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Mature wiki building thread

Started by nilcam, December 14, 2011, 12:41:31 AM

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nilcam


Great_Dark_Hero

Just updated Mature Pros, Cons, Game Overview, Notes, and her team positioning in the Strategy secition.
There is still more information to come in the near future.

Click here for viewing: http://dreamcancel.com/wiki/index.php?title=Mature_(XIII)

Should any corrections be made, please inform me.

Great_Dark_Hero

Daaaaaaaaamn. Mature's wiki page is going to need a lot of work.
I just updated her normal moves, team positioning, and added a couple of things on her match up section.

desmond_kof

Yeah it hasn't been touched at all for a while.

Fix the gameplay notes section (make it a bit shorter and less specific), and add notes and descriptions to her specials, DMs, Neomax, etc.
"Do not place so much importance on winning. The fight itself has value."

Great_Dark_Hero

All special moves, DM's, and Neo Max's are completed.
Now we shall focus on her game play at different ranges, meter usage, and match up data...
Mature shall finally get a piece of the pie...

desmond_kof

Great Dark Hero, do you have any HD combos for her combo section?
"Do not place so much importance on winning. The fight itself has value."

Great_Dark_Hero

^ Sorry, I don't as of now, but I will develop some practical ones overtime (I don't use HD combos on Mature's behalf when I play her  :( )

Also, added some insight on her Strategy section and her MU section.

desmond_kof

Quote from: Great_Dark_Hero on October 07, 2013, 08:23:23 PM
^ Sorry, I don't as of now, but I will develop some practical ones overtime (I don't use HD combos on Mature's behalf when I play her  :( )

Also, added some insight on her Strategy section and her MU section.

This is great man, good job.

Also, just to let you know, Mature's first rekka (qcb+P) is actually good to use at the end of a blockstring because it is rather hard to punish because its disadvantaged at -5 frames and has a nice amount of push-back too.
"Do not place so much importance on winning. The fight itself has value."

Great_Dark_Hero

Mature's Strategy section is update:
Things to note when she has no meter and aspects that needs to be understood when she has one bar.

Great_Dark_Hero

Updated Mature's wiki for 50% drive/no meter, 1 bar/1 drive.
Included a decent two bar HD combo and one extra three bar HD combo for utility.

desmond_kof

Good job, Hero. I think you should try to revisit her close range section a bit. Her qcb+P rekkas may be unsafe on block but they have decent pushback and his hard to punish for some characters. The only really problematic rekka is maybe the last one (or second) which is very unsafe.

"But, one thing the player needs to remember is that they SHOULD NEVER USE MATURE'S REKKA UNLESS THEY ARE SUCCESSFULLY CONFIRM INTO IT. THEY ARE NOT SAFE ON BLOCK AND THEY ARE NOT THE MAIN PREMISE OF HER GAME PLAN!! "

If you watch Youmacon 2012 KOFXIII finals, Reynald uses the 1st rekka a few times which is hard to punish to maintain pressure against the cornered opponent.
"Do not place so much importance on winning. The fight itself has value."

Great_Dark_Hero

#11
Noted - Let me fix that up


EDIT: Fixed

Great_Dark_Hero

Mature's MU section updated for Kula, XIII Kyo, EX Kyo, Leona, the mirror match scenario and for Maxima's.

Great_Dark_Hero

Mature's match up guide is complete but it will continued to be updated depending on what tech is found next. The Mature wiki page is also finished.

hieroyo

Found a simple 3f safe jump off rekkas. Crouch then super jump forward attack.