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KOF 98UM - Joe Higashi

Started by krazykone123, September 15, 2011, 07:30:36 PM

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krazykone123

Throw
;bk / ;fd + ;c = Sou Hiza Jigoku

;bk / ;fd + ;d = Leg Throw


Command Moves
;fd;b = Low Kick

;df;b = Sliding


Special Moves
;hcf;a / ;c = Hurricane Upper

;a / ;c (rapidly) = Bakuretsuken

;qcf + ;a / ;c = Bakuretsuken Finish

;dp;b / ;d = Tiger Kick

;hcf + ;b / ;d = Slash Kick

;qcb + ;b / ;d = Golden Heel


Desperation Moves
;qcf x 2 + ;a / ;c = Screw Upper

;qcf, ;hcb + ;a / ;c = Hurricane Tiger Heel

krazykone123

Parts of a Whole

Basics
- cr. ;a/ cr. ;b, cl. ;a/ Far ;a,  cr. ;a/ cl ;b/ cr. ;b

Direct Special Attack Links
- st. ;c/cr. ;c+ ;fd+ ;b/ ;df+ ;b

Easy Links
- cr. ;b, cr. ;b, cr. ;a


Combos
- j.C, cl.C, f+B, hcf+K
- cr.B, cr.A, [P]~qcf+P
- qcb+B (Air Hit), hcf+B

Special Cancel
- cr.B, cr.A, qcf hcb+P

Quick Max
- j.C, cr.A, (QM) cl.C, f+B, qcf hcf+P
- cr.B, cr.A, [A]~qcf+C, [QM] [C]~qcf+C, hcf+D

krazykone123


krazykone123

Changes from OG98
- Far D is significantly slower
- Crossing Up with Jump D is easier
- Jump CD comes out faster
- Sliding (df+B) got a range decrease

Special Attacks
- Weak Hurricane Upper (hcf+A) goes farther
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-

derpsunagi79

Ok really, whats joes game plan? i've never really been able to use him that great, i just dont get him