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KOF XIII 5th |OT| Thread: Console Change log edition

Started by Kane317, October 27, 2011, 12:42:32 PM

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Nagare_Ryouma

Quote from: sibarraz on November 19, 2011, 01:09:52 AM

Nagare: Wait, you can unlock the extended intro? The one where elisabeth cries?


Well, Gunsmith played it from the gallery, so I assumed you had to unlock it somehow.

affinity

oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?

Delta

I think the change was before XII, like around the time of MI2 me thinks.

darkTown2

psn: darkTown2
kof 13: kyo,iori,k'

baccano1932

@sibarraz Okay someone probably already asked this and I just missed it but what kind of options does practice mode have? and do you think it is comparable to other current fighters in this mode?
"simply learning does not make one learned there are those who have knowledge and those who have understanding".

omegaryuji

Quote from: nilcam on November 19, 2011, 01:32:44 AM
I love that stage. The sound design on it is amazing.
Likewise.  Also, having a plain background like that means less visual distractions, which is nice.

Quote from: affinity on November 19, 2011, 01:52:31 AM
oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?
Yeah, it was once Steel.  I don't know why they changed it.  Maybe just something that they messed up translating all along, like Lay Spin.
Old man/bad player

Saitsuofleaves

On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

nightmoves


Saitsuofleaves

Quote from: nightmoves on November 19, 2011, 02:25:46 AM
Quote from: Saitsuofleaves on November 19, 2011, 02:15:11 AM
What did Lay Spin used to be?

Ray Spin, since Japanese doesn't have "L" sounds.

So I guess they never had to hold dat L on their chests.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

SonicTempest

Quote from: omegaryuji on November 19, 2011, 02:13:53 AM
Yeah, it was once Steel.  I don't know why they changed it.  Maybe just something that they messed up translating all along, like Lay Spin.

http://game.snkplaymore.co.jp/official/kof2003/character/ikari_clark.html

Katakana says 'Clark Still.' Probably a mistranslation.

sibarraz

Quote from: baccano1932 on November 19, 2011, 02:08:35 AM
@sibarraz Okay someone probably already asked this and I just missed it but what kind of options does practice mode have? and do you think it is comparable to other current fighters in this mode?

It's like the xbla or ps2 kofs except with recording

At least has damage info

Is ok


Waifu Material

nightmoves

As far as I know, his name was originally Clark Steel in the Japanese versions of the Ikari Warrior games. But apparently ever since KOF 94, when Ralf and Clark's names were localized in North America, it was changed to Clark Still.

SAB-CA

Quote from: affinity on November 19, 2011, 01:52:31 AM
oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?


Generally, it's said that it changed because Clark Steel was too close to "Clark Kent, the Man of Steel".

I'm not sure if DC ever commented / saught action on it, but I do remember people complaining about the name being changed, and being suprised anyone would notice a little company like SNKP making such a semi-sly joke / tribute.

milesw

満月の夜にまた会おうか!

My youtube
http://www.youtube.com/user/mairusu1

Terrastorm

This may have been asked before, but is the story mode any good?