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__TOC__
==Introduction==
 
=Introduction=
The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks.
The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks.


=Game Systems=
==Characters==
 
*[[Art of Fighting 2/Ryo Sakazaki|Ryo Sakazaki]]
'''Attack Notations'''
*[[Art of Fighting 2/Robert Garcia|Robert Garcia]]
 
*[[Art of Fighting 2/Yuri Sakazaki|Yuri Sakazaki]]
A (tap) = Jab
*[[Art of Fighting 2/Takuma Sakazaki|Takuma Sakazaki]]
 
*[[Art of Fighting 2/Jack Turner|Jack Turner]]
A (press) = Punch
*[[Art of Fighting 2/Eiji Kisaragi|Eiji Kisaragi]]
 
*[[Art of Fighting 2/Lee Pai Long|Lee Pai Long]]
B (tap) = Kick
*[[Art of Fighting 2/King|King]]
 
*[[Art of Fighting 2/Mickey Rogers|Mickey Rogers]]
B (press) = Hard Kick
*[[Art of Fighting 2/John Crawley|John Crawley]]
 
*[[Art of Fighting 2/Mr. Big|Mr. Big]]
C (tap) = Jab or Kick (depending on the last attack)
*[[Art of Fighting 2/Temjin|Temjin]]
 
*[[Art of Fighting 2/Geese Howard|Geese Howard]]
C (close) = Throw
 
C (jump + close) = Air throw (certain characters)
 
C (jump against wall) = Triangle Jump
 
C + A = Uppercut
 
C + B = Low Strike
 
A + B + C = Recharge Spirit
 
A + B + C (when thrown) = Recovery
 
D = Taunt
 
f,f = Run
 
b, b = Dash Back
 
 
 
 
'''Movements'''
                       
                  up (u)
                    |
  (ub)  up left - 7 8 9 - up right (uf)
     
      (b)  left - 4 5 6 - right (f)
(db) down left - 1 2 3 - down right (df)
                    |
                  down (d)
 
 
'''Movement Abbreviations'''
 
qcf - 236 - d/df/f - Quarter circle forward
 
qcb - 214 - d/db/b - Quarter circle backward
 
rqcb - 412 - b/db/d - Reverse Quarter circle backward
 
hcf - 41236 - b/db/d/df/f - Half circle forward
 
hcb - 63214 - f/df/d/db/d - Half circle backward
 
dp - 623 - f/d/df - Dragon Punch motion
 
rdp - 421 - b/d/db - Reverse Dragon Punch motion
 
charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction
 
hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion
 
b~f - [4]6 - Hold back then press forward
 
d~u - [2]8 - Hold down then press up
 
db/f - 1,6 - press down back then forward
 
d/u - 2,8 - press down then up
 
d,d - 2,2 - press down twice
 
qcb hcf - 2141236 - Quarter circle back half circle forward
 
f/b/f - 6,4,6 - press forward back forward
 
 
'''Notation and Terminology'''
 
Sp. - Special Move
 
SM - Super Move Move
 
HSM - Hidden Super Move
 
j. - jump
 
 
 
 
=Characters=
[[Ryo Sakazaki (AOF2)|Ryo Sakazaki]]
 
[[Robert Garcia (AOF2)|Robert Garcia]]
 
[[Yuri Sakazaki (AOF2)|Yuri Sakazaki]]
 
[[Takuma Sakazaki (AOF2)|Takuma Sakazaki]]
 
[[Jack Turner (AOF2)|Jack Turner]]
 
[[Eiji Kisaragi (AOF2)|Eiji Kisaragi]]
 
[[Lee Pai Long (AOF2)|Lee Pai Long]]
 
[[King (AOF2)|King]]
 
[[Mickey Rogers (AOF2)|Mickey Rogers]]
 
[[John Crawley (AOF2)|John Crawley]]
 
[[Mr. Big (AOF2)|Mr. Big]]


[[Temjin (AOF2)|Temjin]]
{{Navbox AOF2}}


[[Geese Howard (AOF2)|Geese Howard]]
[[Category:Art of Fighting 2]]

Latest revision as of 08:29, 13 November 2019

Art of Fighting 2 forwiki.jpg

Introduction

The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks.

Characters

Art of Fighting 2
General

ControlsFAQSystem

Characters

Eiji KisaragiGeese HowardJack TurnerJohn CrawleyKingLee Pai LongMickey RogersMr. BigRobert GarciaRyo SakazakiTakuma SakazakiTemjinYuri Sakazaki