Difference between revisions of "Real Bout Fatal Fury 2/Ryuji Yamazaki"

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==Combos==
==Combos==
====Meterless====
====Meterless====
*2A 3A 623A
*5A 5C 623A
*n.5C 623A
*5AB 623A
*3A 5C 623A
Note: if in corner you can follow up with 22C OTG or if you do a short dash from midstage you can get it too assuming the opponent doesn't quick recover.
All 623A can be substituted with 214A/C
*n.5B/5B/6A 5C (puts opponent into oversway)
*n.5A/n.5B 3C 623B 22C
Best damaging combo and pretty much the only way to combo into 623B, can only be done from ONE close button and no jump in (pushes too far back for 623B)


====Metered====
====Metered====

Revision as of 17:15, 21 January 2022

RBFF2 Ryuji.jpg

Gameplay Overview

Yamazaki is, like in KoF, a difficult character for new players to learn. However, this doesn't mean he's a bad character. Yamazaki has all the tools and skills to keep up against the likes of Mary, Franco, etc. He has the fastest overheard in the game, his pursuit is almost as damaging as Geese's, and all around he's just a nasty character to face off against when someone knows how to play as him. He has anti-melee and anti-projectile moves counter-attack the opponent, a lot of his moves have great priority and/or decent invincibility frames, and some good breakshots.


Where Yamazaki starts to actually show some weakness is up close melee. He tends to fall pretty quickly under pressure and has a difficult time keeping up if he's not able to escape close-range combat. Yamazaki requires some zoning skills and practice, but if you can manage to keep the opponent out you'll see just how good he can be.

Pros Cons
  • Fast moves
  • Great priority
  • Good anti-air and anti-projectile moves
  • Second most damaging pursuit in the game
  • Fastest overhead in the game
  • Rather lack-luster P-Power
  • Has somewhat of a learning curve for newer players
  • Some of his specials aren't very good outside of combos

Normals

Standing

5A
RBFF2 Ryuji 5a.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
9 - 6 4 8 4 0 HL Y - -
n.5A
(within 56 px of opponent)
RBFF2 Ryuji n5a.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
9 - 5 5 7 4 0 HL Y - -
5B
RBFF2 Ryuji 5b.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 7 4 12 0 -4 HL Y - -
n.5B
(within 48 px of opponent)
RBFF2 Ryuji n5b.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 7 4 12 0 -4 HL Y - -
5C
RBFF2 Ryuji 5c.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
24 - 9 7 22 -3 -9 HL N - -
n.5C
(within 72 px of opponent)
RBFF2 Ryuji n5c.jpg
RBFF2 Ryuji n5c2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
12,12 - 6 2,7 20 -1 -7 HL Y - -

Crouching

2A
RBFF2 Ryuji 2a.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
9 - 5 5 7 4 0 HL Y - -
2B
RBFF2 Ryuji 2b.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 7 4 12 0 -4 L Y - -
2C
RBFF2 Ryuji 2c.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
24 - 9 7 20 KD -7 L N - -

Command

Down Fist
6A
RBFF2 Ryuji 6a.jpg
RBFF2 Ryuji 6a2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18 - 14 4(4)5 15 6 0 H N - -
Uppercut Swing
3A
RBFF2 Ryuji 3a.jpg
RBFF2 Ryuji 3a2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - 3 2(1)2 16 6 0 HL Y - -
Sand Shower
Mash C after knockdown
RBFF2 Ryuji mashc.jpg
RBFF2 Ryuji mashc2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
10 - 20 2,6 42 -14 -23 HL N - -
Hell Stomp Fury
RBFF2 Ryuji 22c.jpg
RBFF2 Ryuji 22c2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18 - 9 4 14 - - - - - -
Swipe Away
5AB
RBFF2 Ryuji ab.jpg
RBFF2 Ryuji ab2.jpg
RBFF2 Ryuji ab3.jpg

High Avoid Attack


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
14 - 9 3,4 20 -1 -7 HL Y - -
Rage Uppercut
j.BC
RBFF2 Ryuji jbc.jpg
RBFF2 Ryuji jbc2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
24 - 4 3, till landing 8 +17 +11 H - - -

Jumping

j.A
RBFF2 Ryuji ja.jpg


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 9 - 6 9 6 +8 +4 H N - -
Diagonal Hop 9 - 6 9 6 +8 +4 H N - -
Neutral Jump 9 - 6 9 6 +8 +4 H N - -
Diagonal Jump 9 - 6 11 6 +8 +4 H N - -
j.B
RBFF2 Ryuji jb.jpg


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 11 - 7 9 6 +8 +4 H N - -
Diagonal Hop 11 - 7 9 6 +8 +4 H N - -
Neutral Jump 11 - 7 7 6 +8 +4 H N - -
Diagonal Jump 11 - 7 9 6 +8 +4 H N - -
j.C
RBFF2 Ryuji jc2.jpg

Neutral/Diagonal Jump, Neutral Hop

RBFF2 Ryuji jc.jpg

Diagonal Hop


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Neutral Hop 20 - 9 13 8 +15 +9 H N - -
Diagonal Hop 20 - 9 13 8 +15 +9 H N - -
Neutral Jump 20 - 9 10 8 +15 +9 H N - -
Diagonal Jump 20 - 10 12 8 +15 +9 H N - -

Oversway Actions

5D
(opponent in oversway)
RBFF2 Ryuji 5d.jpg
RBFF2 Ryuji 5d2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
20 - 10 4,4 15 6 0 H Y - -
2D
(opponent in oversway)
RBFF2 Ryuji 2d.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
20 - 15 4 16 6 0 L Y - -
A
(from oversway)
RBFF2 Ryuji SA.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 23 5 12 2 0 H N - -
B
(from oversway)
RBFF2 Ryuji SB.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
11 - 23 4 12 1 -1 L N - -
C
(from oversway)
RBFF2 Ryuji SC.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
20 - 27 4 12 KD -3 HL N - -

Throw

Grab and Toss
4/6C
RBFF2 Ryuji throw.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
26 - - - - - - - - - -

Feints

Feint Judgement Dagger
6AC
RBFF2 Ryuji 6ac.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - 17 - - - - - -

Special Moves

Snake Tamer
214A/B/C (hold)
RBFF2 Ryuji 214a.jpg
RBFF2 Ryuji 214a2.jpg

A version

RBFF2 Ryuji 214b.jpg
RBFF2 Ryuji 214b2.jpg

B Version

RBFF2 Ryuji 214c.jpg
RBFF2 Ryuji 214c2.jpg

C Version


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
A 15,15 (28) - 9 2,4 31 -7 -13 HL - Y Y
B 15,15 (28) - 7 2,4 31 -7 -13 HL - Y Y
C 15,15(28) - 12 2,4 31 -7 -13 L - Y Y
Multi Snake Tamer
214[A]/[B]/[C] for 3 seconds
RBFF2 Ryuji 214x.jpg
RBFF2 Ryuji 214x2.jpg
RBFF2 Ryuji 214x3.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18,18,18(46) - (180)9 - 30 KD -10 HL - N Y
Snake Tamer Abort
214A/B/C-D
RBFF2 Ryuji 214ad.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - - - 17 (A version) 10(B Version) 20(C Version) - - - - - -
Double Return
236C (hold ok)
RBFF2 Ryuji 236c.jpg
RBFF2 Ryuji 236c2.jpg


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
No hold 2 - 8 3 35 -10 -16 HL - N -
Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Hold 32 - 15 - 56 total - - HL - N -
Judgement Cutter
623A
RBFF2 Ryuji 623a.jpg
RBFF2 Ryuji 623a2.jpg
RBFF2 Ryuji 623a3.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
6,7,20(32) - 10 2,16(5)11 18 KD -11 HL - Y -
Yakiire
623B
RBFF2 Ryuji 623b.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
32 - 30 2 28 KD -8 H - N -
Explosive Headbutt
6428C
RBFF2 Ryuji 6428c.jpg
RBFF2 Ryuji 6428c2.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
46 - 0 - - - - - - - -
Sado Maso
41236B
RBFF2 Ryuji 41236b.jpg
RBFF2 Ryuji 41236b2.jpg
RBFF2 Ryuji 41236b3.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
- - 17 12 25 KD -15 HL - N -

S-Power

Guillotine
641236BC
RBFF2 Ryuji 64123bc.jpg
RBFF2 Ryuji 64123bc2.jpg
RBFF2 Ryuji 64123bc3.jpg


Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
18,65(75) - 13 2,12,19 26 KD -23 HL,H - N -

P-Power

Yondan Drill
360C, mash C repeatedly


Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Lvl 1 19*4(76) - 0 - - - - - - - -

No presses

Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Lvl 2 21*4(84) - 0 - - - - - - - -

5-8 presses

Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Lvl 3 23*4(92) - 0 - - - - - - - -

9-12 presses

Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Lvl 4 25*4(100) - 0 - - - - - - - -

13 presses or more

Version Damage Stun Startup Active Recovery Hit Advantage Block Advantage Guard Cancel BS Juggle
Lvl 5 28*4(112) - 0 - - - - - - - -

13 presses, then A+B+C

Chain Attacks

Combos

Meterless

  • 2A 3A 623A
  • 5A 5C 623A
  • n.5C 623A
  • 5AB 623A
  • 3A 5C 623A

Note: if in corner you can follow up with 22C OTG or if you do a short dash from midstage you can get it too assuming the opponent doesn't quick recover. All 623A can be substituted with 214A/C

  • n.5B/5B/6A 5C (puts opponent into oversway)
  • n.5A/n.5B 3C 623B 22C

Best damaging combo and pretty much the only way to combo into 623B, can only be done from ONE close button and no jump in (pushes too far back for 623B)

Metered

Strategy

Real Bout Fatal Fury 2
General

ControlsFAQSystem

Characters

Andy BogardBilly KaneBlue MaryBob WilsonCheng SinzanDuck KingFranco BashGeese HowardHon FuJin ChonreiJin ChonshuJoe HigashiKim KaphwanLaurence BloodLi XiangfeiMai ShiranuiRick StrowdRyuji YamazakiSokaku MochizukiTerry BogardTung Fu RueWolfgang Krauser