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Ash Crimson (Arcade Version)

Started by nilcam, October 27, 2010, 05:14:57 AM

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Gravelneed

#75
Finally footage of someone using Germinal after a long combo. Some great stuff show for Ash in this one.

I do have a question though. Can someone explain what exactly is happening at 1m35s?:

http://www.youtube.com/watch?v=pr2wLHuvUi4&#t=1m35s

He does EX Genee, but it doesn't appear in front of him. It appears behind him slightly off screen. Is this a glitch?

Kane317

Yeah I caught that the first time I saw it too, I don't know how he initiated it to be a crossup.

Sharnt

#77
Quote from: Kane317 on October 28, 2010, 12:17:52 AM
No Gauge
- cr. Bx2~3, b+B, d~u+K

Is it really possible to do - cr. Bx2, b+B, d~u+ ;d  ?

Because  ;b version of the d~u does 169, so it's easier for me to do - cr. Bx2, d~u+d in a first time which does 165Dmg.

I looked a video frame by frame, and it happears i can may be get more 1-2 frames. So it's may be me but the timing seems really tight. Moreover i think it's impossible to cancel the b.B so i can't do the combo charging while i'm doing the cr.B
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Ash

Quote from: Sharnt on July 22, 2011, 12:47:42 PM
Quote from: Kane317 on October 28, 2010, 12:17:52 AM
No Gauge
- cr. Bx2~3, b+B, d~u+K

Is it really possible to do - cr. Bx2, b+B, d~u+ ;d  ?

Because  ;b version of the d~u does 169, so it's easier for me to do - cr. Bx2, d~u+d in a first time which does 165Dmg.

I looked a video frame by frame, and it happears i can may be get more 1-2 frames. So it's may be me but the timing seems really tight. Moreover i think it's impossible to cancel the b.B so i can't do the combo charging while i'm doing the cr.B

It's B version only and the it's not cancelled off b+B, it's a link, so you do it right after b+B ends.

sibarraz

There is a video of that combo I'm curious to see it


Waifu Material

Sharnt

Follow me on Twitter for a lot of stuff on KoF XIII :
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Aenthin

Console version of Ash doesn't seem to use up a power stock on his Germinal super anymore judging by some of the few videos I've seen. Of course, I could be wrong. Can anyone still confirm this?

ZeWickedOreo

It's so sad that he'll be gone in the next KOF, been practicing him a lot last week.. :( he's a pretty awesome character. I'm just having a hard time with the HD cancels, I charge his B~F+ A, then I can't follow it up with the D~U+ K. ._.
BUCK UP, BRUH! :>

iamGab

Aenthin

Shouldn't it be the other way around with db_ub+K, f+A?

ZeWickedOreo

Ughh.. sorry but I don't quite understand. What should happen when I input "db_ub+K, f+A?" sorry sorry.
BUCK UP, BRUH! :>

iamGab

Aenthin

#85
Nivose/anti-air first (d_u+K) then Ventose/fireball (b_f+A). I dont think you can link A version of Ventose into Nivose unless it's in the corner.

If it's an HD combo, you're probably looking for anti-air (d_u+K) > dash attack (b_f+K). You can do a shortcut for that which is charge db, uf+K and hold K. Once the charge attacks comes out, you could hold db immediately afterwards.

ZeWickedOreo

Oh swear?!?!! That sounds cool never knew there was a shortcut... what else can you shortcut?! HAHA I'm suddenly having interest in ash again. won't care if he's gon' be gone! Bet he'll get back up like Vice. >:)
BUCK UP, BRUH! :>

iamGab

Kane317


Sharnt

#88
Quotej.D,s.C,b~f.BD,b~f.C,b.D,b~f.C,d~u.B
I have lot of trouble at doing this combo, because the b.D can hit at various height and i don't know which is the better (the higher i guess) and i must walk a little bit before the second b~f.C, so i'm missing the charge timing very often and doing a far/close C roughly 99% times  :( (i sucessfully landed the the second b~f.C one time on a hundred test in a row)

Do you have any tips on this combo?

Atm i'm doing :
j.D,s.C,b~f.BD,b~f.C,b.D,d~u.D which is much easier to connect.


Moreover i just miss every sans culotte launcher/combo, if it was quarter circle move it would be easier to me because i just can't sucess to stop to try to charge my moves ...
And the ABCD whiff very often on launcher, i had never sucess to do cr.B,cr.B,b.B,ABCD.
I'm trying to use cr.B,(A),cr.B,CD but the SDM whiff very often.
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desmond_kof

Quote from: Sharnt on August 23, 2011, 12:14:39 PM
Quotej.D,s.C,b~f.BD,b~f.C,b.D,b~f.C,d~u.B
I have lot of trouble at doing this combo, because the b.D can hit at various height and i don't know which is the better (the higher i guess) and i must walk a little bit before the second b~f.C, so i'm missing the charge timing very often and doing a far/close C roughly 99% times  :( (i sucessfully landed the the second b~f.C one time on a hundred test in a row)


Yeah, I can't hit that second b~f + C at all, when I walk forward my charge gets lost.

Also, in the wiki, I found some weird stuff:

"1 Power Gauge
- d.Bx2 > b+B, d~u+B > (DC) qcb+BD, b~f+A, b~f+A, d~u+D "

When I did qcb+AC it connected, while the BD version shot out too far. Is that a typo?

Also:

"- d.Bx2 > b+B, d~u+B > (DC) b~f+C, ABCD "

That b~f+C doesnt hit them after the DCed d~b+B, they are too far. Has anyone connected that yet?
"Do not place so much importance on winning. The fight itself has value."