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Nakoruru

Started by Ben Reed, August 05, 2016, 05:04:01 PM

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Ben Reed

Notation
;a = Light Punch
;b = Light Kick
;c = Strong Punch
;d = Strong Kick

(*) = EX OK
(!) = MAX OK

Throws
Ruten Kyougekijin - close ;bk / ;fd +  ;c
Hougekiyou - close ;bk / ;fd + ;d

Command Normals
Chitenzan -  ;df + ;a
Sankaku-Tobi - (near or close to edge of screen) ;uf

Special Moves
Annu Mutsube -  ;dn ;df ;fd;a;c (*)
∟ Follow Up - [Annu Musube C or EX]  ;dn ;db ;bk;a;c
Rera Mutsube -  ;fd ;dn ;df;a;c (*)
Amube Yatoro -  ;dn ;df ;fd;b;d (*)
Clinging to Mamahaha -  ;dn ;db ;bk;b;d
∟ Yatoro Pokku -  ;dn;b;d
∟ Kamui Musube -  ;dn;a;c

Super Special Moves
Irusuka Yatoro Rimuse -  ;dn ;df ;fd ;dn ;df ;fd;b;d (!)
Inepu Ikashima Wanpe Chuie -  ;dn ;df ;fd ;dn ;df ;fd;a;c (!)

Climax Desperation Move
Kanto Kamui Musube -  ;fd ;df ;dn ;db ;bk ;fd ;df ;dn ;db ;bk;b ;d

CaliberClark


Jon Slayton

You can punish blowbacks with a pretty safe bait using this. Also found a nice confirm / MAX combo with her.

2B 2B 2B 5A MAX > 2C 236B+D > 236A > 623A+C

https://www.youtube.com/watch?v=Hzq0NGRUtVE

desmond_kof

"Do not place so much importance on winning. The fight itself has value."

desmond_kof

This following twitter thread shows the estimated ranges of Nakoruru's specials

https://twitter.com/gatoray_kof/status/770834911070609408
"Do not place so much importance on winning. The fight itself has value."

desmond_kof

Combos from here

https://www.youtube.com/watch?v=KT62A7uHM3U
and
https://www.youtube.com/watch?v=Hzq0NGRUtVE

1) j. D, cr. C, df+A, qcf+A

2) j. D, cr. C, df+A, qcf+C, [SC] qcf,qcf+B

3) j. D, cr. C, df+A, [BC], cr. C, qcf+C [SC] qcf,qcf+B

4) j. D, cr. C, df+A, [BC], cr. C, qcf+C, [SC] qcf,qcf+B, [CC] hcb hcb+BD

Low confirms:

1) cr.B, cr.B, cr.A, qcf+A

2) cr.B, cr.B, cr.A, qcf+A, [SC] qcf,qcf+B

3) cr.Bx3, st. A, [BC] cr. C, qcf+BD, qcf+A, dp+BD

4) cr.B, cr.B, cr.A, [BC], cr. C, qcf+C, [SC] qcf,qcf+B

5) cr.B, cr.B, cr.A, [BC], cr. C, qcf+C, [SC] qcf,qcf+B, [SC] hcb,hcb+BD


C + D simple combo:

1) st .CD, qcb+B, fly forward, cr. C

2) 1) st .CD, qcb+B, fly forward, dp+A

Corner combo:

3) hop forward D, st. C, [BC] st. CD, qcf+B, cl. C, qcf+C, [SC] qcf,qcf+A

Cling kick combos:

1) qcb+B~down+B, cr. B, cr. A, qcf+A, [SC] qcf,qcf+B

2) qcb+B~down B, cr. B, cr.A, [BC] cr .C qcf+C [SC] qcf, qcf+B

Cling dive combos:

1) qcb+B, fly forward, down+C, dp+A

2) qcb+B, fly forward, down+C, [SC] qcf,qcf+B

3) qcb+B, fly forward, down C, [SC] qcf,qcf+BD, [SC] hcbhcb+BD
"Do not place so much importance on winning. The fight itself has value."

desmond_kof

"Do not place so much importance on winning. The fight itself has value."

desmond_kof

"Do not place so much importance on winning. The fight itself has value."

desmond_kof

#8
More Nak combos, a few ones from here: https://www.youtube.com/watch?v=gPH1fcdm1C0

1 meter
* st. CD, qcf+B, cr. C, df+A (3), [BC], st. C, qcf+B, cr. C, f+A (3), qcf+A, qcf+AC = 375 damage, corner only

*j. C, cl. C, df+A (1), [BC], st. CD, qcf+A (whiff), qcf+BD, qcf+A, dp+AC = 376 damage

2 meter

*j. C, cl. C, df+A (1), qcf+C (SC), qcfx2+AC = 494 damage, midscreen

*j. C, cl. C, df+A (1), qcf+C (SC), qcfx2+BD = 462 damage, midscreen
"Do not place so much importance on winning. The fight itself has value."

desmond_kof

A cool midscreen reset crossup setup

https://twitter.com/NORCAL_GEN_D/status/815100037428449281

After testing this out in battle, I'm noticing that it doesn't work on everyone. I will test it out further.

-desmond
"Do not place so much importance on winning. The fight itself has value."



Reiki.Kito


desmond_kof

CRAP, can't reset after qcf+A anymore in 3.0.
"Do not place so much importance on winning. The fight itself has value."

desmond_kof

She has more range on her qcb+K~K overhead now in 3.0.
"Do not place so much importance on winning. The fight itself has value."