Difference between revisions of "User:Dandy J"

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'''Common light starters'''<br>
'''Common light starters'''<br>
'''2A'''xN - can be chained up to 4x from point blank range<br>
'''2A'''xN - can be chained up to 4x from point blank range<br>
'''2B 2A'''xN - standard low starter, can chain 2A 2x from close<br>
'''2B 2A'''xN - standard low starter, can chain 2A twice from close<br>


'''Common heavy starters'''<br>
'''Common heavy starters'''<br>
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'''c.B, c.C''' - c.B has very little pushback, allowing c.B into c.C from a j.A or other jump in. Can do c.B c.B, c.C from point blank range<br>
'''c.B, c.C''' - c.B has very little pushback, allowing c.B into c.C from a j.A or other jump in. Can do c.B c.B, c.C from point blank range<br>
'''f.B, 2D''' - link from f.B into sweep, which can be cancelled into 426AC EX tackle. A common confirm/pressure string is c.B f.B, since f.B is +4 on block<br>
'''f.B, 2D''' - link from f.B into sweep, which can be cancelled into 426AC EX tackle. A common confirm/pressure string is c.B f.B, since f.B is +4 on block<br>
 
<br>
*From light or heavy starters<br>
*'''From light or heavy starters'''<br>


:→'''214A''' <span style="background-color:#FF0">recommended</span><br>
:→'''214A''' <span style="background-color:#FF0">recommended</span><br>
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:→'''623A'''<br>
:→'''623A'''<br>


::→<span style="text-shadow: 1px 1px #00F;">426426K</span><br>
::→<span style="text-shadow: 1px 1px #00F;">426426K</span> ''cancel from 3rd hit of 623A''<br>
::→<span style="text-shadow: 1px 1px #F00;">426426BD</span><br>
::→<span style="text-shadow: 1px 1px #F00;">426426BD</span> ''cancel from 3rd hit of 623A''<br>
::→<span style="text-shadow: 1px 1px #FC0;">2426CD</span><br>
::→<span style="text-shadow: 1px 1px #FC0;">2426CD</span> ''cancel from 4th hit of 623A''<br>


*From heavy starters only<br>
*From heavy starters only<br>
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:→'''623C'''<br>
:→'''623C'''<br>
::→<span style="text-shadow: 1px 1px #00F;">426426K</span><br>
::→<span style="text-shadow: 1px 1px #00F;">426426K</span> ''cancel from 3rd hit of 623C''<br>
::→<span style="text-shadow: 1px 1px #F00;">426426BD</span><br>
::→<span style="text-shadow: 1px 1px #F00;">426426BD</span> ''cancel from 3rd hit of 623C''<br>
::→<span style="text-shadow: 1px 1px #FC0;">2426CD</span><br>
::→<span style="text-shadow: 1px 1px #FC0;">2426CD</span> ''cancel from 4th hit of 623C''<br>


*Quick Max combos from any starter<br>
*Quick Max combos from any starter<br>
:→<span style="text-shadow: 1px 1px #F0F;">BC</span>
:→<span style="text-shadow: 1px 1px #F0F;">BC</span>
::→2C 6B
::→2C 6B

Revision as of 17:39, 1 March 2023

Dandy's party zone Welcome. Hope u like to party

  • Starter
→Follow up 1
→Ender 1
→Follow up 2

Green text
Green background
Green text w/ magenta background single declaration

[Clark]
Common light starters
2AxN - can be chained up to 4x from point blank range
2B 2AxN - standard low starter, can chain 2A twice from close

Common heavy starters
c.C 6B - standard punish, typically into 426D or 426BD
2C 6B - higher damage punish, good for high-recovery moves since 2C is slower than c.C, and the 6B will whiff from max range
2C - from max range, usually directly into 214C or 426BD; or 623C in Quick Max combos

Useful links
c.B, c.C - c.B has very little pushback, allowing c.B into c.C from a j.A or other jump in. Can do c.B c.B, c.C from point blank range
f.B, 2D - link from f.B into sweep, which can be cancelled into 426AC EX tackle. A common confirm/pressure string is c.B f.B, since f.B is +4 on block

  • From light or heavy starters
214A recommended
0 gauge - 80 damage - 80 stun
426AC~22C~236P
426AC~22K
2426CD
214AC
→426A~22C~236P - recommended
0.5 gauge - 217 damage - 0 stun
→426A~22K - recommended
0.5 gauge - 242 damage - 0 stun
→214A
426AC~22C~236P recommended
1.0 gauge - 259 damage - 80 stun
426AC~22K recommended
1.0 gauge - 299 damage - 80 stun
2426CD 214A must be delayed for 2426CD to connect
3.5 gauge - 546 damage - 80 stun
→corner 623C, 214A recommended omit follow ups to retain corner
0.5 gauge - 265 damage - 160 stun
426AC~22C~236P recommended
1.0 gauge - 348 damage - 160 stun
426AC~22K recommended
1.0 gauge - 385 damage - 160 stun
2426CD
3.5 gauge - 616 damage - 160 stun
426D~236P recommended max damage meterless
0 gauge - 165 damage - 0 stun
624624K
624624BD
2426CD
426BD
→214A
426AC~22C~236P recommended
1.0 gauge - 321 damage - 80 stun
426AC~22K recommended
1.0 gauge - 361 damage - 80 stun
2426CD
→ corner 623C, 214A recommended omit follow ups to retain corner
0.5 gauge - 325 damage - 160 stun
426AC~22C~236P recommended -
1.0 gauge - 414 damage - 160 stun
426AC~22K recommended
1.0 gauge - 454 damage - 160 stun
2426CD
623A
426426K cancel from 3rd hit of 623A
426426BD cancel from 3rd hit of 623A
2426CD cancel from 4th hit of 623A
  • From heavy starters only
214C
→214A
426AC~22C~236P recommended
1.0 gauge - 348 damage - 160 stun
426AC~22K recommended
1.0 gauge - 385 damage - 160 stun
2426CD
623C
426426K cancel from 3rd hit of 623C
426426BD cancel from 3rd hit of 623C
2426CD cancel from 4th hit of 623C
  • Quick Max combos from any starter
BC
→2C 6B