Colors-KOFXV}}</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"> </ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Videos==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Videos==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{#ev:youtube|DA58h0LXS_c|||'''Dolores Reveal Trailer'''|frame}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{#ev:youtube|DA58h0LXS_c|||'''Dolores Reveal Trailer'''|frame}}</div></td></tr>
</table>Franck Frosthttps://dreamcancel.com/w/index.php?title=The_King_of_Fighters_XV/Dolores&diff=66009&oldid=prevFranck Frost: Created page with "{{CharNavbox_XV}} <section begin="image"/>A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.<section end="image"/> {{TOClimit|3}} ==..."2023-05-18T19:45:11Z<p>Created page with "{{CharNavbox_XV}} <section begin="image"/><a href="/wiki/File:KOFXV_Dolores_Profile.png" title="File:KOFXV Dolores Profile.png">thumb|A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.</a><section end="image"/> {{TOClimit|3}} ==..."</p>
<p><b>New page</b></p><div>{{CharNavbox_XV}}<br />
<section begin="image"/>[[File:KOFXV Dolores Profile.png|thumb|A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.]]<section end="image"/><br />
{{TOClimit|3}}<br />
==Movelist==<br />
<br />
('''*''') - EX OK<br />
<br />
('''!''') - MAX OK<br />
<br />
'''Throws'''<br />
<br />
Salaba - ''(close)'' [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]<br />
<br />
Maran - ''(close)'' [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]<br />
<br />
'''Command Normals'''<br />
<br />
Hilzuni - [[image:fd.gif]] + [[image:a.gif]]<br />
<br />
Target Combo - ''(close)'' [[image:d.gif]] > [[image:c.gif]] <br />
<br />
'''Special Moves'''<br />
<br />
Burj - [[image:hcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Qafas Qabl - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)<br />
<br />
Qafas Khalfi - [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
Nesh - [[image:bk.gif]][[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)<br />
<br />
Altariq - [[image:dn.gif]][[image:dn.gif]] + [[image:a.gif]] / [[image:b.gif]] / [[image:c.gif]] / [[image:d.gif]] (*)<br />
<br />
'''Super Special Moves'''<br />
<br />
Ghadab - [[image:qcb.gif]][[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)<br />
<br />
Hadir - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)<br />
<br />
'''Climax Super Special Move'''<br />
<br />
Khalaq ai'ard - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]]+[[image:c.gif]]+[[image:d.gif]]<br />
<br />
==Quick Combo Reference==<br />
<br />
{| border="1" align="center" style="font-size:90%"<br />
|+ <br />
=== Quick Combo Reference ===<br />
'''Notation'''<br />
|-<br />
| '''0 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''1 Meter'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg<br/><br />
( = dmg<br/><br />
|-<br />
| '''2 Meters'''<br />
|<br />
Placeholder<br/><br />
Placeholder<br/><br />
|<br />
( = dmg <br/><br />
( = dmg<br/><br />
|-<br />
|}<br />
<br />
==Gameplay Overview==<br />
{{StrengthsAndWeaknesses<br />
| intro = {{SUBPAGENAME}} is an unorthodox grappler who can use her ground projectiles to harass from afar, reset pressure, and safely end it. <br />
| pros=<br />
* '''Excellent Pressure''': Dolores has access to incredible, looping pressure thanks to her excellent strings. Once opponents have been conditioned to sit still, she can open them up with a command grab that has a massive hitbox. Altariq/Teleport also allows her to have access to crossups anywhere on screen, giving her even more mixup opportunities.<br />
* '''Huge Toolbox''': Dolores can zone ''and'' grapple at range, making her the best of both worlds. Dolores's huge variety of moves allows her to accommodate for many playstyles and switch things up on the fly depending on the matchup or situation.<br />
* '''Tons of Knockdowns''': Dolores gets hard knockdown frequently, meaning she can regain her pressure opportunities very easily. Many knockdowns are long enough that even if you drop a combo she will still be able to secure some oki. Alternatively, Dolores can spend 0.5 bars to perform 22AC or 22BD to instantly close the gap on her opponent and resume pressure. <br />
* '''Great Buttons''': Good buttons such as f.D and j.D cover incredible range and options in both the air and neutral, with j.D being both a reliable air to air and jump-in.<br />
* '''Surprisingly Easy''': Normals with long animations and generous hitstop means her hitconfirms are quite easy. While her wide toolkit might seem unconventional, it's actually streamlined and accessible. All of this makes Dolores rather easy to learn despite her complexity. <br />
| cons=<br />
* '''Poor Defense''': Dolores has no invincible moves outside of supers, making her extremely vulnerable to rushdown. Her 4f 2A is very stubby, and her 2B is 5f, meaning her abare potential is mediocre. <br />
* '''Execution Heavy at High Levels''': Very hard optimals mean that sometimes opting for less damage to maintain an easier full combo and knockdown can be the meaning between losing or winning a round. As well, keeping all of Dolores's choices in mind can make for difficult decision-making, especially during a heated match. <br />
*'''Consistency issues''': Alongside difficult execution her more optimized combos become even harder or outright impossible at certain parts of the screen. Namely combos that utilize Qafas Qabl and Qafas Khalfi and are just outside the corner.<br />
}}<br />
<br />
Dolores enters into KOFXV with a massive kit and serious damage potential backing her up. One of the rare zoner/grappler archetypes, Dolores can play at whatever range she feels like while threatening fullscreen command grabs at nearly all times. This powerful combination between good neutral, looping pressure with a command grab, and high damage makes her a force to be reckoned with on any position. However, Dolores players will find themselves having to work much harder for their damage and pressure outside of an Anchor position, and the lack of a meterless reversal can be rather scary to deal with. Regardless, her attributes make her consistently placed among the best characters. Whether you like boxing opponents out and capitalizing on pokes with MAX confirms, being an aggressive grappler who is equal parts hard to read and to punish, or a vortex monster with left/rights for days, Dolores is for you.<br />
<br />
==Normals==<br />
===Far Standing Normals===<br />
====Far A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_fa<br />
|description=<br />
* Short hop stopper.<br />
* Cancel-able, so anti-air combos are possible. <br />
}}<br />
====Far B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_fb<br />
|description=<br />
* Great poke / hop stopper. It's only drawback is that it's duckable. <br />
}}<br />
====Far C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_fc<br />
|description=<br />
* Big, cancel-able poke. <br />
* Despite its looks it's a normal like any other. Very few active frames too. <br />
}}<br />
====Far D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_fd<br />
|description=<br />
* Massive poke. This cannot be ducked and it can stuff short hop startup but not the jump itself most of the time. Good for quick max confirms.<br />
}}<br />
<br />
===Close Standing Normals===<br />
====Close A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_cla<br />
|description=<br />
* Huge frame advantage, allowing you to link into Close C after. <br />
}}<br />
====Close B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_clb<br />
|description=<br />
* Not bad, but overshadowed by her other great close normals. <br />
}}<br />
<br />
====Close C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_clc<br />
|description=<br />
* Fast and hits twice, making it a good hitconfirm.<br />
}}<br />
<br />
====Close D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_cld<br />
|description=<br />
* Part of her Close D > C target combo. <br />
* On it's own it's a situational anti-air, and not a very good one. <br />
}}<br />
<br />
===Crouch Normals===<br />
====Crouch A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_2a<br />
|description=<br />
* Her fastest mashable light attack. <br />
* Terribly short range. <br />
}}<br />
====Crouch B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_2b<br />
|description=<br />
* Great mashable low. Cancel-able and confirmable at very long ranges (into 6A at tip range for example). <br />
}}<br />
====Crouch C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_2c<br />
|description=<br />
* High reaching anti-air. Cancel-able. <br />
}}<br />
====Crouch D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_2d<br />
|description=<br />
* Whiff cancel-able sweep. <br />
}}<br />
<br />
===Jump Normals===<br />
====Jump A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_ha,dolores_ja<br />
|name=jump A<br />
|input=j.A<br />
|description2=* Quick air-to-air. <br />
}}<br />
====Jump B====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_hb,dolores_jb<br />
|name=jump B<br />
|input=j.B<br />
|description2=* Crossup. <br />
}}<br />
====Jump C====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_hc,dolores_jc<br />
|name=jump C<br />
|input=j.C<br />
|description2=* Air-to-air that puts the opponent in a juggle-able state. <br />
}}<br />
====Jump D====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_hd,dolores_jd<br />
|name=jump D<br />
|input=j.D<br />
|description2=* Very deep jump-in.<br />
*Crosses up. <br />
}}<br />
<br />
==Rush Moves==<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_rush1,dolores_rush2<br />
|name=rush<br />
|input=cl.AA/cl.AAX<br />
|description2=* Remarkably good frames on hit & block. <br />
* Can't be delayed to frametrap the opponent. <br />
}}<br />
<br />
===Blowback===<br />
====Blowback====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_cd<br />
|description=<br />
* Placeholder<br />
}}<br />
<br />
====ShatterStrike====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_236cd<br />
|description=<br />
*Placeholder<br />
}}<br />
<br />
====jump CD====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_hcd,dolores_jcd<br />
|name=jump CD<br />
|input=j.CD<br />
|description2=* Very slow startup and sharp downward angle makes this limited as an aproach tool, but least it can't be low profiled under. <br />
}}<br />
<br />
==Throws==<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_cthrow<br />
|description=<br />
* Placeholder<br />
}}<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_dthrow<br />
|description=<br />
* Placeholder<br />
}}<br />
<br />
==Command Moves==<br />
====Forward A====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_6a<br />
|description=<br />
* Incredible combo/string enabler. <br />
}}<br />
====Target Combo====<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_tc1<br />
|description=<br />
* More damaging string starter than Close 5 > 6A. <br />
* Puts the opponent in a juggle-able state. <br />
* On block this can be punished (and canceled-into special moves interrupted) by long reaching invulnerable moves. Canceling into teleport is the only way to stay safe from that. <br />
}}<br />
<br />
==Special Moves==<br />
===Burj===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_63214a,dolores_63214c,dolores_63214ac<br />
|name=Burj<br />
|input=63214A/C/AC<br />
|description3=* Super Cancel-able command grab. <br />
* A version can be used for tick-throws by late canceling her light normals into it. <br />
* C version reaches out and grabs far in front of her, meaning it will whiff opponents standing too close. <br />
* EX version is actually a low attack, making it a combo tool more than anything. <br />
}}<br />
===Qafas Qabl===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_236a,dolores_236c,dolores_236ac<br />
|name=Qafas Qabl<br />
|input=236A/C/AC<br />
|description3=* Dolores uses her mud to push the opponent back. <br />
* A version brings up Mud-kun close to her (but wont hit point-blank), while C hits around the 3/4 screen mark. <br />
* EX version hits first with 236A and then with a launching version of 236B, and is plus on block too, making it very low risk for good reward. <br />
* Negates projectiles. But EX is needed to negate EX projectiles. <br />
}}<br />
<br />
===Qafas Khalfi===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_236b,dolores_236d,dolores_236bd<br />
|name=Qafas Khalfi<br />
|input=236B/D/BD<br />
|description3=* Dolores uses her mud to push the opponent ''towards'' her.<br />
* B version wont hit close to her, but will reach after any string ending with 6A, setting up continuous pressure due to it being +3 on block. <br />
* D version has a much stricter near-fullscreen range where it connects, but is also only useful for countering zoners. <br />
* EX version hits first with 236C and then a launching version of 236D. <br />
}}<br />
<br />
===Nesh===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_4214b,dolores_4214d,dolores_4214bd<br />
|name=Nesh<br />
|input=4214B/D/BD<br />
|description3=<br />
* Super Cancel-able anti-air. <br />
* B version is prefered as it has upper body invincibility. <br />
* D version hits grounded opponents if close enough, so it has use in combos. <br />
* EX version has anywhere-juggle properties, so get those combos and anti-air conversions going!<br />
}}<br />
<br />
===Altariq===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_22a,dolores_22ac<br />
|name=Altariq<br />
|input=22A/B/C/D/AC/BD<br />
|description2=<br />
* Teleport. <br />
* Startup indicates total frames until Dolores can move. <br />
* A goes a tiny step forward, while C goes further. Used for crossup-or-not mixups at the end of blockstrings. <br />
* B stays in place, and D retreats. <br />
* AC always moves in front of the opponent, and BD always moves behind. Both are faster than regular teleports. <br />
}}<br />
<br />
==Super Special Moves==<br />
===Ghadab===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_214214a,dolores_214214c,dolores_214214ac<br />
|name=Ghadab<br />
|input=214214A/C/AC<br />
|description3=* A/C is a 3f invulnerable grab. Can't be jumped after the flash, and can be used to beat certain safejumps. <br />
* MAX version is a 1f grab and can be a threatening situational punisher. <br />
}}<br />
===Hadir===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_236236a,dolores_236236c,dolores_236236ac<br />
|name=Hadir<br />
|input=236236A/C/AC<br />
|description3=* A medium range projectile. <br />
* Doesn't cancel into Ghadab super. <br />
}}<br />
<br />
==Climax Super Special Moves==<br />
===Khalaq ai'ard===<br />
{{FrameDataCargo-KOFXV<br />
|moveId=dolores_2141236cd<br />
|input=2141236CD<br />
|description=* Another medium range projectile. Unsafe on block at any distance.<br />
* No time for wake-up pressure after. <br />
}}<br />
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==Misc==<br />
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==Videos==<br />
{{#ev:youtube|DA58h0LXS_c|||'''Dolores Reveal Trailer'''|frame}}<br />
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{{CharNavbox_XV}}<br />
{{Navbox XV}}<br />
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[[Category:Dolores]]<br />
[[Category:The King of Fighters XV]]</div>Franck Frost